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"Hope is the worst of evils, for it prolongs the torments of man."

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Airlea
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Post #181: 30th Apr 2013 4:24:54 PM 
Search:

#2830
A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
Pollux
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Post #182: 30th Apr 2013 4:51:08 PM 
Phase 33 Results:
#2830

To the task at hand. You drift away to that familiar state of meditation, opening your mind's eye to go searching through the Labyrinth. It comes to rest viewing a wide room. Two times the size of a standard room from east to west. There were also exits to the East and the West. There was a third exit leading south, set into the eastern half of the southern wall.

There was nothing too distinctive about the room, other than the red hue.

You came back to consciousness in your current room.
 
   
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Post #183: 30th Apr 2013 4:54:57 PM 
Well where the flip is the tower?! :\ I found the balcony from 5230, but no mention of it from 4889 or 2830.... *sigh*
A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #184: 30th Apr 2013 6:24:07 PM 
Tweak count - 1

Forget the gravel and stone I described. It wasn't featured there. Everything else is the same.
 
   
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Post #185: 30th Apr 2013 7:40:04 PM 
I have some questions about some of the rooms, if that's ok. In trying to make jigsaw pieces I noticed some are a little confusing.

Pollux @ 11/4/2013 12:46
Phase 15 Results:
#1130

It was a strange affair, getting a kickback from your mind so early into a list of numbers. But it was happening. Your mind shifted as something inside awoke, allowing your god given eyes to close and your third eye to open. You peered around a decent sized room, it was twice the size of a standard room from North to South, with three exits. One at the North side of the room, one on the West side, and finally one set into the Southern wall.

The floor of the room was made completely out of stone, and in the middle were two staircases that seemed to circle each other, ascending in an arc. You had begun counting the number of steps when the image started to sputter before disappearing from your mind's eye altogether.


The exit on the west side, can I know if it's to the north or south part of the room?






Pollux @ 21/4/2013 18:49
Phase 25 Results:
#1942

Instantly you were adrift in your mind, staring at the blurs of rooms as you flew through them. You eventually came to rest in a long room; it was twice the size of a standard room in width. The entire room was made up of yellow stone that showed its age. There was ivy snaking along the walls, and in some spots it crept across the floor. There were three nondescript statues standing around the room in odd placement. They all seemed to be chiseled to show them just short of covering their faces with their hands.

Your eyes come upon a sizable hole in the Southern wall. In front of the hole there was a small fire smoldering out, not giving off quite enough light to cast a glow into the hole to see how far back into the wall it went, or what may be inside. Though you did note a few snakes that slithered around the entrance.

As you process the information, the image of the room flickers and disappears from your mind.


Is the hole in the wall the only exit in this room? And is it to the east/west of that southern wall?





Willis @ 18/4/2013 16:18
Phase 22 Results:
#1218

Your mind's eye drifts away from you again. It comes to rest in a long hallway that moves from the South to the North. At the Southern side are two exits, one to the South and one to the West. The walls and floor are stone with a low ceiling, but there's a strange light emanating from the East. As your mind's eye drifts North you notice a bubbling pool. The water is green and steam is rising from the surface, filling the air with a strange mist.

Moving to the Northern side of the room, your mind's eye drifts East where the light is emanating. The low ceiling gives way as it drifts out into open air. Overhead is a very high roof. You glance West and see that the hallway you just moved out of is set below a high wall that extends far up to the ceiling. Moving back East, your mind's eye takes in a stone bridge. It crosses over to a door set into another high wall to the East. This wall extends all the way to the North where it meets another wall in the distance.

Below the stone bridge is a canal. The waters are misty and turbulent as they run beneath the surface. The canal extends to the South.

Your mind drifts back to the present.


Kind of lost on this one. I am sure my mental image is probably sooo far off from what you are explaining. I'm picturing it 3 spaces N to S (not sure why I thought 3, guess it could be 2 as well), with the exit to the south and west from the southern space. Then it gets sketchy...is there no eastern wall? Is it just totally open into another space of 3 blocks N to S?
Here's my visual....if that helps. Am I close? Or am I as lost as I feel like I am on this one?

Posted Image



(Now to tackle the Future rooms....may have more questions, but hope I don't have to bother you again)

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
Airlea
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Post #186: 30th Apr 2013 9:11:24 PM 
Future Rooms:

Is #6006 - Cerby room a standard size room now, or still 2 spaces as it was in the past?

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #187: 30th Apr 2013 9:26:46 PM 
Phase 33 Results:

You were standing about getting your notes in order when the background noise of the room faded to static. On the fringes of your mind you could hear a voice - at first a nag, and then, a declaration.

Dear Airlea

You are the one of the few other people that I trust in this Labyrinth and therefore I wish to reveal my role to you.

My role simply allows me to send a message unseen from everyone else to a person in the same room as I am in.
Aside from that, I am a neutral in any way shape and form (town).

This is the third time I send a message since the day I received the gift of telepathy. The only other two people who know my role are Stonehard Lee and Helm which I informed yesterday.

The reason I do not want to roleclaim to the public is because it might cause confusion among the people because of the voices everyone is hearing plus putting the healer in more danger.

I hope we can keep this between us but I do not intend to reveal this role to anyone else as of now, unless I am forced to.

On the side, this ability is not very helpful to the group in whole, however I can share important information with the people I trust.

Airlea, you can always count on me to back you up in any situation you might find yourself in for the rest of this journey.

I will contact you again if needed be.

Your friend.

Balagor


As quickly as it came, it was gone.
 
   
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Post #188: 30th Apr 2013 9:34:49 PM 
1130 - The Western Exit is on the northern half of the western wall.

1942 - The exits are to the East, and a Northern exit on the western half of the northern wall. Terrible oversight there, sorry.

1218 - Imagine it as one standard sized room with another attached to it to the East and another attached to it from the south.

6006 - Is standard sized in the future.
 
   
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Post #189: 30th Apr 2013 11:53:28 PM 
Did that help at all?
 
   
Airlea
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Post #190: 1st May 2013 12:23:12 AM 
Pollux @ 30/4/2013 18:53
Did that help at all?


Perfect! Thank you very much! Hopefully I have my current jigsaw maps right. I think if we can get close enough to finding all the rooms, based on the exits I may be able to fit the rest together.

(and way cool on the Balagor letter :D ...just wish I could answer him. Now I wish I still had the notebook)

Post Edited by Airlea @ 1st May 2013 12:36:25 AM
A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
Airlea
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Post #191: 1st May 2013 4:58:37 PM 
(I think I understand that I am able to use my role since I don't speak to anyone to do it...I hope anyway :\ Also, I am leaving for a little while this afternoon so posted some extra numbers since I am back to searching. If no matches, I will post more as soon as I get home)

Search #:
2640
2641
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2999
A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
Pollux
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Post #192: 1st May 2013 9:08:19 PM 
Phase 34 Results:
#2844

You envision a standard sized room. There are exits to the North and South. On the Western wall was a metal door slid firmly shut with a red ring painted on it, as well as a light currently glowing red. You also take note of a raised tile in the center of the room and then lift your eyes to the ceiling - it appeared to be segmented, with each segment being a sliding hatch. You become conscious in your silent room.
 
   
Airlea
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Post #193: 1st May 2013 10:10:27 PM 
(Is this allowed?)

Posted Image <that says exit btw

Posted Image
Posted Image
Posted Image < those say south

Post Edited by Airlea @ 1st May 2013 10:23:21 PM
A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
Pollux
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Post #194: 1st May 2013 10:52:05 PM 
(Verdict is no - no sign language gifs, or images at all as a means to communicate.)
 
   
Airlea
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Post #195: 1st May 2013 10:53:00 PM 
Alright, thanks. :\
A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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