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Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #1: 14th May 2013 2:29:27 AM | |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
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Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #2: 14th May 2013 3:41:55 AM | |
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Tyrese moved towards the Northern exit. He had a point to prove and he was going to do it. As he started to push on the door, the colour began to seep back into the world around him. The room became tinged with shades of red. Time to move on. He gave a firm shove and stepped out into the cold.
The room he was now stood in wasn't like a room at all. It was airy and open. He was standing on a muddy bank that led out onto a vast lake to the North. A rotted wooden dock extended outwards onto the water, with a fishing pole resting firmly on the end. The muddy bank was twice the width of a standard room with the exit he'd just come from at the South on the Western side, and another exit leading into a high wall on the far East.
The waters were turbulent. They splashed over the side of the dock as they were hit by a foul wind. High up above, there was still a ceiling but dark clouds were formed below it. They rumbled with thunder and lightning struck out amidst heavy rainfall that showed no signs of ceasing. It was raining inside the Labyrinth. Tyrese stayed back against the wall to get out of the worst of it but it was no use. There was no shelter here. The lake extended outwards in all directions. The dark air made it impossible to see too far.
At the side of the ground, battered by the rain and starting to decay was a body. It was badly torn to shreds. Once it had been Wilt Silverstone. The rain ran down washing over his pale remains. The other group members all followed suit and entered out onto the damp, muddy ground. Tyrese turned to face them and noticed the chalk markings on the wall. They read:
"41: E
E HEAL"
The group stood around quietly, windswept and battered by the rain. They didn't want to stay here too long.
It is now Phase 45. Phase 45 will end in roughly 24 hours from now.
Objectives:
If you want to attempt to fish, post ##Fish in the thread.
Players (22):
Airlea
Andrael
Boone
Brie
Brittany
Dennis
Dern
Eleanor
Frederick
General Chuikov
Hobert
Kristoff
Marek
Maria
Mark
Peter
Rita
Sophia
Stonehard Lee
Tyrese
Urk
Walton
Exits:
East
South |
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*kneels down beside Wilt's remains*
I...I love you... |
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*rises out from water, stares at Brie* |
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Does it harm people or is there a monster? If there's a monster doesn't your power ward it off? |
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*looks up, notices the monster*
You...
*charges down the dock*
YOU TOOK HIM FROM ME! YOU TOOK HIM FROM ME!
*throws a rock* |
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I believe the rope unties at the start of a phase, am I redoing that or no? |
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##Exit: East
(it's our only option) |
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I like fishing!!!
And anything important happen after the teleportation? |
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*looks up, notices the monster*
You...
*charges down the dock*
YOU TOOK HIM FROM ME! YOU TOOK HIM FROM ME!
*throws a rock* |
*makes an echoing sad noise of pain, dives into water*
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Does it harm people or is there a monster? If there's a monster doesn't your power ward it off? |
Mmmurph...
*stares at Wilt with a sad look* |
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We need a memorial...for him, and for everyone else who fell victim to this death trap. |
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*prays* May no one die next phase!
*whispers* or the one after that, or the one after that, or the one after that, etc, times infinity, however long it takes us to kill Willis and save this world. Thank you. |
I think you might be the only one to mean it 100% for everyone, lol. |
The phase ended before I could answer this.
I might be the only one to mean it for everyone, but I'm a magical girl, remember? :) We try to save everyone.
This place is already so full of suffering. If that suffering can be alleviated, I want to try. That's why I don't want anyone else from our groups to die. |
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The room he was now stood in wasn't like a room at all. It was airy and open. He was standing on a muddy bank that led out onto a vast lake to the North. A rotted wooden dock extended outwards onto the water, with a fishing pole resting firmly on the end. The muddy bank was twice the width of a standard room with the exit he'd just come from at the South on the Western side, and another exit leading into a high wall on the far East.
se 45 will end in roughly 24 hours from now. |
*points at map*
does this seem right to you?
it looked right last time we were here. now it does not |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
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Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #3: 14th May 2013 3:42:46 AM | |
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I believe the rope unties at the start of a phase, am I redoing that or no? |
I would like to get the jar at some point this phase. I could maybe revive wilt. |
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The room he was now stood in wasn't like a room at all. It was airy and open. He was standing on a muddy bank that led out onto a vast lake to the North. A rotted wooden dock extended outwards onto the water, with a fishing pole resting firmly on the end. The muddy bank was twice the width of a standard room with the exit he'd just come from at the South on the Western side, and another exit leading into a high wall on the far East.
se 45 will end in roughly 24 hours from now. |
*points at map*
does this seem right to you?
it looked right last time we were here. now it does not |
nevermind. my mistake
i was looking at the future map still
:$ |
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Will be somewhat inactive for the next 2 hours friends. I'll be back soon. |
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i would like to hear about this locked room if thats possible :goodtimes: |
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I agree. Tell us about the guardian. |
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i would like to hear about this locked room if thats possible :goodtimes: |
It's two rooms West. Airlea has it on her map. It's at the very top Northwest corner. We couldn't get into it. There was no way to open it from the outside. |
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Also, when we looked at the scroll that shows the *?* in that same corner we noticed a few other things. The grid on that is also 14x13 but the main starting room is 2x3 not 3x3. Any thoughts on that?
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i would like to hear about this locked room if thats possible :goodtimes: |
It's two rooms West. Airlea has it on her map. It's at the very top Northwest corner. We couldn't get into it. There was no way to open it from the outside. |
in the future?
is this the guardian that kristoff mentioned? |
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i would like to hear about this locked room if thats possible :goodtimes: |
It's two rooms West. Airlea has it on her map. It's at the very top Northwest corner. We couldn't get into it. There was no way to open it from the outside. |
in the future?
is this the guardian that kristoff mentioned? |
It's in the future. We think there's a guardian in it. We think we need to be in the past to get into the room (probably by teleporting into the future version). |
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The room itself isn't two room West of here, but the door is. It's a north door in Room 9284. |
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Maybe the canal is how you get into it. |
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*unrolls map*
*thinks*
that means wE would have to enter it NW from here. but there is no path that we know of to get there.
except the river
maybe when we change the waterways gate. that would lead the river to it? |
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Maybe the canal is how you get into it. |
or maybe you have to swim through something and another exit is on that side? |
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Also, when we looked at the scroll that shows the *?* in that same corner we noticed a few other things. The grid on that is also 14x13 but the main starting room is 2x3 not 3x3. Any thoughts on that?
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i assumed it was all very rough. i never put toOo much thot into the proportions |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
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Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #4: 14th May 2013 3:44:56 AM | |
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*thinks*
so in 9284. there is a northern exit?
but you cannot go through it? |
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I forgot that Ajax and Katy are only here in the future... I was hoping to be able to talk to them. =/
Maybe I still can with the role boost? |
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in the future?
is this the guardian that kristoff mentioned? |
No, we don't know the location of that one yet, but we know it's there. It's in the future and the room has no exits. 3 walls are metallic, 1 is stone. The room is very bright and white. At the base of the wall is grating, and a stone moat circles something in the middle. It's described as a statue made of solid ice, a man, with flowing robes and a cape. He's bent over and his face has a look of fear. Beneath him is a metal platform with a screen.
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Can someone please post the future map! |
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Can someone please post the future map! |
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in the future?
is this the guardian that kristoff mentioned? |
No, we don't know the location of that one yet, but we know it's there. It's in the future and the room has no exits. 3 walls are metallic, 1 is stone. The room is very bright and white. At the base of the wall is grating, and a stone moat circles something in the middle. It's described as a statue made of solid ice, a man, with flowing robes and a cape. He's bent over and his face has a look of fear. Beneath him is a metal platform with a screen.
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Oh. Did I get the rooms confused? I thought that we knew about the one you're describing, but we also thought a guardian was in that NW room. |
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I forgot that Ajax and Katy are only here in the future... I was hoping to be able to talk to them. =/
Maybe I still can with the role boost? |
I hope so! |
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*thinks*
so in 9284. there is a northern exit?
but you cannot go through it? |
It's not exactly an exit. It wasn't listed. The door was just there. |
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in the future?
is this the guardian that kristoff mentioned? |
No, we don't know the location of that one yet, but we know it's there. It's in the future and the room has no exits. 3 walls are metallic, 1 is stone. The room is very bright and white. |
:surprised: :surprised: :surprised:
original group. are yOU thinking what i am?? |
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in the future?
is this the guardian that kristoff mentioned? |
No, we don't know the location of that one yet, but we know it's there. It's in the future and the room has no exits. 3 walls are metallic, 1 is stone. The room is very bright and white. At the base of the wall is grating, and a stone moat circles something in the middle. It's described as a statue made of solid ice, a man, with flowing robes and a cape. He's bent over and his face has a look of fear. Beneath him is a metal platform with a screen.
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Oh. Did I get the rooms confused? I thought that we knew about the one you're describing, but we also thought a guardian was in that NW room. |
We can't be sure since we don't know room numbers. The one I described says the west wall is stone, but idk if it's the room we found with no exits or if there are 2.
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in the future?
is this the guardian that kristoff mentioned? |
No, we don't know the location of that one yet, but we know it's there. It's in the future and the room has no exits. 3 walls are metallic, 1 is stone. The room is very bright and white. At the base of the wall is grating, and a stone moat circles something in the middle. It's described as a statue made of solid ice, a man, with flowing robes and a cape. He's bent over and his face has a look of fear. Beneath him is a metal platform with a screen.
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Oh. Did I get the rooms confused? I thought that we knew about the one you're describing, but we also thought a guardian was in that NW room. |
We can't be sure since we don't know room numbers. The one I described says the west wall is stone, but idk if it's the room we found with no exits or if there are 2.
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Okay. |
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in the future?
is this the guardian that kristoff mentioned? |
No, we don't know the location of that one yet, but we know it's there. It's in the future and the room has no exits. 3 walls are metallic, 1 is stone. The room is very bright and white. |
:surprised: :surprised: :surprised:
original group. are yOU thinking what i am?? |
I know the room number and didn't see it on your map though... :\
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It doesn't look possible to get to thta NW room through the past.
Boone it seems it doesn't matter what exit I check (past or future). Do you have a preference? |
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I forgot that Ajax and Katy are only here in the future... I was hoping to be able to talk to them. =/
Maybe I still can with the role boost? |
I hope so! |
Willis says no. >_<
It only works if I can see the bodies apparently. |
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what are you thinking Boone? |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
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Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #5: 14th May 2013 3:45:52 AM | |
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*I know the room number with the ice statue, I do not know the room number in the NW corner. |
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I forgot that Ajax and Katy are only here in the future... I was hoping to be able to talk to them. =/
Maybe I still can with the role boost? |
I hope so! |
Willis says no. >_<
It only works if I can see the bodies apparently. |
:( |
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in the future?
is this the guardian that kristoff mentioned? |
No, we don't know the location of that one yet, but we know it's there. It's in the future and the room has no exits. 3 walls are metallic, 1 is stone. The room is very bright and white. |
:surprised: :surprised: :surprised:
original group. are yOU thinking what i am?? |
I know the room number and didn't see it on your map though... :\
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it wouldnt be the same room number.
allow me to explain in a moment |
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I forgot that Ajax and Katy are only here in the future... I was hoping to be able to talk to them. =/
Maybe I still can with the role boost? |
I hope so! |
Willis says no. >_<
It only works if I can see the bodies apparently. |
If you ever do get the chance, can you please pass along a message to Ajax that he broke my heart watching that and not being able to help him. :( Also tell him that I'm so sorry and he was so very brave. :sad:
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i am confused which of these rooms you two are talking about is which |
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i am confused which of these rooms you two are talking about is which |
There is a room in the NW corner that we couldn't choose as an exit. There is also a room I scanned which has an ice statue. I don't know if they are the same room or not. |
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Wait stone wall? Are you referring to the frozen guardian or the room which Dennis saw that had a wall tha was packed in with stone/concrete? |
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Boone I think it's very likely it's that room. |
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*points*
2154. the pink shuttle room
that room was also a portal
when i entered it. while the group was checking the shuttle. i noticed that the roOm was very different. i walked in one direction but the walls moved away from me.
the walls were steel. we were in the future.
the closer i got to the wall. and as it moved further. it turned from steel walls to stone walls.
it seEEmed like it was a direct portal to the past. we could choose to exit the way into the stone. but we took the pink shuttle instead
but. that room
*points to 2154*
has no parallel. so it could not simplY be the same room in the past
and this room you say has some steel walls and some stone
that room may be the only entrance into this roOom you speak of |
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Wait stone wall? Are you referring to the frozen guardian or the room which Dennis saw that had a wall tha was packed in with stone/concrete? |
Is this common knowledge? |
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I forgot that Ajax and Katy are only here in the future... I was hoping to be able to talk to them. =/
Maybe I still can with the role boost? |
I hope so! |
Willis says no. >_<
It only works if I can see the bodies apparently. |
If you ever do get the chance, can you please pass along a message to Ajax that he broke my heart watching that and not being able to help him. :( Also tell him that I'm so sorry and he was so very brave. :sad:
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Will do!
If I end up in the group heading to the question mark, I may get the chance yet. |
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these two roooms are also at exact opposite ends of the maze.
i think we are onto something :goodtimes: |
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Wait stone wall? Are you referring to the frozen guardian or the room which Dennis saw that had a wall tha was packed in with stone/concrete? |
Is this common knowledge? |
I think its pointless hiding information of potential guardian locations. |
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these two roooms are also at exact opposite ends of the maze.
i think we are onto something :goodtimes: |
I had a feeling we just might make some progress comparing notes. |
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airlea. would you mind explaining your role?
we knew a key word. clairvoyant. wE just dont know how exactly it works.
you can look in a direction and see what happens in roOoms in that direction?
only reveal if you wish. but i would like to help decipher whatever you saw if thats possible :goodtimes: |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
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Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #6: 14th May 2013 3:46:41 AM | |
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It was the most interesting room I think by far.
And it's much like the inversion room. |
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Wait stone wall? Are you referring to the frozen guardian or the room which Dennis saw that had a wall tha was packed in with stone/concrete? |
Is this common knowledge? |
I think its pointless hiding information of potential guardian locations. |
Wasn't meaning that, I just honestly don't remember this room. I meant did you discuss it on walkies? And I posted the same info last time about the one stone wall.
Here is more specifics about the stone wall:
It says it's undisturbed and solid but does have a few cracks. |
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I called you the clairvoyant in my role notes Airlea haha |
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Are you suggesting one group head down to 9392* Boone? |
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all of the guardians were frozen by willis.
so whatever you saw was indeEEEd a guardian |
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Are you suggesting one group head down to 9392* Boone? |
yes! :goodtimes:
pink shuttle down to..
*points*
2154
then exit the stone way. that may land us in that room with our first guardian |
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Wait stone wall? Are you referring to the frozen guardian or the room which Dennis saw that had a wall tha was packed in with stone/concrete? |
Is this common knowledge? |
I think its pointless hiding information of potential guardian locations. |
Wasn't meaning that, I just honestly don't remember this room. I meant did you discuss it on walkies? And I posted the same info last time about the one stone wall.
Here is more specifics about the stone wall:
It says it's undisturbed and solid but does have a few cracks. |
It was when Dennis flew up. South was a room and on its west wall was packed in with concrete. In the West room was a very large door on the South wall. This door turned out to be a shuttle door I think. |
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Does anyone have a list of the dates that each phase fell on? |
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Wait stone wall? Are you referring to the frozen guardian or the room which Dennis saw that had a wall tha was packed in with stone/concrete? |
Is this common knowledge? |
I think its pointless hiding information of potential guardian locations. |
Wasn't meaning that, I just honestly don't remember this room. I meant did you discuss it on walkies? And I posted the same info last time about the one stone wall.
Here is more specifics about the stone wall:
It says it's undisturbed and solid but does have a few cracks. |
It was when Dennis flew up. South was a room and on its west wall was packed in with concrete. In the West room was a very large door on the South wall. This door turned out to be a shuttle door I think. |
what room were you in when he flew up? |
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airlea. would you mind explaining your role?
we knew a key word. clairvoyant. wE just dont know how exactly it works.
you can look in a direction and see what happens in roOoms in that direction?
only reveal if you wish. but i would like to help decipher whatever you saw if thats possible :goodtimes: |
I can view rooms. I enter random numbers and when I find a match I get to *see* the room. The description, shape, etc. If people are in the room I can observe. (which is how we knew initially you were going to go west instead of south, talk about frustrating to see you almost go away from where we were!) I need to update a couple things and then can post the room numbers and layouts that I have collected so far in past and future. I am a little behind, but haven't been searching randomly for the past few phases so it shouldn't take long.
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As much as I hope you're right, Boone, I think that 2154 is merely an elaborate way of time traveling. The reason you can't portal in it is because the room itself is a portal, since you can exit in either timeline.
But, since that's around the staircase anyway, it'd still be worth checking out. And I'd still like to know what's in the room between 9682 and 1144. |
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Does anyone have a list of the dates that each phase fell on? |
I haven't made a list but based on how my journal is organized could get one for you. |
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Does anyone have a list of the dates that each phase fell on? |
I haven't made a list but based on how my journal is organized could get one for you. |
I want to put a list together of the voices I've heard but the phases aren't marked down for each one, just the dates are. |
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As much as I hope you're right, Boone, I think that 2154 is merely an elaborate way of time traveling. The reason you can't portal in it is because the room itself is a portal, since you can exit in either timeline.
But, since that's around the staircase anyway, it'd still be worth checking out. And I'd still like to know what's in the room between 9682 and 1144. |
well its worth a shot. it is odd that this room that has no entrance or exit is made of both stone and metal walls.
and we were in a strange dead end room on the complete opposite side that was made of both stone and metal walls
i cant seEE another way to get to this room right now |
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As much as I hope you're right, Boone, I think that 2154 is merely an elaborate way of time traveling. The reason you can't portal in it is because the room itself is a portal, since you can exit in either timeline.
But, since that's around the staircase anyway, it'd still be worth checking out. And I'd still like to know what's in the room between 9682 and 1144. |
well its worth a shot. it is odd that this room that has no entrance or exit is made of both stone and metal walls.
and we were in a strange dead end room on the complete opposite side that was made of both stone and metal walls
i cant seEE another way to get to this room right now |
except for maybE the water gates |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
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Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #7: 14th May 2013 3:47:43 AM | |
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airlea. would you mind explaining your role?
we knew a key word. clairvoyant. wE just dont know how exactly it works.
you can look in a direction and see what happens in roOoms in that direction?
only reveal if you wish. but i would like to help decipher whatever you saw if thats possible :goodtimes: |
I can view rooms. I enter random numbers and when I find a match I get to *see* the room. The description, shape, etc. If people are in the room I can observe. (which is how we knew initially you were going to go west instead of south, talk about frustrating to see you almost go away from where we were!) I need to update a couple things and then can post the room numbers and layouts that I have collected so far in past and future. I am a little behind, but haven't been searching randomly for the past few phases so it shouldn't take long.
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thank you! :goodtimes:
a list would be great |
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Also a list of your room movements by phase would be excellent.
We might be able to see if we have any location tracks on where Queen and Kane were last. |
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sorrY kristoff i meant to respond earlier
i have no preference which way you check :) |
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My voice came back.
Its still not happy that I used both revives on Eleanor. It seems to dislike her extremely.
This time, the interaction with the voice was different. It offered me the opportunity to ask it three questions and it said it will answer if it feels necessary. It is trying to prove that it is here to help us.
Should I even bother? Any ideas? |
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Does anyone have a list of the dates that each phase fell on? |
I haven't made a list but based on how my journal is organized could get one for you. |
I want to put a list together of the voices I've heard but the phases aren't marked down for each one, just the dates are. |
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1- mar 20
2- mar 21
3- mar 22
4- mar 25
5 -mar 25
6- mar 26
7-mar 27
8- apr 1
9- apr 3
10- apr 4
11-apr 5
12- apr 6
13- apr 7
14-apr 8
15- apr 10
16- apr 11
17- apr 12
18-apr 13
19- apr 14
20- apr 15
21- apr16
22-apr 17
23- apr 18
24- apr19
25 - apr20
26- apr 21
27- apr 22
28- apr 23
29- apr 24
30- apr 25
30- reset- apr 26
31- apr 27
32- apr 28
33- apr 30
34-may 1
35- may 2
36-may 3
37- may 5
38- may 5
39- may 7
40- may 7
41- may 9
42- may 10
43- may 11
44- may 12
45- may 13 |
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Thank you! Will get to that list momentarily. |
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I am not sure on the room but it was when we were directly North of Willis's tower but your future map doesn't have that... Maybe Airlea knows. |
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My voice came back.
Its still not happy that I used both revives on Eleanor. It seems to dislike her extremely.
This time, the interaction with the voice was different. It offered me the opportunity to ask it three questions and it said it will answer if it feels necessary. It is trying to prove that it is here to help us.
Should I even bother? Any ideas? |
I don't know what to ask, but I think you should try. |
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My voice came back.
Its still not happy that I used both revives on Eleanor. It seems to dislike her extremely.
This time, the interaction with the voice was different. It offered me the opportunity to ask it three questions and it said it will answer if it feels necessary. It is trying to prove that it is here to help us.
Should I even bother? Any ideas? |
Ask it who killed Angela. |
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Also a list of your room movements by phase would be excellent.
We might be able to see if we have any location tracks on where Queen and Kane were last. |
Give me a minute, I can get that as well :)
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Does anyone have a list of the dates that each phase fell on? |
I haven't made a list but based on how my journal is organized could get one for you. |
I want to put a list together of the voices I've heard but the phases aren't marked down for each one, just the dates are. |
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1- mar 20
2- mar 21
3- mar 22
4- mar 25
5 -mar 25
6- mar 26
7-mar 27
8- apr 1
9- apr 3
10- apr 4
11-apr 5
12- apr 6
13- apr 7
14-apr 8
15- apr 10
16- apr 11
17- apr 12
18-apr 13
19- apr 14
20- apr 15
21- apr16
22-apr 17
23- apr 18
24- apr19
25 - apr20
26- apr 21
27- apr 22
28- apr 23
29- apr 24
30- apr 25
30- reset- apr 26
31- apr 27
32- apr 28
33- apr 30
34-may 1
35- may 2
36-may 3
37- may 5
38- may 5
39- may 7
40- may 7
41- may 9
42- may 10
43- may 11
44- may 12
45- may 13 |
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Wow. :O It's been that long?
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Ask it:
What room numbers are the guardians in?
Where is Theseus' sword?
Why are you so dumb? |
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Walton. I remember when we were first with you. Your voice was dead right about which way you should go. How it knew this I don't know... But it seems things have changed? |
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ask it where urkbunny went
:sad: |
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I am not sure on the room but it was when we were directly North of Willis's tower but your future map doesn't have that... Maybe Airlea knows. |
I think that one would be 9036, but would have to double check. |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
|
| | |
Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #8: 14th May 2013 3:48:53 AM | |
7
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Walton. I remember when we were first with you. Your voice was dead right about which way you should go. How it knew this I don't know... But it seems things have changed? |
The voice tends to give vague hints about what's to come, and then boasts when it turns out just like they said it would. Even though what they said is so broad and vague it can apply to anything.
It also has turned into a petty asshole on multiple occasions and threatened not to help us any longer. And then it took credit for killing Thomas, as well as kidnapping Mark. >_>
So yeah, the voice has almost no credibility left. |
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If its 9036, Boones Future map is wrong I think. Pretty sure it was that room too as it had a shuttle to its West. |
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Walton. I remember when we were first with you. Your voice was dead right about which way you should go. How it knew this I don't know... But it seems things have changed? |
The voice tends to give vague hints about what's to come, and then boasts when it turns out just like they said it would. Even though what they said is so broad and vague it can apply to anything.
It also has turned into a petty asshole on multiple occasions and threatened not to help us any longer. And then it took credit for killing Thomas, as well as kidnapping Mark. >_>
So yeah, the voice has almost no credibility left. |
The first 6 or so phases it was 100% right regarding traps. Wonder how it knew. And what changed. |
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*reaches into backpack*
*unfolds map*
airlea. or anyone willing reallY
*points to gray rooms*
these rooms that you went through. the NW and NE grey rooms.
i would like to get these somewhat color coded. either red or green for instant trap or safe.
if any of you could provide a list that would be much appreciated :) |
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I remember Mark mentioning that the voice liked to PMS a lot. My words not his. I'm a woman I can make that joke. |
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If its 9036, Boones Future map is wrong I think. Pretty sure it was that room too as it had a shuttle to its West. |
which part? by the balcony on airlea's map?
i did not go in that area so everything i have mapped there is verY loose. it is just based off of your journey |
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The room east of 7564* in the past is trapped. I scanned that one. |
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If its 9036, Boones Future map is wrong I think. Pretty sure it was that room too as it had a shuttle to its West. |
which part? by the balcony on airlea's map?
i did not go in that area so everything i have mapped there is verY loose. it is just based off of your journey |
Ill let Airlea help you as I do not have this saved. Make sure she checks it as there was a room South of 9036 in the future. |
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*reaches into backpack*
*unfolds map*
airlea. or anyone willing reallY
*points to gray rooms*
these rooms that you went through. the NW and NE grey rooms.
i would like to get these somewhat color coded. either red or green for instant trap or safe.
if any of you could provide a list that would be much appreciated :) |
1955 had the teleporter that Ajax used to go back to 5401*.
9284 was a red room. Sophia got pulled in and poisoned.
1979 had a puzzle of Pandora's Box (I think). Kristoff won the prize for it.
5587* had the teleportation trap that switched Rita and Arimnestos.
9238* had a red room. Balagor went in. |
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If its 9036, Boones Future map is wrong I think. Pretty sure it was that room too as it had a shuttle to its West. |
which part? by the balcony on airlea's map?
i did not go in that area so everything i have mapped there is verY loose. it is just based off of your journey |
Ill let Airlea help you as I do not have this saved. Make sure she checks it as there was a room South of 9036 in the future. |
oh i seE 9036 now
i dont know that area. airlea's map is hard to sort through because some of it is past and some is future
any info on that area you were all in will help a lot |
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Also a list of your room movements by phase would be excellent.
We might be able to see if we have any location tracks on where Queen and Kane were last. |
Just added them to the phase/date list. They are marked P/F for which time we were in.
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1- mar 20 4853P
2- mar 21 1328P
3- mar 22 9880P/F
4- mar 25 9880F
5 -mar 25 7997F
6- mar 26 1144F
7-mar 27 1144F
8- apr 1 4958F
9- apr 3 5730F
10- apr 4 4958F
11-apr 5 2019F
12- apr 6 4958F
13- apr 7 4958P
14-apr 8 6361P
15- apr 10 6361P
16- apr 11 5381P
17- apr 12 5381P
18-apr 13 7564P
19- apr 14 9238P
20- apr 15 5587P
21- apr16 4544P
22-apr 17 9859P
23- apr 18 3089P
24- apr19 3439P
25 - apr20 3089P
26- apr 21 4043P
27- apr 22 4043P
28- apr 23 7208P
29- apr 24 7208F
30- apr 25 4043F
30- reset- apr 26 7208F
31- apr 27 9036F
32- apr 28 9036F
33- apr 30 6419F
34-may 1 2387F
35- may 2 1218F
36-may 3 5401F
37- may 5 5401F
38- may 5 1955F
39- may 7 9284F
40- may 7 3345F
41- may 9 1979F
42- may 10 5587F
43- may 11 9238F
44- may 12 5939F/P
45- may 13 5401P
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I remember Mark mentioning that the voice liked to PMS a lot. My words not his. I'm a woman I can make that joke. |
It does! |
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*reaches into backpack*
*unfolds map*
airlea. or anyone willing reallY
*points to gray rooms*
these rooms that you went through. the NW and NE grey rooms.
i would like to get these somewhat color coded. either red or green for instant trap or safe.
if any of you could provide a list that would be much appreciated :) |
1955 had the teleporter that Ajax used to go back to 5401*.
9284 was a red room. Sophia got pulled in and poisoned.
1979 had a puzzle of Pandora's Box (I think). Kristoff won the prize for it.
5587* had the teleportation trap that switched Rita and Arimnestos.
9238* had a red room. Balagor went in. |
thank you :goodtimes:
i am unsure of how to mark redrooms on my map. they arent a danger anymore. so i may mark them as green |
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I've Missed the Mark and Sophia Afternoon Power Hour. |
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I've Missed the Mark and Sophia Afternoon Power Hour. |
Loving sarcasm was a regular part of my afternoons for the first 25 phases. |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
|
| | |
Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #9: 14th May 2013 4:29:54 AM | |
8
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maria. could you do the same with the 9036 area? all of the gray rooOms SW of it that you went to after the inversion room
past and present would be helpful |
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maria. could you do the same with the 9036 area? all of the gray rooOms SW of it that you went to after the inversion room
past and present would be helpful |
I can try. |
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You mean the rooms SE, right?
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I'm going to try to go in order since the inversion room, but for 9063*, we were there in the future. It had a challenge game and there was a creepy voice. Helm and I did the challenge. |
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This old map of Helm's might help actually.
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Here is the list of voice interactions. Some of the phases may be a little off since I only have dates like I said, but here it goes.
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Phase 1: Told me to make sure the group knew that everything was going to be okay. Said that it would take care of it but that I had to be the messenger.
Phase 2: Voice told me to stay behind alone. Said there were "secrets" that needed to be discovered but they could only be discovered alone.
Phase 3: When I picked Ezra's group, it said to make that group go East. When Ezra's group was no longer there, I joined Kristoff's group and then my voice came back to me and said to ask that group to go North. When I switched to Lee's group it did not change its mind about the direction.
Phase 4: Said that either North or West would be fine but that North was much more dangerous a few rooms ahead.
Phase 5: Said there was an ultimate power to the North, but that the power was not a good thing. It said that we would lose our most critical member if we continued that way.
Phase 6: Got pissed that we still were heading North when it warned us of the danger ahead. This is when Eleanor got stuck in the cage. It said to not let the group split up when we were debating having some people stay behind with Eleanor.
Phase 7: Warned that Eleanor could be healed and said that we needed to wait for her. This is when the voice first mentioned of a healer in our group (which freaked me out since I was the healer)
Phase 8: Simply just said to keep heading North.
Phase 9: This is when the voice insisted that Tyron be revived. It said he was a critical member that was always ready to go through exits first. It also said that there was someone among us who we knew previously.
Phase 10: The voice ordered that I separate myself from the group again because I was not carrying out its messages properly. It said that if I did not separate myself than it would make sure that severe consequences happen to me and two other members of our group. It also said that the ultimate power it was referring to was always the voice and that it could control me.
Phase 12: The voice said it spared me for Thomas when we were in the mirror room. It decided to give me another chance, supposedly. This is also when the voice made me carry out the message "The one that you least expect is the one that should be expected." I assume this was either Ezra or Parker...probably Ezra.
Phase 14: Tried getting me to separate myself from the group once again. It tried convincing me that there has never been any voices and this is all my imagination. It said that I will cause harm to the group by giving them information from a source that doesn't even exist.
Phase 17: This is when Angela and Fong did the staircase challenge. It said if Angela died then she should be revived and if Fong died then he should not be revived. It also said North was the best way to go.
Phase 18: It said that the person who re-locked the door was among us. It said that person obviously has different intentions then us and that we must backtrack from there.
Phase 19: This is when it said that if we were to enter the Cog Room for a 2nd time then the same thing would happen as the first time, but with much different results.
Phase 20: Was pissed that Eleanor was revived. Said that her role was useless with Mark around to talk with the other group. Called me an idiot and a moron. Assured me that either myself or Eleanor would be killed because of this.
Phase 21: It said that Mark's map was wrong and we were wasting time backtracking.
Phase 26 (thank goodness got a break from the voice): Said that no one paid attention to the message it gave us early in the maze about "the one you least expected should be expected." Said that was Ezra all along and we needed to lynch him if we ran back into him.
Phase 29: Claimed itself to be Parker. Said his role was an evil voice and now that he wasn't with me anymore that he could reveal himself. Told me not to tell anyone.
Phase 32: Told to carry out this message - "You have not figured it out, you never will. I have plans for you all and they will be carried out."
Phase 44: Said that an ultimate sacrifice must be given at some point. Said we must be ready and prepared for it and we already have the tools to figure out what it means.
Phase 45: Gave me the opportunity to ask it three questions and it would answer if it felt necessary because it wants to prove it is here to help. |
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Wrong map.
This one:
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You mean the rooms SE, right?
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*points to 3089*
everything in that gray area. after the inversion |
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I will ask it who killed Angela. I'm not sure if asking Sophia's questions are a good idea because it might not answer or it just might not know. |
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the map helps alot! :goodtimes: |
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In the past, the room East of 4043* has a giant mirror with a purple hue. We never went into the room, but Dennis saw it. |
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Here is the list of voice interactions. Some of the phases may be a little off since I only have dates like I said, but here it goes.
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Phase 1: Told me to make sure the group knew that everything was going to be okay. Said that it would take care of it but that I had to be the messenger.
Phase 2: Voice told me to stay behind alone. Said there were "secrets" that needed to be discovered but they could only be discovered alone.
Phase 3: When I picked Ezra's group, it said to make that group go East. When Ezra's group was no longer there, I joined Kristoff's group and then my voice came back to me and said to ask that group to go North. When I switched to Lee's group it did not change its mind about the direction.
Phase 4: Said that either North or West would be fine but that North was much more dangerous a few rooms ahead.
Phase 5: Said there was an ultimate power to the North, but that the power was not a good thing. It said that we would lose our most critical member if we continued that way.
Phase 6: Got pissed that we still were heading North when it warned us of the danger ahead. This is when Eleanor got stuck in the cage. It said to not let the group split up when we were debating having some people stay behind with Eleanor.
Phase 7: Warned that Eleanor could be healed and said that we needed to wait for her. This is when the voice first mentioned of a healer in our group (which freaked me out since I was the healer)
Phase 8: Simply just said to keep heading North.
Phase 9: This is when the voice insisted that Tyron be revived. It said he was a critical member that was always ready to go through exits first. It also said that there was someone among us who we knew previously.
Phase 10: The voice ordered that I separate myself from the group again because I was not carrying out its messages properly. It said that if I did not separate myself than it would make sure that severe consequences happen to me and two other members of our group. It also said that the ultimate power it was referring to was always the voice and that it could control me.
Phase 12: The voice said it spared me for Thomas when we were in the mirror room. It decided to give me another chance, supposedly. This is also when the voice made me carry out the message "The one that you least expect is the one that should be expected." I assume this was either Ezra or Parker...probably Ezra.
Phase 14: Tried getting me to separate myself from the group once again. It tried convincing me that there has never been any voices and this is all my imagination. It said that I will cause harm to the group by giving them information from a source that doesn't even exist.
Phase 17: This is when Angela and Fong did the staircase challenge. It said if Angela died then she should be revived and if Fong died then he should not be revived. It also said North was the best way to go.
Phase 18: It said that the person who re-locked the door was among us. It said that person obviously has different intentions then us and that we must backtrack from there.
Phase 19: This is when it said that if we were to enter the Cog Room for a 2nd time then the same thing would happen as the first time, but with much different results.
Phase 20: Was pissed that Eleanor was revived. Said that her role was useless with Mark around to talk with the other group. Called me an idiot and a moron. Assured me that either myself or Eleanor would be killed because of this.
Phase 21: It said that Mark's map was wrong and we were wasting time backtracking.
Phase 26 (thank goodness got a break from the voice): Said that no one paid attention to the message it gave us early in the maze about "the one you least expected should be expected." Said that was Ezra all along and we needed to lynch him if we ran back into him.
Phase 29: Claimed itself to be Parker. Said his role was an evil voice and now that he wasn't with me anymore that he could reveal himself. Told me not to tell anyone.
Phase 32: Told to carry out this message - "You have not figured it out, you never will. I have plans for you all and they will be carried out."
Phase 44: Said that an ultimate sacrifice must be given at some point. Said we must be ready and prepared for it and we already have the tools to figure out what it means.
Phase 45: Gave me the opportunity to ask it three questions and it would answer if it felt necessary because it wants to prove it is here to help. |
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Thanks! |
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I really need to update that thing.
As you can imagine it takes a while to work it out. |
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the map helps alot! :goodtimes: |
:) Can you fill in your map with it? I think it has the important info all there. |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
|
| | |
Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #10: 14th May 2013 4:31:03 AM | |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
|
| | |
Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #11: 14th May 2013 4:32:57 AM | |
10
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Who exactly went to the river rooms in the future? |
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Are we sure that the canal is dried out? |
It's dried from east to west up until 2387 where it was murky gross water that is blocked off halfway through that room. |
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South of 9036* in the future is a red room 2x1 with an exit to the south and the south side east. |
Is that the one Dennis saw? Or how do you know that info?
Also, do you remember him seeing a room with a wall blocked off with stone? |
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South of 9036* in the future is a red room 2x1 with an exit to the south and the south side east. |
*digs through backpack*
*unfolds map carefully*
*scribbles*
like so? |
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*thinks*
how do you all think i should mark red rooms?
i can make every red room a dark red. because they dont rEAlly need to be marked as traps after they are triggered. since they are safe to enter at that point.
what do you think |
Pai marked them as Pink just to spite willis.
I think that is fitting. |
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These are not in proper location, but I started graphing out the rooms as I scanned them for reference. I thought it may help as we get closer to completing the map.
Here are the future rooms:
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Why the second set of numbers after the hyphen? |
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South of 9036* in the future is a red room 2x1 with an exit to the south and the south side east. |
*digs through backpack*
*unfolds map carefully*
*scribbles*
like so? |
Correct.
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That's the phase I scanned it in. Makes it easier to sort back through the results to find the actual description in my journal. |
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These are not in proper location, but I started graphing out the rooms as I scanned them for reference. I thought it may help as we get closer to completing the map.
Here are the future rooms:
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this will be a big help. thank you :goodtimes:
the - # is the phase that you scanned?
and you have just been entering random numbers and you get that roOom and the rooms around it? |
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South of 9036* in the future is a red room 2x1 with an exit to the south and the south side east. |
Is that the one Dennis saw? Or how do you know that info?
Also, do you remember him seeing a room with a wall blocked off with stone? |
I'll try to find Dennis's report. |
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South of 9036* in the future is a red room 2x1 with an exit to the south and the south side east. |
Is that the one Dennis saw? Or how do you know that info?
Also, do you remember him seeing a room with a wall blocked off with stone? |
Yeah that's the one dennis saw.
I think there might have been stone wall along the west of it.
I don't completely remember.
Everything I'm saying I haven't written down mind you.
I'm just using the map to jog my memory. |
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Past Room layouts: (also not placed on the map, just for reference of shapes and exits)
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That's the phase I scanned it in. Makes it easier to sort back through the results to find the actual description in my journal. |
Ah, alright, so one of them is the Cerberus tracker room? |
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South of 9036* in the future is a red room 2x1 with an exit to the south and the south side east. |
Is that the one Dennis saw? Or how do you know that info?
Also, do you remember him seeing a room with a wall blocked off with stone? |
Yeah that's the one dennis saw. |
Remember Ajax said he wanted to go there and give willis a piece of his mind! |
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There was this from when we were in 9063* after the game.
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1. "The tower looms close, south of your position"
2. Nothing has changed in the East room.
3. South
-twice as long as a normal room.
-The Southern half has an exit jutting out to the East and another to the South.
-The one South is sealed with a lock
-There's nothing too distinctive about this room other than the fact it has a bright red hue to it. Strange lights illuminate it in such a way. The floor is as red as the rest.
On the Western side, the ground has been filled in rather lazily with bits stone and concrete. This is still illuminated with the same hue.
West:
-another standard-sized room
-There are exits on the Eastern and Western side of it.
-The South of the room contains a large, heavyset metal door which is painted with a big red ring. A light on the front of it glows red. There are tracks jutting from beneath the door.
-In the middle of the floor is a painted line. Either side of the line are two towering structures which have some kind of device on top. It looks like a speaker or some sort of audio transmitter but they're positioned in such a way that one sits on either side of the line.
-On the Northern side of the room, the stone canal moves from West to East. But towards the Western side there is a large metal gate seated inside. On the other side of this gate, the canal is wider and is full of water flowing quickly to the East. This water cannot pass through the metal gate in the canal however. It's the same putrid colour as the water in the room below. This room is also set against the Northern-most side of the Labyrinth. |
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| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
|
| | |
Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #12: 14th May 2013 4:42:11 AM | |
11
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There was this from when we were in 9063* after the game.
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1. "The tower looms close, south of your position"
2. Nothing has changed in the East room.
3. South
-twice as long as a normal room.
-The Southern half has an exit jutting out to the East and another to the South.
-The one South is sealed with a lock
-There's nothing too distinctive about this room other than the fact it has a bright red hue to it. Strange lights illuminate it in such a way. The floor is as red as the rest.
On the Western side, the ground has been filled in rather lazily with bits stone and concrete. This is still illuminated with the same hue.
West:
-another standard-sized room
-There are exits on the Eastern and Western side of it.
-The South of the room contains a large, heavyset metal door which is painted with a big red ring. A light on the front of it glows red. There are tracks jutting from beneath the door.
-In the middle of the floor is a painted line. Either side of the line are two towering structures which have some kind of device on top. It looks like a speaker or some sort of audio transmitter but they're positioned in such a way that one sits on either side of the line.
-On the Northern side of the room, the stone canal moves from West to East. But towards the Western side there is a large metal gate seated inside. On the other side of this gate, the canal is wider and is full of water flowing quickly to the East. This water cannot pass through the metal gate in the canal however. It's the same putrid colour as the water in the room below. This room is also set against the Northern-most side of the Labyrinth. |
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Well I remembered everything but the locked south end!
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this will be a big help. thank you :goodtimes:
the - # is the phase that you scanned?
and you have just been entering random numbers and you get that roOom and the rooms around it? |
Yes, second # is phase scanned.
I enter lists of numbers, and get results for the first actual matching room.
My poor group has had to listen to me mumble a few different times about trying to keep track of 20,000 possible combinations, past scans, future scans, visited past, and visited future. -_-
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That's the phase I scanned it in. Makes it easier to sort back through the results to find the actual description in my journal. |
Ah, alright, so one of them is the Cerberus tracker room? |
#6006 is the Cerby tracker room. The northern rooms on my map I feel pretty certain are in correct locations. (the darler grey are past or unknown rooms but added for placement) The southern rooms may be shifted one space east, every time I think I have it all figured out, something shifts around and makes me question it again. The bright red squares and the room marked 6006 are definite though. |
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this will be a big help. thank you :goodtimes:
the - # is the phase that you scanned?
and you have just been entering random numbers and you get that roOom and the rooms around it? |
Yes, second # is phase scanned.
I enter lists of numbers, and get results for the first actual matching room.
My poor group has had to listen to me mumble a few different times about trying to keep track of 20,000 possible combinations, past scans, future scans, visited past, and visited future. -_-
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I don't mind your mumbling. :) |
[QUOTE=Rita Kanakiri@13/5/2013 23:27] |
-On the Northern side of the room, the stone canal moves from West to East. But towards the Western side there is a large metal gate seated inside. On the other side of this gate, the canal is wider and is full of water flowing quickly to the East. This water cannot pass through the metal gate in the canal however. It's the same putrid colour as the water in the room below. This room is also set against the Northern-most side of the Labyrinth.[/quote
That sounds like the sluice gate to me. What room is that? |
[QUOTE=Rita Kanakiri@13/5/2013 23:27]***
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-On the Northern side of the room, the stone canal moves from West to East. But towards the Western side there is a large metal gate seated inside. On the other side of this gate, the canal is wider and is full of water flowing quickly to the East. This water cannot pass through the metal gate in the canal however. It's the same putrid colour as the water in the room below. This room is also set against the Northern-most side of the Labyrinth. |
That sounds like the sluice gate to me. What room is that?
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-On the Northern side of the room, the stone canal moves from West to East. But towards the Western side there is a large metal gate seated inside. On the other side of this gate, the canal is wider and is full of water flowing quickly to the East. This water cannot pass through the metal gate in the canal however. It's the same putrid colour as the water in the room below. This room is also set against the Northern-most side of the Labyrinth. |
That sounds like the sluice gate to me. What room is that? |
6419*
The room Pai got blasted with the loud sounds. |
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Who exactly went to the river rooms in the future? |
Our group did, I'm not sure if the other group did or not. |
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-On the Northern side of the room, the stone canal moves from West to East. But towards the Western side there is a large metal gate seated inside. On the other side of this gate, the canal is wider and is full of water flowing quickly to the East. This water cannot pass through the metal gate in the canal however. It's the same putrid colour as the water in the room below. This room is also set against the Northern-most side of the Labyrinth. |
That sounds like the sluice gate to me. What room is that? |
6419*
The room Pai got blasted with the loud sounds. |
You weren't able to interact it with at all?
I think teleporting to the past in that room could be very important. It might re-direct the canal to bring you to a different location. Maybe even the question mark room? |
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-On the Northern side of the room, the stone canal moves from West to East. But towards the Western side there is a large metal gate seated inside. On the other side of this gate, the canal is wider and is full of water flowing quickly to the East. This water cannot pass through the metal gate in the canal however. It's the same putrid colour as the water in the room below. This room is also set against the Northern-most side of the Labyrinth. |
That sounds like the sluice gate to me. What room is that? |
6419*
The room Pai got blasted with the loud sounds. |
You weren't able to interact it with at all?
I think teleporting to the past in that room could be very important. It might re-direct the canal to bring you to a different location. Maybe even the question mark room? |
There wasn't anything to interact with.
I think Hobert played in the water a bit but nothing came of it. |
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The scum hunter has not contacted me with the notebook yet about their scanning of a certain suspected someone. I will let you know when I hear from them with a note page, and then when I get the notepad back ill send them a list on another sheet of the list Sophia provided me of who should be scanned first and so on.
For now I will rest, see you all in the morning, friends. |
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:surprised:
i did not know about that gate. clearly there is a way to turn that on.
that would rush the water along the canal. and that would give us a way to get to the mysterious room
i reflected this in my map. one moment
*scribbles* |
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:surprised:
i did not know about that gate. clearly there is a way to turn that on.
that would rush the water along the canal. and that would give us a way to get to the mysterious room
i reflected this in my map. one moment
*scribbles* |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
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Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #13: 14th May 2013 5:01:02 AM | |
12
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and what blocks that room in the past?
none other than neptunes storm. it must be blocking the controls to the gate
wE are finally getting somewhere |
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and what blocks that room in the past?
none other than neptunes storm. it must be blocking the controls to the gate
wE are finally getting somewhere |
And that yellow map said we'd suffer no storms if we made an offering to Neptune... |
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I have to say, you have come a long way with your map making skills since the first time we met Boone :) |
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It's the other way around actually... the water flows from west to east up until the center of room *6419.
We encountered the completely empty canal in the future versions of *9036 and 7208* |
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Ok so, I'm probably just really tired and dumb.
Which one is the mirror room queen came from?
and I don't remember 1218* Future, 2387*, 6419*
Did StoneGroup go to any of those? |
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and what blocks that room in the past?
none other than neptunes storm. it must be blocking the controls to the gate
wE are finally getting somewhere |
And that yellow map said we'd suffer no storms if we made an offering to Neptune... |
But the parchment said not to.
I dunno which to believe. >_> |
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I think 5730 should be a white shuttle.
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I have to say, you have come a long way with your map making skills since the first time we met Boone :) |
thank you very much :goodtimes:
before..
*points to body*
this. when i was a man of science. i had studied a bit of cartography.
unfortunately when i was stuck in the chimps body with no way to communicate and no memories. i could not help out much. |
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thank you helm. i have fixed it! |
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Ok so, I'm probably just really tired and dumb.
Which one is the mirror room queen came from?
and I don't remember 1218* Future, 2387*, 6419*
Did StoneGroup go to any of those? |
She would have been in 8628.
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and what blocks that room in the past?
none other than neptunes storm. it must be blocking the controls to the gate
wE are finally getting somewhere |
And that yellow map said we'd suffer no storms if we made an offering to Neptune... |
exactlY. i believe that storm will kill us or prevent us from moving that way. unless we offer neptune something.
but as rita pointed out the note said not to. so it is a puzzle |
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and what blocks that room in the past?
none other than neptunes storm. it must be blocking the controls to the gate
wE are finally getting somewhere |
And that yellow map said we'd suffer no storms if we made an offering to Neptune... |
But the parchment said not to.
I dunno which to believe. >_> |
I don't know either. :\
I keep looking back and forth at them, trying to find clues.
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I think 5730 should be a white shuttle.
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i meant to ask this awhile ago. i was not awake much during this time when we found the two shuttles. there is a green one and white one right next to each other.
group. do you remember which room was which color?
*points to 5959*
*points to 5730* |
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I think 5730 should be a white shuttle.
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i meant to ask this awhile ago. i was not awake much during this time when we found the two shuttles. there is a green one and white one right next to each other.
group. do you remember which room was which color?
*points to 5959*
*points to 5730* |
5959 was green, 5730 was white. |
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and what blocks that room in the past?
none other than neptunes storm. it must be blocking the controls to the gate
wE are finally getting somewhere |
And that yellow map said we'd suffer no storms if we made an offering to Neptune... |
But the parchment said not to.
I dunno which to believe. >_> |
I don't know either. :\
I keep looking back and forth at them, trying to find clues.
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Hey Boone I don't know how much you care but room 9880 in this map has a weird
XXX
XXX
-X-
Shape.
I don't know if anyone wants to make this canon map-wise but I'd say it's probably pretty definitive. |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
|
| | |
Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #14: 14th May 2013 5:23:50 AM | |
13
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I think 5730 should be a white shuttle.
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i meant to ask this awhile ago. i was not awake much during this time when we found the two shuttles. there is a green one and white one right next to each other.
group. do you remember which room was which color?
*points to 5959*
*points to 5730* |
These are my shuttle notes:
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Red Ring
Room 6419* (future) - Red ring
Yellow Ring
Room 5401* (future) - Yellow ring
Room 7208* (future) - Yellow ring
White Ring
Room 5730* (future) - White ring, trapped shuttle
Green Ring
Cerberus room |
They might be out of date. |
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yeah. that was brought up a bit earlier. i assumed when i first saw that parchment that it was not entirely accurate in terms of scale.
because when we were all in 9880. it seemed to be three by thrEEE did it not?
at the same time it must be indented on the south side like that for a reason |
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Here are a few more:
#4889 - ring of black paint
#2844 - ring of red paint
#2946 - blue ring painted on it
#5730 - White ring painted on it
#7208 - door ringed in yellow paint
#6419 - ring of red paint
#6006 - gate circled with a green ring
#5401 - painted yellow ring on the door |
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*thinks*
perhaps it is only that shape in the past. the parchment correlates to the past. and wE were in 9880 in the future and it seemed three by three |
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yeah. that was brought up a bit earlier. i assumed when i first saw that parchment that it was not entirely accurate in terms of scale.
because when we were all in 9880. it seemed to be three by thrEEE did it not?
at the same time it must be indented on the south side like that for a reason |
Maybe it's shaped differently in the past?
And I'd say it's pretty to scale as the map is the right amount of squares and that's the same place that room is on Airlea's map.
Seems weird to change that one aspect of the room. |
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Did your group visit 1218 in the past? |
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*100 pages of map discussion later, phase ends*
:x |
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The Past
The Future
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Did your group visit 1218 in the past? |
Yes, it has a healing pool. Lee and Wilt were able to heal themselves, but it injured Angela and killed Eleanor. Our theory was that it only works on every other person. Or it just hates women. >_> |
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Did your group visit 1218 in the past? |
*nods*
this is where we saw the large storm. to the east |
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we should have someone enter that room code into the teleporter room and then see if they can release the guardian. |
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*points to future map*
*points to 9036*
just south of here. it is clear this is very important.
i was wondering why there was a large gap in the center of the maze. that is where willis' tower rests
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So we basically have so many places that we need to hit, and we need to do this periodically.
I'm thinking it may be best to split next room, half the group head for the arches, half for the sluice gate. |
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*points to future map*
*points to 9036*
just south of here. it is clear this is very important.
i was wondering why there was a large gap in the center of the maze. that is where willis' tower rests
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Yeah it seemed very likely it was south of that red room. |
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So we basically have so many places that we need to hit, and we need to do this periodically.
I'm thinking it may be best to split next room, half the group head for the arches, half for the sluice gate. |
*nods*
it does feEEl as if our objective list doubled. but at least it is more clear now.
-scale to hopefullY find sword
-neptune offering to clear the storm
-storm arEA to control the canal flow
-find way to take canal to the ? room
-raised areas for virgil
-guardian 3
-guardian 4
-willis tower
-urkbunny |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
|
| | |
Airlea
Together.
| Reputation: 102 | Group: | Fallen | Posts: | 2,165 |
| Post #15: 14th May 2013 5:49:56 AM | |
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-neptune offering to clear the storm
-storm arEA to control the canal flow
-find way to take canal to the ? room |
Do you think we could reroute the canal simply by going to the sluice room in the future, and portaling to the past? I'm not sure if Neptune would be necessary for that (although we do need to look for him at some point regardless because of his possible guardian connection). |
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So we basically have so many places that we need to hit, and we need to do this periodically.
I'm thinking it may be best to split next room, half the group head for the arches, half for the sluice gate. |
*nods*
it does feEEl as if our objective list doubled. but at least it is more clear now.
-scale to hopefullY find sword
-neptune offering to clear the storm
-storm arEA to control the canal flow
-find way to take canal to the ? room
-raised areas for virgil
-guardian 3
-guardian 4
-willis tower
-urkbunny |
Might have missed it in discussion, which ? room are we referring to. |
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Do any of you happen to have a list of rooms visited per phase for your group?
I'll try to sort through and find any info I can pass along on ones that haven't been visited yet. |
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So we basically have so many places that we need to hit, and we need to do this periodically.
I'm thinking it may be best to split next room, half the group head for the arches, half for the sluice gate. |
*nods*
it does feEEl as if our objective list doubled. but at least it is more clear now.
-scale to hopefullY find sword
-neptune offering to clear the storm
-storm arEA to control the canal flow
-find way to take canal to the ? room
-raised areas for virgil
-guardian 3
-guardian 4
-willis tower
-urkbunny |
Might have missed it in discussion, which ? room are we referring to. |
The upper left corner of the Neptune map. It's the room that didn't have a door to enter from. |
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Do any of you happen to have a list of rooms visited per phase for your group?
I'll try to sort through and find any info I can pass along on ones that haven't been visited yet. |
I'll work on it now. I'm a little fuzzy after the pink shuttle. But I'm sure someone can fill in the blanks. |
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Do any of you happen to have a list of rooms visited per phase for your group?
I'll try to sort through and find any info I can pass along on ones that haven't been visited yet. |
I'll go pull that up right now. |
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Oh no I just remembered we forgot Hobert's egg faced monster totem.
Balagor had it. :( |
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Oh no I just remembered we forgot Hobert's egg faced monster totem.
Balagor had it. :( |
Oh?
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I had to save her. I couldn't just leave her in that awful room. |
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when we split i call going with boone and airlea |
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we should have someone enter that room code into the teleporter room and then see if they can release the guardian. |
Um this is genius. Given we have portals too! |
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we should have someone enter that room code into the teleporter room and then see if they can release the guardian. |
Um this is genius. Given we have portals too! |
Yes.
That makes the idea a bit better to be honest. |
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Okay! Here's everything up to where I met up with you guys.
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(FUTURE)
Phase 1: 4853
Phase 2: 1328
Phase 3: 9880*
(PAST)
Phase 4: 9880*
Phase 5: 2223*
Phase 6: 2830*
Phase 7: 5230*
Phase 8: 5230*
Phase 9: 1538
Phase 10: 4889*
Phase 11: 9931*
Phase 12: 9238*
Phase 13: 7564*
Phase 14: 5381
Phase 15: 3545
Phase 16: 1130*
Phase 17: 7342*
Phase 18: 1130*
Phase 19: 1083
Phase 20: 1130*
Phase 21: 3545
Phase 22: 4958*
Phase 23: 5730*
(FUTURE)
Phase 24: 5730*
Phase 25: 4958*
Phase 26: 5959
Phase 27: 4958* (future -> past)
(PAST)
Phase 28: 7997*
Phase 29: 1144* (past -> future)
Phase 30: 7997* (past) -> 1144* (future) (reset)
(FUTURE)
Phase 31: 1130*
Phase 32: 9682*
Phase 33: 9682*
Phase 34: 2154
Phase 35: 9392*
Phase 36: 9931*
Phase 37: 4889* (future -> past)
(PAST)
Phase 38: 6824
Phase 39: 1218*
Phase 40: 1218* |
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Oh no I just remembered we forgot Hobert's egg faced monster totem.
Balagor had it. :( |
Oh?
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Oh thank the gods. |
| A hero is no braver than an ordinary man,
but he is brave five minutes longer.
|
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