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Round 15
 
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Post #1: 22nd Aug 2022 9:48 PM 
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Post #2: 22nd Aug 2022 9:49 PM 
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Post #3: 22nd Aug 2022 9:58 PM 
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Welcome to your next Race round! You will be playing Jump Club. In Jump Club, the four of you will be standing on a platform attempting to jump over a bar as it rotates around. If the bar hits you twice, it knocks you off the platform and you will fail to qualify. Here's how it works

There will be seven rounds. Each round the bar will make one full rotation. The numbers rolled here represent each round:

Round 1. Rolled: 30 (30) [1d30]
Round 2. Rolled: 7 (7) [1d30]
Round 3. Rolled: 20 (20) [1d30]
Round 4. Rolled: 13 (13) [1d30]
Round 5. Rolled: 18 (18) [1d30]
Round 6. Rolled: 12 (12) [1d30]
Round 7. Rolled: 13 (13) [1d30]


Each of you must roll the following twice, once in two different posts:

Round 1. [toll]1d30[/toll]
Round 2. [toll]1d30[/toll]
Round 3. [toll]1d30[/toll]
Round 4. [toll]1d30[/toll]
Round 5. [toll]1d30[/toll]
Round 6. [toll]1d30[/toll]
Round 7. [toll]1d30[/toll]


Your goal is to be as close to the number that I rolled for each round. The person who is FURTHEST from the number each round will be hit by the bar will lose that life, meaning all future rolls for them from that life will end. Each round one person will lose a life, meaning after seven rounds there will be only one player left standing. That player will qualify and be safe. The three who were knocked out will Yeet one of their own from the competition in a very dicey three person vote

Example. If the number for Round 1 is 12, and everyone rolled a 9, 13, 12, 17, and 29, then the person who rolled the 29 will be hit by the bar and lose that life since they are the furthest away from the target number

If there happens to be a tie on a round and two people are equidistant from the round's number, both will lose a life for that round and we will take one round off the end. If there happens to be a tie for the final eliminated position then both tied players will lose a life and everyone will be voting

You have 24 hours, but please roll asap!

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Post #4: 22nd Aug 2022 10:24 PM 
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Red represents who is currently furthest away and in danger on each pass
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Post #5: 22nd Aug 2022 10:39 PM 
Four active rounds in a 24 hour span, we are CRUISIN!
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Post #6: 23rd Aug 2022 5:57 AM 
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Just Reaper to go!
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Post #7: 23rd Aug 2022 1:28 PM 
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(Ignore the leftmost d2 on row 4. I’m doing this on mobile so it’s a bit janky)

R1: Rose loses a life
R2: Kat loses a life
R3: Ahoda and Kat tie for last and lose a life. Kat will be voting! R7 is scrubbed since it won’t be necessary now
R4: Ahoda loses a life. Ahoda will be voting! Reaper with two left, Rose with one left
R5: Reaper loses a life
R6: And by a difference of just ONE, Reaper loses a life and Rose wins in a photo finish!

Rose qualifies!
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Post #8: 23rd Aug 2022 1:32 PM 
Yeet time!

Ahoda, Kat, and Reaper must now Yeet one of their own. Sort your two opponents and roll 1d2. If it happens to tie 1-1-1, Rose will be casting the deciding vote. Good luck!

Ahoda
Kat
Reaper
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Post #9: 23rd Aug 2022 6:47 PM 
Kat - 1
Reaper - 1
--------------------------
Ahoda: Reaper
Kat:
Reaper: Kat

Comes down to Kat! If she votes Reaper, he leaves. If she votes Ahoda, Rose will break a three way tie
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Post #10: 23rd Aug 2022 8:06 PM 
Ohhhh shit

We got a 1-1-1 tie between all three. The deciding vote now goes to Rose
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Post #11: 23rd Aug 2022 9:59 PM 
Kat and Rose hit Ahoda with the 1-2 punch and eliminate him!

Final regular round posted in the morn
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Post #12: 24th Aug 2022 5:42 AM 
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Ahoda has been eliminated!
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