Role: Chancellor Alignment: Town Cult Description: Once per game, you can choose to save someone from being lynched, can save yourself, must be used at least 60 mins before end of day Hidden: If Abby is saved by Kane, Kane gets a daykill for the nextday Win condition: You win when Cult makes up more than 50% of the remaining players
Rose has achieved her win condition
Rose's role
Role: Survivor Alignment: Unaligned Description: You have a choice 1. Find the love of your life (one of the players in the game) in 4 nights.
2. Do not receive more than 7 total lynch votes at the End of Day final tally for the first 4 day phases.
Hidden: If Murphy chooses to find Emori and succeeds, both leave the game as winners. If Murphy chooses the second one, Murphy only leaves by himself Win condition: You win or lose at the end of the 4th phase based on what you chose. If you are killed before that, you lose.
With 7 players alive, Mafia have 4/7 and have met their win condition
Kat's role
Role: President Alignment: Mafia Description: You are the head of the Mafia. You have final say on all decisions. You are fully Bulletproof and can only die by lynch. Win condition: You win when Mafia makes up more than 50% of the remaining players
Curtis' role
Role: Redirector Alignment: Mafia Description: You have two options
1. You can choose to redirect Player A's actions onto Player B,
2. You can choose to redirect all actions away from Player A and onto Player B.
For both options you can't pick the same player A on back to back nights Win condition: You win when Mafia makes up more than 50% of the remaining players
Stargate's role
Role: Killer Alignment: Mafia Description: You have 4 one-shot abilities
1x Ninja kill - Untraceable
1x Strongman kill - Unstoppable
1x Janitor kill - Role will only be revealed to you and your team
1x Master of disguise - You can pick another player. If you are seen performing the kill, it won't be you but it will be your target that is seen. If you are tracked, you won't be seen going anywhere Win condition: You win when Mafia makes up more than 50% of the remaining players
Steph's role
Role: JOAT Alignment: Mafia Description: You have 4 abilities
1x Rolecop - Pick a player and find their role. You will be given their role name, alignment and the description
1x watch - Pick a player, you will be told who visits them
1x track - Pick a player, you will be told who they visit
1x roleblock - Pick a player, you will block them from performing their actions at night
These abilities aren't one shot, but you have to go through all abilities before you reuse any. Win condition: You win when Mafia makes up more than 50% of the remaining players
Role: Queen Alignment: Town Description: In case of a tie, your vote is the tiebreaker
If you die, the next day's votes will be anonymous and certain pre-determined characters, if they are still alive, will lose their ability to vote. Hidden: The 4 people who will lose their votes are
Clarke - Farlig
Kane - Ahoda
Abby - KC
Lincoln - Rodney Win condition: You win when all the threats to Town are eliminated
Penner's role
Role: Mason PGO Alignment: Town Description: You share a forum with Monty. You're also a PGO and will kill the first player who visits you. Win condition: You win when all the threats to Town are eliminated
Sami's role
Role: Cult Leader Alignment: Cult Description: You rule the City of Light. You goal is to get everyone to be a part of it. If you ever lose your recruiter, you can convert any recruit into a recruiter. Win condition: You win when Cult makes up more than 50% of the remaining players
i wont do an HoF/HoL because ... yeah. pls dont feel too bad if u were town this game it was a hard setup and town ran into a lot of bad luck. mafia generally played well and were never really suspected besides day 4, Cult also had some good recruit picks (besides steph). all in all it was pretty entertaining for me to watch and i hope not too painful to play xD
Role: Commuter Alignment: Town Description: You can commute out of the game thrice. On the nights that you commute, you can't be targeted by any actions. Hidden: If Finn successfully visits Raven, one of the used up commutes will be restored Win condition: You win when all the threats to Town are eliminated
Do you realize you never included the names of the people with any of the roles?
yes. that was very intentional. last time i included peoples names in the roles, ahoda got himself modkilled. so this time i figured i'll include the pics but not names. bc Ahoda will not have the conviction to look up the character name
I didn't expect Sami to have started with Herm as cult. Coulda gone very wrong for us very quickly.
Was also a stroke of luck knowing Spin was cult from N1. Had one of us not gotten the key D3/N3 I don't think we were even gonna go for him, unawares cult could still recruit. Even then we thought Brian coulda become the recruiter from the Heda stuff, so we killed them both.
Thanks for hosting, Nav!
Vern
Stargate that right there is the GAME WINNING vote bay bayyyyyyy
This game had 2 firsts for me! First time I've ever been on a winning mafia team, and first time I was still alive at the end lol. Y'all really scared the eff out of me with that key.
summary of town's bad luck
-the 1xBP nurse got lynched D1, causing the doc to also be vanilla
-town 3x commuter doesnt commute on N1 and get janitored
-town beguiiler is targeted twice by town vig and second time it got sent to watcher
-town bodyguard died trying to protect town messenger when the town messenger was tryna message the town Mason PGO