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"Hope is the worst of evils, for it prolongs the torments of man."

Friedrich Nietzsche
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Phase 7 - 1144* (F)
 
Airlea
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Post #1: 28th Mar 2013 3:11:45 AM 
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Post Edited by Airlea @ 8th Apr 2013 3:30:12 AM
A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #2: 28th Mar 2013 3:42:01 AM 
Page 1

Willis @ 27/3/2013 22:25
Arimnestos stood by the Southern West exit nervously and glanced back at his group with a stern expression.

"Godspeed Arimnestos" said Dern, offering a proud salute. The warrior nodded. Now was a time for heroism. He pushed open the door and disappeared into darkness.

The room fell silent as they pondered their next move. At that moment, there was a flash of something above. Maria pointed.

"Look up there!" She exclaimed. They craned their necks to see.

Descending slowly, with less of a burst than he had taken off was Dennis. There was a flicker of light from the base of his pack which stuttered and disappeared altogether. There was a yell of terror as Dennis veered uncontrollably into the assembled group. This was followed by a burst of gas from his pack.

The group coughed and picked themselves up slowly. Dennis stood upright and dusted his suit down with care. He adjusted himself and stood up proud and tall.

It is now Phase 7. Phase 7 will end in roughly 24 hours from now.

Players (20):
Airlea
Ajax
Andrael
Arimnestos
Brittany
Dennis
Dern
Erebos
General Chuikov
Hobert
Katy
Kristoff
Lincoln
Maria
Peter
Rhea
Scott
Sophia
Taylor
Tyrese


Exits:
North
North Side East
North Side West
South Side East (Locked)
South Side West


Katy @ 27/3/2013 22:27
Dennis, what can you tell us about the nearby rooms? Could you see any traps?


Dern @ 27/3/2013 22:28
I hope Arimnestos will be ok.


Katy @ 27/3/2013 22:28
And welcome back.


Katy @ 27/3/2013 22:29
Dern @ 28/3/2013 2:28
I hope Arimnestos will be ok.


I hope so too, he is a brave man.


Scott @ 27/3/2013 22:30
I'm just relieved none of us just got eaten.


Taylor @ 27/3/2013 22:33
.. Welcome back Dennis! We had some misfortunes last phase! ...


Maria @ 27/3/2013 22:34
Welcome back, Dennis! I hope you saw useful things.


Sophia @ 27/3/2013 22:36
Welcome back, Rocketman


Sophia @ 27/3/2013 22:37
Omg guys. I have bad news...


Airlea @ 27/3/2013 22:38
Sophia @ 27/3/2013 22:37
Omg guys. I have bad news...


:\ I'm afraid to ask...


Dern @ 27/3/2013 22:38
I hope there is nothing bad to the north.

We can't exactly change that choice.

Arimnestos is following us that way.

Knowing room numbers and if those rooms have parallel rooms will be useful for the map to be sure.


Sophia @ 27/3/2013 22:38
We can't smite Carl anymore!


Dern @ 27/3/2013 22:38
Sophia @ 27/3/2013 22:37
Omg guys. I have bad news...


oh no


Katy @ 27/3/2013 22:40
Dern @ 28/3/2013 2:38
I hope there is nothing bad to the north.

We can't exactly change that choice.

Arimnestos is following us that way.

Knowing room numbers and if those rooms have parallel rooms will be useful for the map to be sure.


As long as there is nothing bad in Arimnestos room, then we should follow the plan.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #3: 28th Mar 2013 3:48:27 AM 
Page 2

Airlea @ 27/3/2013 22:40
Sophia @ 27/3/2013 22:38
We can't smite Carl anymore!


Not anymore, unfortunately. Last I saw it was 68.


Maria @ 27/3/2013 22:40
Sophia @ 27/3/2013 22:38
We can't smite Carl anymore!

Damn.


Dern @ 27/3/2013 22:41
Sophia @ 27/3/2013 22:38
We can't smite Carl anymore!


It seems the gods do not smile on us tonight.


Ajax @ 27/3/2013 22:42
Before all, we must complete our promise to Arimnestos now.

##Exit: North


Katy @ 27/3/2013 22:44
Ajax @ 28/3/2013 2:42
Before all, we must complete our promise to Arimnestos now.

##Exit: North


Ajax, you might want to follow on someone out of this room. You have all ready gone first once. You don't have to do so again.


Dern @ 27/3/2013 22:45
Ajax @ 27/3/2013 22:42
Before all, we must complete our promise to Arimnestos now.

##Exit: North


Perhaps we should switch out who goes first next Ajax.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #4: 28th Mar 2013 4:55:32 AM 
Page 2

Airlea @ 27/3/2013 22:40
Sophia @ 27/3/2013 22:38
We can't smite Carl anymore!


Not anymore, unfortunately. Last I saw it was 68.


Maria @ 27/3/2013 22:40
Sophia @ 27/3/2013 22:38
We can't smite Carl anymore!

Damn.


Dern @ 27/3/2013 22:41
Sophia @ 27/3/2013 22:38
We can't smite Carl anymore!


It seems the gods do not smile on us tonight.


Ajax @ 27/3/2013 22:42
Before all, we must complete our promise to Arimnestos now.

##Exit: North


Katy @ 27/3/2013 22:44
Ajax @ 28/3/2013 2:42
Before all, we must complete our promise to Arimnestos now.

##Exit: North


Ajax, you might want to follow on someone out of this room. You have all ready gone first once. You don't have to do so again.


Dern @ 27/3/2013 22:45
Ajax @ 27/3/2013 22:42
Before all, we must complete our promise to Arimnestos now.

##Exit: North


Perhaps we should switch out who goes first next Ajax.


Andrael @ 27/3/2013 22:48
I truly hope Arimnestos had no traps to deal with. I assume we'll find out soon from Dennis.


Willis @ 27/3/2013 22:50
(Forgot to remove Arimnestos from the player list. Apologies. This has been amended.)


Brittany :)) @ 27/3/2013 22:55
Remmy's gone! :(( I hope he will come back with totes good news <33

Dennis... whats the dealio? Howd your rocketness go!!


Sophia @ 27/3/2013 22:59
I'm anxious for The report myself


Ajax @ 27/3/2013 23:02
Katy @ 28/3/2013 2:44
Ajax @ 28/3/2013 2:42
Before all, we must complete our promise to Arimnestos now.

##Exit: North


Ajax, you might want to follow on someone out of this room. You have all ready gone first once. You don't have to do so again.


Destiny awaits us all in the end. If I lay upon a trap it should be for the benefit for the rest.

Dern @ 28/3/2013 2:45
Ajax @ 27/3/2013 22:42
Before all, we must complete our promise to Arimnestos now.

##Exit: North


Perhaps we should switch out who goes first next Ajax.


If there's someone who has a way to deactivate or avoid a trap, then by all means that person should take the spot. However, I don't mind being the first one.


Sophia @ 27/3/2013 23:07
Ok guys so I just heard a voice..."One of three might be injured. The scot, the traitor, or the runner. Take your pick".


Sophia @ 27/3/2013 23:08
Soooooo. Yeah there's that.


Andrael @ 27/3/2013 23:11
Is this the same voice that Tyrese hears?


Maria @ 27/3/2013 23:11
Sophia @ 27/3/2013 23:07
Ok guys so I just heard a voice..."One of three might be injured. The scot, the traitor, or the runner. Take your pick".

Ominous!

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #5: 28th Mar 2013 4:59:15 AM 
Page 3

Dern @ 27/3/2013 23:12
You are truly a noble man Ajax.


Dern @ 27/3/2013 23:12
You are truly a noble man Ajax.


Maria @ 27/3/2013 23:12
Dern @ 27/3/2013 23:12
You are truly a noble man Ajax.

He is!


Dennis @ 27/3/2013 23:12
ohai


Dennis @ 27/3/2013 23:13
What room did Dern go into?


Maria @ 27/3/2013 23:14
Sophia @ 27/3/2013 23:07
Ok guys so I just heard a voice..."One of three might be injured. The scot, the traitor, or the runner. Take your pick".

Since the voice asks us to pick, I think it is hinting that we could control the chance of someone getting hurt, rather than that someone is currently injured. My first assumptions are that the runner is Arimnestos and that the traitor is Carl, but I'm not sure who the scot is.


Dennis @ 27/3/2013 23:14
I know almost every detail of the surrounding rooms. I'm not sure exactly how much information I should give out, based on the fact that I would want a reason for the evil people to keep me alive (while I am good, I do realize that I am an asset for evil people as well).


Dern @ 27/3/2013 23:15
Dennis @ 27/3/2013 23:13
What room did Dern go into?


this... room?


Scott @ 27/3/2013 23:15
Pick the traitor, then, Sophia. Duh.


Peter Mallick @ 27/3/2013 23:15
Sophia @ 27/3/2013 23:07
Ok guys so I just heard a voice..."One of three might be injured. The scot, the traitor, or the runner. Take your pick".

Who is the Scot?

I assume the traitor is Carl, the runner is Arimnestos, and idk about the Scot? Ajax? Dennis? (Thinking of people of "importance" in the last round/this round.) Obviously the one who should be injured is the traitor?


Dennis @ 27/3/2013 23:15
Sorry I saw something in the intro thing about you "going off into a dark room" because of "heroism"


Maria @ 27/3/2013 23:15
Maria @ 27/3/2013 23:14
Sophia @ 27/3/2013 23:07
Ok guys so I just heard a voice..."One of three might be injured. The scot, the traitor, or the runner. Take your pick".

Since the voice asks us to pick, I think it is hinting that we could control the chance of someone getting hurt, rather than that someone is currently injured. My first assumptions are that the runner is Arimnestos and that the traitor is Carl, but I'm not sure who the scot is.

Unless it's a typo and should be "scout", in which case I might think that Dennis is the scout of this group.


Dern @ 27/3/2013 23:16
Dennis @ 27/3/2013 23:14
I know almost every detail of the surrounding rooms. I'm not sure exactly how much information I should give out, based on the fact that I would want a reason for the evil people to keep me alive (while I am good, I do realize that I am an asset for evil people as well).


Could I at least get room numbers and if they have parallel rooms for the map?


Dennis @ 27/3/2013 23:16
Oh that was Arimnestos. Damn speed-reading.


Scott @ 27/3/2013 23:16
Isn't Ajax the Scot?



Dennis @ 27/3/2013 23:16
Dern @ 27/3/2013 23:16
Dennis @ 27/3/2013 23:14
I know almost every detail of the surrounding rooms. I'm not sure exactly how much information I should give out, based on the fact that I would want a reason for the evil people to keep me alive (while I am good, I do realize that I am an asset for evil people as well).


Could I at least get room numbers and if they have parallel rooms for the map?


Oh I don't know that. Just every detail of what specifically is inside them.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
Airlea
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Post #6: 28th Mar 2013 5:01:21 AM 
Page 4

Maria @ 27/3/2013 23:16
Dennis @ 27/3/2013 23:14
I know almost every detail of the surrounding rooms. I'm not sure exactly how much information I should give out, based on the fact that I would want a reason for the evil people to keep me alive (while I am good, I do realize that I am an asset for evil people as well).

Can you tell us which rooms, if any, have traps?


Dennis @ 27/3/2013 23:17
We do not need to go to North Side East.


Dern @ 27/3/2013 23:17
Sophia @ 27/3/2013 23:07
Ok guys so I just heard a voice..."One of three might be injured. The scot, the traitor, or the runner. Take your pick".


Well the traitor and the runner have already hit traps if there are any in those rooms they went into.

As for Scott he seems fine to me.


Maria @ 27/3/2013 23:17
Dennis @ 27/3/2013 23:17
We do not need to go to North Side East.

Why don't we?


Dennis @ 27/3/2013 23:17
Maria @ 27/3/2013 23:16
Dennis @ 27/3/2013 23:14
I know almost every detail of the surrounding rooms. I'm not sure exactly how much information I should give out, based on the fact that I would want a reason for the evil people to keep me alive (while I am good, I do realize that I am an asset for evil people as well).

Can you tell us which rooms, if any, have traps?


Pretty sure North Side East is the only one with a trap.

Cerberus is nowhere near us from what I can tell.


Sophia @ 27/3/2013 23:18
Andrael @ 27/3/2013 22:11
Is this the same voice that Tyrese hears?


No idea! My role has nothing to do with voices so I assume its someone elses


Dennis @ 27/3/2013 23:18
So Carl and Armin left? What rooms did they go into?


Dern @ 27/3/2013 23:19
Dennis @ 27/3/2013 23:16
Dern @ 27/3/2013 23:16
Dennis @ 27/3/2013 23:14
I know almost every detail of the surrounding rooms. I'm not sure exactly how much information I should give out, based on the fact that I would want a reason for the evil people to keep me alive (while I am good, I do realize that I am an asset for evil people as well).


Could I at least get room numbers and if they have parallel rooms for the map?


Oh I don't know that. Just every detail of what specifically is inside them.


No room numbers then?

Oh well.

Still the details will be useful.


Dennis @ 27/3/2013 23:19
If "the traitor" left the room then we could be in some serious fucking trouble though =/.


Scott @ 27/3/2013 23:19
Carl time-traveled. Presumably he's the one who stole Kristoff's staff. We're not friends with him right now.


Sophia @ 27/3/2013 23:19
I assumed the scot was Eleanore


Dennis @ 27/3/2013 23:19
I would like to know who left and what rooms they went to before I give the room descriptions, if that's okay with you guys.


Katy @ 27/3/2013 23:19
Maria @ 28/3/2013 3:14
Sophia @ 27/3/2013 23:07
Ok guys so I just heard a voice..."One of three might be injured. The scot, the traitor, or the runner. Take your pick".

Since the voice asks us to pick, I think it is hinting that we could control the chance of someone getting hurt, rather than that someone is currently injured. My first assumptions are that the runner is Arimnestos and that the traitor is Carl, but I'm not sure who the scot is.


Isn't Eleanor Scottish?


Dern @ 27/3/2013 23:19
Dennis @ 27/3/2013 23:18
So Carl and Armin left? What rooms did they go into?


Carl has the staff.

He was the thief.

He went back in time before we knew for sure.


Dennis @ 27/3/2013 23:20
Alright, so just Armin left to the Southern West? Do we think he's good?

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #7: 28th Mar 2013 5:03:19 AM 
Page 5

Dennis @ 27/3/2013 23:21
If he is good, then that's great for us. If he's bad, that's quite unfortunate.


Dern @ 27/3/2013 23:21
Dennis @ 27/3/2013 23:17
We do not need to go to North Side East.


Kicking myself for persuading Carl not to go that way.


Maria @ 27/3/2013 23:21
Dennis @ 27/3/2013 23:19
I would like to know who left and what rooms they went to before I give the room descriptions, if that's okay with you guys.

Arimnestos went into the South Side West room to check it out, and Carl time traveled to the parallel of this room.


Sophia @ 27/3/2013 23:22
If you saw no traps there he must be good, I hope


Dern @ 27/3/2013 23:22
Dennis @ 27/3/2013 23:20
Alright, so just Armin left to the Southern West? Do we think he's good?


He is grabbing the item to the south west for us and bringing it to us for the good of the group.

He seems more than trustworthy.


Maria @ 27/3/2013 23:22
Dennis @ 27/3/2013 23:21
If he is good, then that's great for us. If he's bad, that's quite unfortunate.

I think we all trust him.


Maria @ 27/3/2013 23:23
Dern @ 27/3/2013 23:21
Dennis @ 27/3/2013 23:17
We do not need to go to North Side East.


Kicking myself for persuading Carl not to go that way.

It's not your fault. None of us knew what he was going to do.


Dern @ 27/3/2013 23:23
I forgot you left before Brittany told us there were items in the bottom 2 rooms.


Maria @ 27/3/2013 23:23
Maria @ 27/3/2013 23:23
Dern @ 27/3/2013 23:21
Dennis @ 27/3/2013 23:17
We do not need to go to North Side East.


Kicking myself for persuading Carl not to go that way.

It's not your fault. None of us knew what he was going to do.

Well, it is your fault for pointing out the exit rules, but I don't think we could've stopped him from teleporting.


Sophia @ 27/3/2013 23:24
I thought take your pick was making me guess which was injured since it didn't specify


Dern @ 27/3/2013 23:24
Maria @ 27/3/2013 23:23
Dern @ 27/3/2013 23:21
Dennis @ 27/3/2013 23:17
We do not need to go to North Side East.


Kicking myself for persuading Carl not to go that way.

It's not your fault. None of us knew what he was going to do.


True. Also Erebos would have followed him most likely.


Katy @ 27/3/2013 23:24
Dennis @ 28/3/2013 3:20
Alright, so just Armin left to the Southern West? Do we think he's good?


Yes. I would think so.


Maria @ 27/3/2013 23:25
Sophia @ 27/3/2013 23:24
I thought take your pick was making me guess which was injured since it didn't specify

It could be that too. Can you communicate with the voice and find out?


Dennis @ 27/3/2013 23:25
I'm pretty aware of what kind of items he has then. Should I announce them to the group or keep it secret?

I also know the exits of all of the rooms around us as well. My powers do limit me in that I can't "fly up" in a room that I've already "seen from above".


Dern @ 27/3/2013 23:25
Sophia @ 27/3/2013 23:24
I thought take your pick was making me guess which was injured since it didn't specify


Yeah it seems more like one of the 3 will be injured place your bets on which.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #8: 28th Mar 2013 5:06:03 AM 
Page 6

Maria @ 27/3/2013 23:25
Dern @ 27/3/2013 23:24
Maria @ 27/3/2013 23:23
Dern @ 27/3/2013 23:21
Dennis @ 27/3/2013 23:17
We do not need to go to North Side East.


Kicking myself for persuading Carl not to go that way.

It's not your fault. None of us knew what he was going to do.


True. Also Erebos would have followed him most likely.

Yes, and we don't know how useful that would've been.


Dennis @ 27/3/2013 23:26
Does anyone have a chart with these rooms on them? I'm having trouble making mine align correctly. It just seems a little "off" I guess on excel.


Dennis @ 27/3/2013 23:27
Also I remember Hobert having 4 items. Did anyone get to the bottom of that?


Maria @ 27/3/2013 23:27
Dennis @ 27/3/2013 23:25
I'm pretty aware of what kind of items he has then. Should I announce them to the group or keep it secret?

I also know the exits of all of the rooms around us as well. My powers do limit me in that I can't "fly up" in a room that I've already "seen from above".

I would like to know what the items and exits are, but it's up to you.


Maria @ 27/3/2013 23:28
Dennis @ 27/3/2013 23:27
Also I remember Hobert having 4 items. Did anyone get to the bottom of that?

Hobert claims to have been kidding.


Dern @ 27/3/2013 23:28
Maria @ 27/3/2013 23:25
Dern @ 27/3/2013 23:24
Maria @ 27/3/2013 23:23
Dern @ 27/3/2013 23:21
Dennis @ 27/3/2013 23:17
We do not need to go to North Side East.


Kicking myself for persuading Carl not to go that way.

It's not your fault. None of us knew what he was going to do.


True. Also Erebos would have followed him most likely.

Yes, and we don't know how useful that would've been.


I don't know.

Carl would have been asking Erebos to explain the room entrance flavor and why he has been poisoned by a dart or something and only be met with silence.


Dennis @ 27/3/2013 23:28
"North side West" is the room we were just in which seems weird to me but w/e.


Brittany :)) @ 27/3/2013 23:28
Hoby was just joking Dennis!! :))

Im so glad youre back!! I told them that I could know if there are items in the rooms around us just in case something with you happened so I guess we can put our abilities together :DD :)) <3333


Sophia @ 27/3/2013 23:28
So we think Arm-guy is ok. Dennis saw no traps there. I guess I'll try guessing Carl and cross my fingers


Dennis @ 27/3/2013 23:29
Maria @ 27/3/2013 23:28
Dennis @ 27/3/2013 23:27
Also I remember Hobert having 4 items. Did anyone get to the bottom of that?

Hobert claims to have been kidding.


I'm very worried about revealing one room.

The room Arimn just went into is a medical supply room.


Dennis @ 27/3/2013 23:29
I can confirm that there is an item in the other "South" room but that it's pointless to go there for now.


Dern @ 27/3/2013 23:29
Dennis @ 27/3/2013 23:26
Does anyone have a chart with these rooms on them? I'm having trouble making mine align correctly. It just seems a little "off" I guess on excel.


Here is my rice paper map again.

Posted Image


Dern @ 27/3/2013 23:31
Dennis @ 27/3/2013 23:29
Maria @ 27/3/2013 23:28
Dennis @ 27/3/2013 23:27
Also I remember Hobert having 4 items. Did anyone get to the bottom of that?

Hobert claims to have been kidding.


I'm very worried about revealing one room.

The room Arimn just went into is a medical supply room.


Oh that's very good!


Maria @ 27/3/2013 23:32
Dennis @ 27/3/2013 23:29
I can confirm that there is an item in the other "South" room but that it's pointless to go there for now.

That's the locked South East room, if I remember correctly.


Dern @ 27/3/2013 23:32
Oh I'd like to know what the exits are on each of the exits.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #9: 28th Mar 2013 5:08:41 AM 
Page 7

Katy @ 27/3/2013 23:32
Dern @ 28/3/2013 3:29
Dennis @ 27/3/2013 23:26
Does anyone have a chart with these rooms on them? I'm having trouble making mine align correctly. It just seems a little "off" I guess on excel.


Here is my rice paper map again.

Posted Image



I pretty sure that this long and narrow.

** Looks around the room **

Id say about 3x1


Dern @ 27/3/2013 23:34
No the room is described as 3 times the size of a regular room and it extends to the east and the south.


Dennis @ 27/3/2013 23:37
Thank you for the map. I'm going to upload my own real quick because that'll just be easier.

Also something that I 'know' about the labyrinth itself that I'm not sure is public information is that it's two-story. On the otherside of the medical supply closet is stairs to go up. If a room has an "upstairs" component with the same x and y value, just a different 'z' value- I can go there in one turn, but I can't bring anyone with me.

From what I know, there are only a few rooms that are actually on the "upper level"- but I think that they're significant...


Dennis @ 27/3/2013 23:37
Dern's is correct, as it lines up with the rest of the rooms.


Katy @ 27/3/2013 23:37
Dern @ 28/3/2013 3:34
No the room is described as 3 times the size of a regular room and it extends to the east and the south.


Ok, I thought it was 3 times as long. Nevermind then.


Airlea @ 27/3/2013 23:38
Dennia, does the description give you a general size of each room as well? (as in 3x3)


Airlea @ 27/3/2013 23:38
Dennia, does the description give you a general size of each room as well? (as in 3x3)


Dennis @ 27/3/2013 23:38
Posted Image


Maria @ 27/3/2013 23:39
Dennis @ 27/3/2013 23:37
Thank you for the map. I'm going to upload my own real quick because that'll just be easier.

Also something that I 'know' about the labyrinth itself that I'm not sure is public information is that it's two-story. On the otherside of the medical supply closet is stairs to go up. If a room has an "upstairs" component with the same x and y value, just a different 'z' value- I can go there in one turn, but I can't bring anyone with me.

From what I know, there are only a few rooms that are actually on the "upper level"- but I think that they're significant...

I wonder if Arimnestos will explore the upstairs part.


Airlea @ 27/3/2013 23:39
Dennis*

(sorry, I really hate typos)


Dern @ 27/3/2013 23:39
Dennis @ 27/3/2013 23:37
Thank you for the map. I'm going to upload my own real quick because that'll just be easier.

Also something that I 'know' about the labyrinth itself that I'm not sure is public information is that it's two-story. On the otherside of the medical supply closet is stairs to go up. If a room has an "upstairs" component with the same x and y value, just a different 'z' value- I can go there in one turn, but I can't bring anyone with me.

From what I know, there are only a few rooms that are actually on the "upper level"- but I think that they're significant...


Wow that is very interesting.

That's going to be hell on my map making though,

to be sure.


Dennis @ 27/3/2013 23:40
Airlea @ 27/3/2013 23:38
Dennia, does the description give you a general size of each room as well? (as in 3x3)


yes, and I've updated accordingly. I don't know the size of the "gray" rooms.


Airlea @ 27/3/2013 23:41
Question, the 9880 is 3x3 on Dern's but only 3x2 on yours. Do we know which is correct?


Dern @ 27/3/2013 23:41
Dennis @ 27/3/2013 23:38
Posted Image


Interesting.

Lots of strange room shapes.


Dennis @ 27/3/2013 23:41
I have a test tomorrow so I'm going to start studying for that in about 20 minutes but I'll be on sporadically. Are we allowed to wait in here another phase?


Airlea @ 27/3/2013 23:41
Dennis @ 27/3/2013 23:40
Airlea @ 27/3/2013 23:38
Dennia, does the description give you a general size of each room as well? (as in 3x3)


yes, and I've updated accordingly. I don't know the size of the "gray" rooms.


Ok, thank you, was posting that before I saw the update.

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Post #10: 28th Mar 2013 5:11:58 AM 
Page 8

Katy @ 27/3/2013 23:42
Maria @ 28/3/2013 3:39
Dennis @ 27/3/2013 23:37
Thank you for the map. I'm going to upload my own real quick because that'll just be easier.

Also something that I 'know' about the labyrinth itself that I'm not sure is public information is that it's two-story. On the otherside of the medical supply closet is stairs to go up. If a room has an "upstairs" component with the same x and y value, just a different 'z' value- I can go there in one turn, but I can't bring anyone with me.

From what I know, there are only a few rooms that are actually on the "upper level"- but I think that they're significant...

I wonder if Arimnestos will explore the upstairs part.


Probably not, he will hopefully return to us.


Dennis @ 27/3/2013 23:43
I don't think it's smart to. Part of me thinks that there are 4 staircases- each in a different corner of the labryinth- and that each contains one of the guardian things.


Airlea @ 27/3/2013 23:43
Dennis @ 27/3/2013 23:41
I have a test tomorrow so I'm going to start studying for that in about 20 minutes but I'll be on sporadically. Are we allowed to wait in here another phase?


We really need to be moving North.


Dennis @ 27/3/2013 23:43
Should we be leaving Armin here by himself? Won't he get caught in that lock box?


Maria @ 27/3/2013 23:44
Dennis @ 27/3/2013 23:41
I have a test tomorrow so I'm going to start studying for that in about 20 minutes but I'll be on sporadically. Are we allowed to wait in here another phase?

Follow someone, Dennis. We don't want to linger here.


Dennis @ 27/3/2013 23:45
I guess I would prefer us going into the medical room and then going up the stairs to be honest. It would suck to deal with this balance shit again, but I think we would be fucking Armin + any chance of having medicine/bandages if we leave him in here alone.


Dennis @ 27/3/2013 23:45
I guess I would prefer us going into the medical room and then going up the stairs to be honest. It would suck to deal with this balance shit again, but I think we would be fucking Armin + any chance of having medicine/bandages if we leave him in here alone.


Katy @ 27/3/2013 23:45
Dennis @ 28/3/2013 3:43
Should we be leaving Armin here by himself? Won't he get caught in that lock box?


He can move two rooms at once, so he'll meet us in the north room.


Brittany :)) @ 27/3/2013 23:46
You werent here!! Army can move two rooms at once. :)) Were gonna go North! Right??


Dern @ 27/3/2013 23:46
It might be best to tell us what is north Dennis as that is the way were are for sure going.


Dern @ 27/3/2013 23:47
Dennis @ 27/3/2013 23:45
I guess I would prefer us going into the medical room and then going up the stairs to be honest. It would suck to deal with this balance shit again, but I think we would be fucking Armin + any chance of having medicine/bandages if we leave him in here alone.


I doubt the trap will reset again.

He should be fine.


Dennis @ 27/3/2013 23:48
Does anyone have any idea of what the "package destination" is?


Dennis @ 27/3/2013 23:48
Does anyone have any idea of what the "package destination" is?


Dennis @ 27/3/2013 23:48
I've been so aggravated with Kriss recently that it's nice to act like him.


Katy @ 27/3/2013 23:49
Dennis @ 28/3/2013 3:43
I don't think it's smart to. Part of me thinks that there are 4 staircases- each in a different corner of the labryinth- and that each contains one of the guardian things.


Dennis raises a valid point. I like the idea of getting the items Kristoff told us about, but getting to a immortal is our goal.

What does everyone else think?


Dern @ 27/3/2013 23:49
Dennis @ 27/3/2013 23:48
I've been so aggravated with Kriss recently that it's nice to act like him.


Fair enough.


Dennis @ 27/3/2013 23:50
What items did Kristoff tell you about?

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Post #11: 28th Mar 2013 5:14:17 AM 
Page 9

Katy @ 27/3/2013 23:51
Dennis @ 28/3/2013 3:50
What items did Kristoff tell you about?


You were there, a defensive item and a walkie talkie if I remember correctly.


Dennis @ 27/3/2013 23:51
I must've missed it. I was gone for a lot of the phase that was 2 phases ago.


Airlea @ 27/3/2013 23:51
Were there any other rooms adjacent to the medical supply room, or only the stairs?


Ajax @ 27/3/2013 23:52
While getting to the inmortals might be importan we better find what Kristoff has been looking for, maybe it can help us on our troubles for the inmortals themselves.


Dennis @ 27/3/2013 23:52
It's also completely possible that the North Side East ISN'T a trap, but my gut instinct tells me it is.

Essentially it's described as a very long, dark, and daunting room that has a cage hanging from the ceiling that is attached to some mechanism.


Maria @ 27/3/2013 23:53
Katy @ 27/3/2013 23:49
Dennis @ 28/3/2013 3:43
I don't think it's smart to. Part of me thinks that there are 4 staircases- each in a different corner of the labryinth- and that each contains one of the guardian things.


Dennis raises a valid point. I like the idea of getting the items Kristoff told us about, but getting to a immortal is our goal.

What does everyone else think?

I think we should try to find the items first. Like Ajax said, they can probably help us get the guardians.


Dennis @ 27/3/2013 23:53
Airlea @ 27/3/2013 23:51
Were there any other rooms adjacent to the medical supply room, or only the stairs?


Just the staircase.

Btw, minor detail, but my map is incorrect. The stairwell is to the south of the medical centre, not the west.


Sophia @ 27/3/2013 23:53
Lets avoid that room


Maria @ 27/3/2013 23:55
Dennis @ 27/3/2013 23:52
It's also completely possible that the North Side East ISN'T a trap, but my gut instinct tells me it is.

Essentially it's described as a very long, dark, and daunting room that has a cage hanging from the ceiling that is attached to some mechanism.

My first idea is that the cage drops down and captures the victim.


Sophia @ 28/3/2013 0:00
No bird cages, please


Dennis @ 28/3/2013 0:01
Oh, there's a "tower" northwest of here.

WONDER what that is.


Peter Mallick @ 28/3/2013 0:06
:OOO


Maria @ 28/3/2013 0:11
Nice signature, Peeter.


Dennis @ 28/3/2013 0:21
##exit: north


Dern @ 28/3/2013 0:28
Ok going by what Dennis' map looks like combined with mine this is what I got.

Posted Image



Post Edited by Airlea @ 28th Mar 2013 5:48:01 AM
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but he is brave five minutes longer.

   
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Post #12: 28th Mar 2013 6:32:32 AM 
Page 10

Peter Mallick @ 28/3/2013 0:31
Maria @ 28/3/2013 0:11
Nice signature, Peeter.

Thanks :$


Dennis @ 28/3/2013 0:31
That would be correct. It also says that the stairs touch the southern wall of the labyrinth.


Maria @ 28/3/2013 0:35
Dennis @ 28/3/2013 0:31
That would be correct. It also says that the stairs touch the southern wall of the labyrinth.

Maybe the stairs do lead to a guardian. When we learned that there were four guardians, I wondered if they would be in the four cardinal directions.


Brittany :)) @ 28/3/2013 0:37
OMG!! So we could be close to one of them!!


Dennis @ 28/3/2013 0:39
and btw, if anyone didn't connect the dots, willis' tower is in the far northwest.


Maria @ 28/3/2013 0:42
Dennis @ 28/3/2013 0:39
and btw, if anyone didn't connect the dots, willis' tower is in the far northwest.

I'm glad that it's far.


Airlea @ 28/3/2013 0:44
9880 and the room to our north are 3x2 on the map Dennis made, but Dern has them 3x3 and 3x2, are we sure which is correct?


Dennis @ 28/3/2013 0:44
The one to the north of us is 3x2 100%


Dern @ 28/3/2013 0:45
I am Certain that 9880 is 3x3 but I am trusting Dennis that the room to the north is 2x3.


Airlea @ 28/3/2013 0:45
Thanks! Promise I'm not trying to be a pain, just concerned about things lining up.


Dern @ 28/3/2013 0:47
No by all means ask questions.

I don't mind.


Brittany :)) @ 28/3/2013 0:57
95% sure that 9880 is 3x1. :) It was a long hallway :)) With chains to hold on to lol. Silly Derny <33333


Dennis @ 28/3/2013 0:57
Was anyone revealed to have items yesterday?


Brittany :)) @ 28/3/2013 0:58
Wait not 9880! This one!!

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Post #13: 28th Mar 2013 6:38:38 AM 
Page 11

Brittany :)) @ 28/3/2013 0:58
Ugh I am so dumb :///


Brittany :)) @ 28/3/2013 1:02
Im embarrassed so Im just gonna leave ://


Dern @ 28/3/2013 1:08
Brittany :)) @ 28/3/2013 0:57
95% sure that 9880 is 3x1. :) It was a long hallway :)) With chains to hold on to lol. Silly Derny <33333


I wish I had saved the entrance flavor.


Tyrese @ 28/3/2013 1:15
Just caught up, glad your back Dennis!

and I agree with what others said, I do think the "Scot" refers to Eleanor. Maybe I'm over thinking it, but Carl and Arimnestos are alone right? Maybe if Eleanor/Scot is grouped in, do you guys think that means she might be out on her own as well for whatever reason?


Airlea @ 28/3/2013 1:16
Dern @ 28/3/2013 1:08
Brittany :)) @ 28/3/2013 0:57
95% sure that 9880 is 3x1. :) It was a long hallway :)) With chains to hold on to lol. Silly Derny <33333


I wish I had saved the entrance flavor.


I have it, checking to make sure I'm allowed to repost it here.


Dern @ 28/3/2013 1:21
The way the exits are named makes them sound like they stick out of the upper and lower east and west sides.

It the room were 1x3 there would be and east and west exit and a eastern south and a western south exit.


Ajax @ 28/3/2013 1:22
Has there been any updates about this voice? I doubt that the term 'Scot' refers to anyone not in our group.

Also, to Dennis, how many times can you go up, or how many phases have to pass before you can repeat this? One last thing, how far can you actually see (does it get blurry when the place is farther away or you get to see less?), for the map you've presented actually includes places out of the surrounding rooms (if i'm not mistaken).

With your ability and Britanny's we could do a lot of good things in order to keep going ahead, and in case Arimnestos comes back with the medical items this would mean we're doing pretty well.

I do hope the other team is doing as good as us.


Dern @ 28/3/2013 1:26
He can see adjacent rooms and in seeing those rooms sees where the exits are. The details of those rooms is just guessed.


Tyrese @ 28/3/2013 1:27
Brittany, your not dumb girl. Stop thinking like that, we have to make it out of here and get our strawberry fraps on remember?


Ajax @ 28/3/2013 1:29
Dern @ 28/3/2013 5:21
The way the exits are named makes them sound like they stick out of the upper and lower east and west sides.

It the room were 1x3 there would be and east and west exit and a eastern south and a western south exit.


This, the terms referred to the sides on the western and eastern walls but on the northern or southern sides. I was about to ask this last phase but I rechecked just to make sure something wasn't going wrong.


Tyrese @ 28/3/2013 1:42
Just curious, did Kristoff ever tell us the full extent of the staff's power? I mean Carl of all people has it now so I don't think it'd be a bad idea if we had some more knowledge (if we're allowed to know that is)


Airlea @ 28/3/2013 1:45
In the past, portions already posted publicly are allowed to be reposted. I'm not going to copy all of it, just the section that is most specific about the room. If you need more, please let me know.

Quote
The room was extremely long. It was three times as long as a standard room in fact. The room extended very far to the South where there were two exits.



Lincoln @ 28/3/2013 2:10
## Exit North
Glad your back Dennis, just caught up....no voices, no items so far. I'll post my exit and you can follow me I haven't gone first yet and maybe the medical supplies will come in handy. I just take each day as it comes ...


Kristoff Pieterson @ 28/3/2013 2:16
Is the chest one north of here? That wasn't where I was told....

Acting like me? If by that you mean secretive look where that got us... Staffless.


Kristoff Pieterson @ 28/3/2013 2:17
(I mean revealing everything after y'all forced me too)



Post Edited by Airlea @ 28th Mar 2013 5:06:54 PM
A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #14: 28th Mar 2013 5:09:35 PM 
Page 12

Hobert @ 28/3/2013 2:52
I think we need that walkie talkie! It could help us communicate to the other group! I'm certain there's a walkie in the past!!

And if we changed our route now Arimnestos wouldn't ever find us again.


Hobert @ 28/3/2013 2:56
And I'm super happy! I feel like with the info we gained and stuff that this will be a good phase for us!

If we could get a lot of medic supplies...that would be the best!!


Lincoln @ 28/3/2013 3:08
* sits down bt North door and sleeps *


Kristoff Pieterson @ 28/3/2013 3:10
Probably because we don't have scumbag Carl in our group


Hobert @ 28/3/2013 2:56
And I'm super happy! I feel like with the info we gained and stuff that this will be a good phase for us!

If we could get a lot of medic supplies...that would be the best!!


Lincoln @ 28/3/2013 3:08
* sits down bt North door and sleeps *


Kristoff Pieterson @ 28/3/2013 3:10
Probably because we don't have scumbag Carl in our group


Peter Mallick @ 28/3/2013 4:11
##Exit: North


Kristoff Pieterson @ 28/3/2013 5:03
(someone should get a picture of Carl and photoshop on a Scumbag Steve hat on to him)


Kristoff Pieterson @ 28/3/2013 5:05
(also, I believe everyone has positive reputation... congrats!)

Luminious my friend, how are ya?


Kristoff Pieterson @ 28/3/2013 6:49
##Exit: North


Sophia @ 28/3/2013 7:13
No update on the voice! I don't think I can talk to it!


Sophia @ 28/3/2013 7:14
##exit north


Kristoff Pieterson @ 28/3/2013 7:42
I feel that Liam Neeson quote from Taken is very relevant to my feelings towards Carl and his stealing of the staff right now.


Maria @ 28/3/2013 7:55
Sophia @ 28/3/2013 7:13
No update on the voice! I don't think I can talk to it!

Maybe it'll reply when the phase gets closer to ending.


Maria @ 28/3/2013 7:56
Hobert @ 28/3/2013 2:56
And I'm super happy! I feel like with the info we gained and stuff that this will be a good phase for us!

If we could get a lot of medic supplies...that would be the best!!

Yeah! ^_^


Kristoff Pieterson @ 28/3/2013 7:58
I am interested in how Dennis actually got the descriptions. Was it as if he was in that room and the description we are normally given?


Maria @ 28/3/2013 8:06
Kristoff Pieterson @ 28/3/2013 7:58
I am interested in how Dennis actually got the descriptions. Was it as if he was in that room and the description we are normally given?

He was able to see the details of the rooms. Descriptions could fall under that category.


Maria @ 28/3/2013 8:06
Kristoff Pieterson @ 28/3/2013 7:58
I am interested in how Dennis actually got the descriptions. Was it as if he was in that room and the description we are normally given?

He was able to see the details of the rooms. Descriptions could fall under that category.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #15: 28th Mar 2013 5:12:01 PM 
Page 13

Maria @ 28/3/2013 8:09
Tyrese @ 28/3/2013 1:42
Just curious, did Kristoff ever tell us the full extent of the staff's power? I mean Carl of all people has it now so I don't think it'd be a bad idea if we had some more knowledge (if we're allowed to know that is)

Back when we considered sending me after Carl, I asked about it and he told us that its one shot powers are a truth verifier and an inventory checker.


Dennis @ 28/3/2013 8:26
Ajax: "Also, to Dennis, how many times can you go up, or how many phases have to pass before you can repeat this? One last thing, how far can you actually see (does it get blurry when the place is farther away or you get to see less?), for the map you've presented actually includes places out of the surrounding rooms (if i'm not mistaken)."

I cannot fly up in a room in which I have 'investigated'. So if we go North- I can't go up in that room because I already have seen it. So essentially every other round unless we go in a room that I've already investigated.

I can only see rooms that have passageways to the one we're currently in (I think). I was able to see that Willis' tower is far away and northwest of here.

Dern: "He can see adjacent rooms and in seeing those rooms sees where the exits are. The details of those rooms is just guessed."

I can see every physical detail of the room. Like, I know that there is a closet and boxes in the Medical room. I haven't guessed anything except for what the objects' implications are.


Dennis @ 28/3/2013 8:28
Maria @ 28/3/2013 8:06
Kristoff Pieterson @ 28/3/2013 7:58
I am interested in how Dennis actually got the descriptions. Was it as if he was in that room and the description we are normally given?

He was able to see the details of the rooms. Descriptions could fall under that category.


Yeah, just to clarify, the only things I don't know are what happens when we go into rooms and what the room #s are. I know every physical detail, including what exits are in the rooms. There are words written somewhere very small in the room to the North, and I was able to read those.


Dern @ 28/3/2013 8:29
oh that is 1x3 then, but it's north to south not west to east.

I'll fix the map sooner or later.

Before the end of the phase for sure.


Andrael @ 28/3/2013 9:03
We must reunite with Arim especially if he has medical supplies for us.

##Exit: North


Dern @ 28/3/2013 8:29
oh that is 1x3 then, but it's north to south not west to east.

I'll fix the map sooner or later.

Before the end of the phase for sure.


Interesting I wonder if they were messages from the past, maybe Carl?


Andrael @ 28/3/2013 9:03
That quote was meant for Dennis concerning the words he read north of here.


Katy @ 28/3/2013 9:14
Dennis @ 28/3/2013 4:57
Was anyone revealed to have items yesterday?


We think that Carl was carrying between one and three items, but most likely he just has the staff though.

I don't think anyone else is hiding anything.


Dennis @ 28/3/2013 9:28
They're not messages from the past, Andreal. They're on a computer.


General Mikhail Chuikov @ 28/3/2013 9:33
I trust Arim. We need to meet up with him to get medical supplies. I believe they will prove essential in our quest.


General Mikhail Chuikov @ 28/3/2013 9:40
Jetpack will also prove very useful to determine route.


Dennis @ 28/3/2013 9:47
BTW my jetpack is not an item. So you can't kill me and steal it from me.


Kristoff Pieterson @ 28/3/2013 9:48
If the chest is one North of here - which is odd, I was told 1 East, 2 North - then it sounds our best course of action after retrieving the chest is to head back South and explore the stairs (if Dennis is right a Guardian is close).



Sophia @ 28/3/2013 9:50
Yeah I think we ought to explore the stairs after the chest


Kristoff Pieterson @ 28/3/2013 9:51
Dennis @ 29/3/2013 2:47
BTW my jetpack is not an item. So you can't kill me and steal it from me.


(Idk why but I lol'd at this.)

I doubt you need to worry about being killed for it, its not really an item worth killing for.


Katy @ 28/3/2013 9:54
##Exit: North

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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