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"Hope is the worst of evils, for it prolongs the torments of man."

Friedrich Nietzsche
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Pollux
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Post #46: 8th Apr 2013 4:47:04 AM 
Phase 13 Results:

You move to the Western exit, thrilled that the damned room no longer posed any riddles or challenges to over come. Just straightforward exiting this time. That was good, you mused - perhaps the three of you could catch up to the rest of your group. You focus your sight and watch as the walls to the West bled away.

There are no players to the West.
 
   
Pai Chan
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Post #47: 9th Apr 2013 3:56:01 AM 
Now's as good a time as any to figure out how powerful this shit is...

##Look: West (except they weren't west last time so I really doubt they are this time ughhhhhhhh)
Your kung fu was not enough.
   
Willis
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Post #48: 9th Apr 2013 5:42:45 AM 
Phase 14 Results:

You glance over the water towards the West as much as you can. Your eyes even go further along the water, moving up Northwards. But nobody is out there.

There are no players to the West.
 
   
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Post #49: 11th Apr 2013 3:07:49 AM 
look south
Your kung fu was not enough.
   
Pollux
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Post #50: 11th Apr 2013 3:47:13 AM 
Phase 15 Results:

After shaking off your sea legs you got right down to business. Were they nearby? You step to the Southern exit and focus your abilities to see past the walls.

There are no players to the South.
 
   
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Post #51: 12th Apr 2013 5:12:06 AM 
Looking South
Your kung fu was not enough.
   
Pollux
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Post #52: 12th Apr 2013 9:51:17 AM 
Phase 16 Results:

After the warm welcoming you decide to peer off to the South in hopes of spotting any stragglers. The walls fell away, but contained no untold secrets.

There are no players to the South.
 
   
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Post #53: 12th Apr 2013 10:38:46 AM 
Phase 16 Results:

You have been knocked unconscious until the beginning of the next Phase.
 
   
Pai Chan
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Post #54: 13th Apr 2013 7:25:52 PM 
Look north I guess
Your kung fu was not enough.
   
Pollux
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Post #55: 13th Apr 2013 11:43:23 PM 
Phase 17 Results:

You turn your eyes North and focus your wall penetrating stare. You assumed as much, and shrug once you get the result.

There are no players to the North.
 
   
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Post #56: 14th Apr 2013 4:28:24 PM 
look east plz
Your kung fu was not enough.
   
Willis
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Post #57: 14th Apr 2013 8:24:48 PM 
Phase 18 Results:

You gaze carefully to the East, hoping for signs of life. There are none.

There are no players to the East.
 
   
Willis
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Post #58: 15th Apr 2013 3:56:34 AM 
Phase 19 Results:
You scan the layout of the room. The ground you're standing on is twice the width of a standard room. To the North on the Western side is nothing but water. The statue is standing there proudly, submerged deep in the waves. Along the South of the room is a long stone wall that goes all the way to the East. The dock with the boat juts out across the water to the West.

On the Eastern side is a small alcove set into the wall. It's the size of a standard room. There is a door leading North, and a door leading East in the alcove. The Southern door is on the Western half, moving down into the Southern wall.
 
   
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Post #59: 15th Apr 2013 4:04:14 AM 
Do you mean a door leading East in the alcove?

also ##look east for players aka use my role
Your kung fu was not enough.
   
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Post #60: 15th Apr 2013 4:09:07 AM 
Phase 19 Results:

You grit your teeth and search the corridor to the East for someone who might fill the gap in the ranks. Try as you might, you see no signs of life, the universe, or anything.

There are no players to the East.
 
   
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