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GAME OVER; Town wins
 
Korru
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Post #1: 16th Aug 2013 1:08 PM 
"Fools they were on a suicide mission all along" said a man in a black cloak. "They were getting too powerful, I had to stop them somehow"

The man stares at corpses laying in poses of agony.

Ari+


Shawn+


Nofo+


Mal+


317+


Soccer+


Jen+


Bryce+


Dylan+


"Good... good" the man said until he notices Jeff. He was still alive.

"Why hello boss" said Jeff with a smile.

Nobert+


He wasn't a mime anymore, he looks very cheerful so cheerful he looks like a sinister looking clown.

In the background a rock, it was Henry!

"Dang meteors! They're not edible." said Henry as he dust off the meteor dust off him.

Henry+


The man in the cloak who calls himself emperor isn't pleased with the results, he didn't get everyone killed.

"It looks like I have to initiate ORDER 67!!!"



The town has won! Congratulations to them!

Post Edited by Korru @ 16th Aug 2013 1:11 PM
 
   
Curtis
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Post #2: 16th Aug 2013 1:11 PM 
Thank fuck
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Dyl
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Post #3: 16th Aug 2013 1:12 PM 
Woo Hoo!
"So, uh, what are we saying here? If we save LA from a nuclear bomb, then you and I can get together for dinner and a movie?"
   
Greendasshole
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Post #4: 16th Aug 2013 1:13 PM 
Sequel hook? Sequel hook.
Please ask me on October 1st if they woke me up. I've literally never heard it before and I'm definitely not tired of it.
   
Greendasshole
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Post #5: 16th Aug 2013 1:13 PM 
Also worst fucking mafia ever. Gawd.
Please ask me on October 1st if they woke me up. I've literally never heard it before and I'm definitely not tired of it.
   
Korru
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Post #6: 16th Aug 2013 1:13 PM 
As for night actions:


Night 1

Hide

JJ -> DD

Bus

Pat bus Curtis and Soccer

Block

Samm jails Mal
Mal block Angi


Protect

Rob protect Curtis -> Soccer (places death curse on Soccer)
Soccer protect Shawn
Boc protect Dutchiee

Kill

Paul kill Mal
Greenday send Curtis to kill Angi

Inspect

Matt role scans Boc
Curtis full scans Boc
317 scans Rob
Shawn follow Angi
Ari scan Pat
Merc track Greenday -> nothing
Bruce hidden role scan Dylan

Mimic

Jeff mimic Greenday



Night 2

Hide

JJ -> DD

Bus

Curtis - Shawn

Block

Paul rbs Samm
Samm jails 317
317 rbs Rob

Protect

Rob protects self (blocked)

Kill

Paul kills Rob
Henry kills Paul

Inspect

Matt inspects Curtis -> (Shawn)
Curtis fullscans 317
Shawn follow Curtis -> (Shawn)
Ari scan Bryce
Merc track Curtis -> (Shawn)
Bryce scan DD

Mimic

Nobert mimics Mal


Night 3



Hide

JJ hides behind Jen -> dies

Bus

Samm - Soccer

Block

Samm jails Matt

Protect

Boc Protects Dutchiee

Kill

Henry kills Dylan

Inspect

Matt investigates Ari (blocked)
Curtis scans JJ
Shawn follows Dutchie (Boc killed)
Ari scans Shawn
Merc tracks Bryce
Bryce hidden rol scans Curtis

Mimic

Nobert mimics DD



Night 4

Bus

Pat: Soccer - Samm

Block

nobody

Protect

Soccer: Shawn

Kill

317 kills Henry (hidden)
Nofo kills Dutchiee
Patt kills Matt

Inspect

Matt died
Curtis scans DD
Shawn follows Bryce
Bryce scans Shawn
Merc scans DD
Ari scans Green

Mimic

Nobert mimics Henry



Night 5

Bus

Bus: Merc and Pat

Block

nobody

Protect

Soccer self

Kill

Curtis kills DD

Inspect

Shawn follows Ari
Ari scans soccer
Merc scans Pat
Bryce scans Ari

Mimic

Nobert mimics Ari


Night 6

Protect

Soccewr protects Ari

Kill

Curtis kills Ari

Inspect

Ari scans Nofo
Bryce scans 317
Shawn follows Curtis

Mimic

Jeff mimics Curtis
 
   
Curtis
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Post #7: 16th Aug 2013 1:17 PM 
Town was VASTLY overpowered IMO!

Matt/Ari/Bryce all different types of cops. Shawn was basically a cop because he was told what night actions people did. Jeff was a cop too because he was told people's roles when he visited them...

THAT'S A LOT OF COPS!

And Ari was a BP cop (:

Plus two town doctors, up to three revivals, etc. Mafia were playing great at the start and made some really good moves, but we were doomed to fail from the start with all those roles stacked against us, there was just no way. That coupled with some really horrible claims
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Greendasshole
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Post #8: 16th Aug 2013 1:18 PM 
Yeah we were poised to do alright, but one lost mafia member easily sent us on a guaranteed downward spiral
Please ask me on October 1st if they woke me up. I've literally never heard it before and I'm definitely not tired of it.
   
im317
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Post #9: 16th Aug 2013 1:18 PM 
so i was right about Henry. GG town, we kicked ass. turning point was lynching Samm, or maybe me killing Henry
 
   
Korru
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Post #10: 16th Aug 2013 1:19 PM 
I know, hell I was even considering adding another mafia member or even more negative utility for the town. :/
 
   
im317
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Post #11: 16th Aug 2013 1:19 PM 
mafia was hurt a lot by the serial killers dieing early imo
 
   
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Post #12: 16th Aug 2013 1:20 PM 
You probably should've done more than considering (:
Please ask me on October 1st if they woke me up. I've literally never heard it before and I'm definitely not tired of it.
   
Curtis
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Post #13: 16th Aug 2013 1:21 PM 
I did like all the hidden roles and the craziness and all that, but since pretty much everyone had one or two abilities it made the town wayyy too powerful. I think two mafia families would've been perfect
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Dyl
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Post #14: 16th Aug 2013 1:21 PM 
Well had Jeff flipped and Vernon or Paul get a couple more town kills at it could of changed.
"So, uh, what are we saying here? If we save LA from a nuclear bomb, then you and I can get together for dinner and a movie?"
   
Curtis
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Post #15: 16th Aug 2013 1:21 PM 
im317 @ 16/8/2013 14:19
mafia was hurt a lot by the serial killers dieing early imo


Agreed. Those two happening to die first hurt the setup
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