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Rules; thanks Herminator
 
John Snav
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Confirmed misogynist
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Reputation: 120
Group:Overlord
Posts:16,277
Joined:Sep 18, 2014
Post #1: 14th Oct 2023 7:21 PM 
Rule #0. Always copy your rules from previous hosts.

Rule #1. Play to your win condition!

Rule #2. You may not character claim. Roles are loosely based on your characters, so please don't hint at who your character is in any way.

Rule #3. Once you are dead, stay dead. No commenting in game threads, and no liking/disliking posts (except role flip posts). Do not talk to living players.

Rule #4. Similarly, no discussion about this game can take place outside of the main forum board, and private boards if you have the ability.

Rule #5. When posting your vote, please vote with either ##Unlynch/##Lynch or ##Unvote/##Vote. Either is fine. You don't need to unvote/unlynch before moving your vote.

Rule #6. Plurality will be in effect unless stated at the beginning of the day phase.

Rule #7. If a tie occurs at the end of the day phase, there will be 30 mins sudden death lynch to decide who dies. If it is still tied after 30 mins, there will be a no lynch.

Rule #8. If a player survives an attack, I will say so. Although, it will not be announced who survived the attack. The player who survives the attack will be told privately.

Rule #9. Mods have the final say in any matter that happens and we will use our best discretion to make calls that are appropriate for the situation.

Rule #10. No editing is allowed. You are allowed to double post or correct yourself, but you may not go back and delete or change anything that has been previously said. Any editing will result in a modkill.

Rule #11. Have fun!! This is important so note this one especially.

Rule #12. This game will follow Order of operations as listed below:

1. Roleblockers
2. Changers (Bus Driver, Framer, Nexus, etc.)
2b. Bodyguard (If protecting the Changer, Bodyguard goes first)
3. Investigators - Cop Watchers and Trackers
4. Recruiters
5. All other actions
6. Healers (Doctor/Healer)
7. Killers- All resolve simultaneously

17. Win conditions (others may apply)
You win when all the threats to Town are eliminated
You win when Mafia makes up more than 50% of the remaining players

Rule #13. If all actions have been submitted I reserve the right to close the night early and open up the day

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If you have any questions, please ask the me for clarification.
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Example role PM:

Quote
<character's image>

Role: Vanilla
Alignment: Town
Description: You're a plain old vanilla. You suck. Don't forget to vote in the day phase since thats all you're good for
Win condition: You win when all the threats to Town are eliminated

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