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"Hope is the worst of evils, for it prolongs the torments of man."

Friedrich Nietzsche
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Phase 50 - 5230* (P) (F)
 
Airlea
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Post #1: 19th May 2013 2:50:29 AM 
Posted Image

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Post Edited by Airlea @ 20th May 2013 4:37:06 AM
A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #2: 19th May 2013 3:03:03 AM 
1

Willis @ 18/5/2013 21:48
Tyrese continued his journey Southwards. It took him into another standard sized room with exits to the East and West. He moved out across the floor and searched his surroundings. The first thing he noticed was the chalk message on the wall. It read:
"8 N"

It was hard to see because the room was so dark. The darkness was punctuated by the occasional flicker of light from torches around the walls but it was very very faint. Just South of the Northern exit was a basin atop a series of stone steps. Tyrese was glancing over at it when somebody rushed in from behind.

"A bath!" Shouted Brittany excitedly as she ran over to the water.

Boone raised his hand to speak but shook his head as Brittany splashed some water all over her face happily. Behind him came the others with Marek on hand to provide vast quantities of moonshine. Tyrese was still exploring for the moment. There was a sign at the wall beneath the basin that had a message engraved on it.

"Herein lies the magic of the seers. Go to the water and speak of a place. That place shall be revealed to you."

Brittany shrugged and climbed down the steps. The water didn't seem to be hugely disturbed as it flickered and flowed in mysterious patterns.

It is now Phase 50. Phase 50 will end in roughly 24 hours from now.

Objectives:
Step up to the basin and speak a four digit number. Each player may only do this once per phase. Post ##Speak: ???? to do this.

Players (22):
Airlea
Andrael
Boone
Brie
Brittany
Dennis
Dern
Eleanor
Frederick (I)
General Chuikov
Hobert
Kristoff
Marek
Maria
Mark
Peter
Rita
Sophia
Stonehard Lee
Tyrese
Urk
Walton


Exits:
North
East
West


Chellurk @ 18/5/2013 21:49
*creates orange portal at the base of the basin*

*creates blue portal at the ceiling*

*giggles*


Kristoff the Grey @ 18/5/2013 21:49
What happens if the ## is no longer a room?


Kristoff the Grey @ 18/5/2013 21:51
(also Boone when you get on if you could post both maps... PROMISE TO SAVE THEM THIS TIME!!!)


Airlea @ 18/5/2013 21:52
You only get one chance. If there is no room, that still counts as your turn I believe. (taking that from the results I have that the queen gave me so...)


Maria @ 18/5/2013 21:52
Chellurk @ 18/5/2013 21:49
*creates orange portal at the base of the basin*

*creates blue portal at the ceiling*

*giggles*

Don't do that.


Airlea @ 18/5/2013 21:53
Also, if people would wait, I believe Boone and Mark have a list of rooms they would like us to collect further information from so maybe that would be good?


Chellurk @ 18/5/2013 21:54
Maybe we could get a description of any nearby players :P


Maria @ 18/5/2013 21:54
I'm pretty sure there is no conversion gel anywhere in this labyrinth, so an Aperture Science Handheld Portal Device would not be useful.


Maria @ 18/5/2013 21:55
Airlea @ 18/5/2013 21:53
Also, if people would wait, I believe Boone and Mark have a list of rooms they would like us to collect further information from so maybe that would be good?

That would be good!


Chellurk @ 18/5/2013 21:55
*watches basin fall through the portals indefinitely*


Tribute Peter @ 18/5/2013 21:56
With Freddy here, do we all get to see the rooms in past/present? :D :D (Doubt it, since it's not a role? haha)


Airlea @ 18/5/2013 21:57
Tribute Peter @ 18/5/2013 21:56
With Freddy here, do we all get to see the rooms in past/present? :D :D (Doubt it, since it's not a role? haha)


Oh true, I don't think they did the last time, so it would probably only show rooms in the past.


Chellurk @ 18/5/2013 21:57
Tribute Peter @ 19/5/2013 1:56
With Freddy here, do we all get to see the rooms in past/present? :D :D (Doubt it, since it's not a role? haha)


No it doesn't work.


Head Knight Mark @ 18/5/2013 21:58
Ill be home in an hour. This basin only searches rooms in the past labyrinth. Ill provide a list.

I'm sure Boone will have a good list too. The faster we can get through the scans the faster we can staff into the next room. We need to split like after we teleport though.

So if someone can either give me the rope or someone from group Airlea can rope Frederick that'd make life easier.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #3: 19th May 2013 3:15:54 AM 
2

Airlea @ 18/5/2013 22:01
Head Knight Mark @ 18/5/2013 21:58
Ill be home in an hour. This basin only searches rooms in the past labyrinth. Ill provide a list.

I'm sure Boone will have a good list too. The faster we can get through the scans the faster we can staff into the next room. We need to split like after we teleport though.

So if someone can either give me the rope or someone from group Airlea can rope Frederick that'd make life easier.


I still have the rope, I can either send it to you, or tie him up right before we teleport. I was thinking it would be best to wait until we are sure everyone has gotten role results before tying him up though.


Airlea @ 18/5/2013 22:01
Head Knight Mark @ 18/5/2013 21:58
Ill be home in an hour. This basin only searches rooms in the past labyrinth. Ill provide a list.

I'm sure Boone will have a good list too. The faster we can get through the scans the faster we can staff into the next room. We need to split like after we teleport though.

So if someone can either give me the rope or someone from group Airlea can rope Frederick that'd make life easier.


I still have the rope, I can either send it to you, or tie him up right before we teleport. I was thinking it would be best to wait until we are sure everyone has gotten role results before tying him up though.


Brie @ 18/5/2013 22:02
The basin <3 I missed you!


Head Knight Mark @ 18/5/2013 22:03
Posted Image

Current past map.


Brie @ 18/5/2013 22:03
Anyway, 50th Anniversary party time!


Warrior Walton @ 18/5/2013 22:04
So we're waiting for Boone and Mark and then we're going to use the staff?


Chellurk @ 18/5/2013 22:04
There is an exit to the west which doesn't show in the map.


Head Knight Mark @ 18/5/2013 22:04
##Speak 9682

9392 also definitely needs to be checked


Warrior Walton @ 18/5/2013 22:05
Any other rooms that need to be checked while we're here?


Brie @ 18/5/2013 22:05
##Speak: 9392

Got it!


Brie @ 18/5/2013 22:06
Let's start with the very first death in this labyrinth, Talion. He got engaged right?


Kristoff the Grey @ 18/5/2013 22:07
(Airlea mind posting the maps, wanna get my scan out of the way)


Airlea @ 18/5/2013 22:09
Kristoff the Grey @ 18/5/2013 22:07
(Airlea mind posting the maps, wanna get my scan out of the way)


Boone @ 17/5/2013 2:03

The Past

Posted Image

The Future

Posted Image


Boone @ 18/5/2013 22:10
##follow mark

right? im not around right now :goodtimes:


Boone @ 18/5/2013 22:11
let mEe know if you require anYThing more


Airlea @ 18/5/2013 22:11
Boone @ 18/5/2013 22:11
let mEe know if you require anYThing more


If you know of any past rooms you wanted scanned let us know the numbers. :)

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #4: 19th May 2013 3:31:36 AM 
3

Chellurk @ 18/5/2013 22:12
*creates orange portal at the wall behind Frederick*

*creates blue portal at Frederick's feet*

*giggles*


Marek @ 18/5/2013 22:12
Head Knight Mark @ 18/5/2013 21:04
##Speak 9682

9392 also definitely needs to be checked


Is this the room with both a stone and metal door as well as the pink shuttle we encountered? If not, i think that room is a good candidate to scan to see if it actually does exist in both time periods simultaneously or not.


Kristoff the Grey @ 18/5/2013 22:14
Boone, are my scans incorporated into your map?


Head Knight Mark @ 18/5/2013 22:15
7342* needs scanning. 5939. 9238 and all the rooms west and south of it need scanning


Kristoff the Grey @ 18/5/2013 22:16
Ok I will scan 9238


Kristoff the Grey @ 18/5/2013 22:16
(people should say what they are scanning before putting the action in to avoid it being scanned twice)


Marek @ 18/5/2013 22:17
(ill be in and out over tge next few phases. In the middle of a really good book. Shouldn't be more than a couple days.)


Head Knight Mark @ 18/5/2013 22:17
Marek @ 18/5/2013 22:12
Head Knight Mark @ 18/5/2013 21:04
##Speak 9682

9392 also definitely needs to be checked


Is this the room with both a stone and metal door as well as the pink shuttle we encountered? If not, i think that room is a good candidate to scan to see if it actually does exist in both time periods simultaneously or not.


That rooms in the future


Kristoff the Grey @ 18/5/2013 22:17
Haven't we already been in 9238? Says it is safe...


Marek @ 18/5/2013 22:18
Before everyone quick scans we should delegate rooms to players to avoid double scans.


Airlea @ 18/5/2013 22:18
I will scan the past of the Guardian room.


Maria @ 18/5/2013 22:18
I'll scan 7342*.


Head Knight Mark @ 18/5/2013 22:19
Kristoff the Grey @ 18/5/2013 22:17
Haven't we already been in 9238? Says it is safe...


Most of these we've been in its just checking to see if things have changed ill get the rest in a bit.


Marek @ 18/5/2013 22:19
Head Knight Mark @ 18/5/2013 21:17
Marek @ 18/5/2013 22:12
Head Knight Mark @ 18/5/2013 21:04
##Speak 9682

9392 also definitely needs to be checked


Is this the room with both a stone and metal door as well as the pink shuttle we encountered? If not, i think that room is a good candidate to scan to see if it actually does exist in both time periods simultaneously or not.


That rooms in the future


I know, but i thought it was debated as to if it was the room itself or the stone door that was the alternate form of time travel. If it's probably the door i withdraw my point.


Head Knight Mark @ 18/5/2013 22:23
Marek @ 18/5/2013 22:19
Head Knight Mark @ 18/5/2013 21:17
Marek @ 18/5/2013 22:12
Head Knight Mark @ 18/5/2013 21:04
##Speak 9682

9392 also definitely needs to be checked


Is this the room with both a stone and metal door as well as the pink shuttle we encountered? If not, i think that room is a good candidate to scan to see if it actually does exist in both time periods simultaneously or not.


That rooms in the future


I know, but i thought it was debated as to if it was the room itself or the stone door that was the alternate form of time travel. If it's probably the door i withdraw my point.


You can test it if you please. However if incorrect it wastes a scan.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #5: 19th May 2013 3:42:54 AM 
4

Tribute Peter @ 18/5/2013 22:23
Has anyone scanned 5939 yet? (Not sure which # the Guardian Room Airlea is referring to is.)


Queen Sophia @ 18/5/2013 22:23
Brie @ 18/5/2013 22:06
Let's start with the very first death in this labyrinth, Talion. He got engaged right?

No he died :(


Brie @ 18/5/2013 22:24
no but I mean he died because of an engagement right.


Airlea @ 18/5/2013 22:24
##Speak: 3571


Tribute Peter @ 18/5/2013 22:25
Ok. I'll scan 5939 in a min lol


Airlea @ 18/5/2013 22:26
Mark, instead of just checking rooms we have already been in, we could also be checking some of the future rooms I have results for to see if there are past parallels or any further info on those. Just a thought.


Tribute Peter @ 18/5/2013 22:26
##Speak: 5939


Kristoff the Grey @ 18/5/2013 22:28
Airlea @ 19/5/2013 14:26
Mark, instead of just checking rooms we have already been in, we could also be checking some of the future rooms I have results for to see if there are past parallels or any further info on those. Just a thought.


Agreed. Unless if there are no more rooms we haven't been in yet, don't think we should check rooms we have already been in.


Maria @ 18/5/2013 22:33
##Speak: 7342*


Empress Rita @ 18/5/2013 22:33
I will scan 2154. I think it'd be good to finally put that matter to rest.


Empress Rita @ 18/5/2013 22:33
##speak: 2154


Warrior Walton @ 18/5/2013 22:35
Someone give me a room number to scan please


Head Knight Mark @ 18/5/2013 22:35
Airlea @ 18/5/2013 22:26
Mark, instead of just checking rooms we have already been in, we could also be checking some of the future rooms I have results for to see if there are past parallels or any further info on those. Just a thought.


Yup that's the list I was going to put up later. But if you want to do that now that'd be great, cause I'm mobile for like an hour


Chellurk @ 18/5/2013 22:36
Don't get too invested in the basin, let's start separating.


Warrior Walton @ 18/5/2013 22:38
Well, now that Boone has his follow on Mark, can't we use the staff whenever we finish checking rooms?

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #6: 19th May 2013 4:50:44 AM 
5

Brie @ 18/5/2013 22:39
We're leaving already? This is the worst party I've ever been to!


Empress Rita @ 18/5/2013 22:39
Warrior Walton @ 18/5/2013 21:38
Well, now that Boone has his follow on Mark, can't we use the staff whenever we finish checking rooms?

Yup, that's the plan.


Chellurk @ 18/5/2013 22:40
No time for partying Brie :(


Marek @ 18/5/2013 22:42
As i believe rita has my concerns covered,
Airlea, is there a specific room you would like me to check for a parallel in?


Marek @ 18/5/2013 22:45
Brie @ 18/5/2013 21:39
We're leaving already? This is the worst party I've ever been to!


*holds up jar of moonshine in one hand and jar of banana liquor in the other, both half drained.*
I've been drinking since phase start. Still not feeling it, though. Looks like everyone else has to play catch up.


Airlea @ 18/5/2013 22:49
Marek @ 18/5/2013 22:42
As i believe rita has my concerns covered,
Airlea, is there a specific room you would like me to check for a parallel in?


I'm working on sorting what has already been scanned and what would be good parallels to look for now. Hopefully I'll have a list soon, or if Mark is home before that we can go over the ones he had in mind too.


Chellurk @ 18/5/2013 22:49
##Speak: 9036


Chellurk @ 18/5/2013 22:51
#Follow: Rita

'night folks :)


Tribute Peter @ 18/5/2013 22:54
Update

Mark: 9682
Brie: 9392
Airlea: 3571
Peter: 5939
Maria: 7342*
Rita: 2154
Urk: 9036


Tribute Peter @ 18/5/2013 22:55
Tribute Peter @ 18/5/2013 22:54
Update

Mark: 9682
Brie: 9392
Airlea: 3571
Peter: 5939
Maria: 7342*
Rita: 2154
Urk: 9036

And Kristoff said he'd do 9238, but not sure if he did privately or not, but didn't see it in here.


Brie @ 18/5/2013 22:58
Alright, results.

- Standard Size
- Exits East and West
- Red hue immediately hits me.
- Red everywhere
- Red candles
- Red lights
- staircase leading up to sealed door
- skulls at base


Kristoff the Grey @ 18/5/2013 22:58
Tribute Peter @ 19/5/2013 14:55
Tribute Peter @ 18/5/2013 22:54
Update

Mark: 9682
Brie: 9392
Airlea: 3571
Peter: 5939
Maria: 7342*
Rita: 2154
Urk: 9036

And Kristoff said he'd do 9238, but not sure if he did privately or not, but didn't see it in here.


I will wait as we have already been to tha room.


Tyrese @ 18/5/2013 22:58
What room should I scan?


Maria @ 18/5/2013 23:02
Rooms Scanned
Mark: 9682

Brie: 9392
Brie
- Standard Size
- Exits East and West
- Red hue immediately hits me.
- Red everywhere
- Red candles
- Red lights
- staircase leading up to sealed door
- skulls at base


Airlea: 3571

Peter: 5939

Maria: 7342*

Rita: 2154

Urk: 9036


Airlea @ 18/5/2013 23:04
Thanks Maria, I was just going to ask if someone else (or a few could try to save results as they are posted. I'm trying to keep up but don't want to miss any.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #7: 19th May 2013 5:12:05 AM 
6

Maria @ 18/5/2013 23:06
Airlea @ 18/5/2013 23:04
Thanks Maria, I was just going to ask if someone else (or a few could try to save results as they are posted. I'm trying to keep up but don't want to miss any.

No problem. :) I wanted to save them too and thought that adding them to Peter's list would be easiest.


Maria @ 18/5/2013 23:25
Rooms Scanned
Mark: 9682

Brie: 9392
Brie
- Standard Size
- Exits East and West
- Red hue immediately hits me.
- Red everywhere
- Red candles
- Red lights
- staircase leading up to sealed door
- skulls at base


Airlea: 3571

Peter: 5939

Maria: 7342*
Maria
- Standard size
- North and South exits, but North is locked
- Room is covered in sticky white spiderwebs


Rita: 2154

Urk: 9036


Maria @ 18/5/2013 23:26
So far, we've seen a red room and a spiderweb room.


Tribute Peter @ 18/5/2013 23:26
Great teamwork, Maria. ;) Thanks!

My results are in!

- Standard Size
- Exits North and South
- Red hue immediately hits me.
- Red everywhere
- Red lights around walls
- Great staircase in the center leading up to sealed door
- Candles lined up the stairs
- Foreboding skulls at the base

(Is it supposed to sound like Brie's?)


Maria @ 18/5/2013 23:29
Rooms Scanned
Mark: 9682

Brie: 9392
Brie
- Standard Size
- Exits East and West
- Red hue immediately hits me.
- Red everywhere
- Red candles
- Red lights
- staircase leading up to sealed door
- skulls at base


Airlea: 3571

Peter: 5939
Peter
- Standard Size
- Exits North and South
- Red hue immediately hits me.
- Red everywhere
- Red lights around walls
- Great staircase in the center leading up to sealed door
- Candles lined up the stairs
- Foreboding skulls at the base


Maria: 7342*
Maria
- Standard size
- North and South exits, but North is locked
- Room is covered in sticky white spiderwebs


Rita: 2154

Urk: 9036


Tyrese @ 18/5/2013 23:32
Any room I should scan guys..?


Maria @ 18/5/2013 23:35
Tyrese @ 18/5/2013 23:32
Any room I should scan guys..?

I don't know yet, but we have plenty of time. :)


Brie @ 18/5/2013 23:35
oh Peter that's concerning. It's the same except for the exits.


Pokemon Master @ 18/5/2013 23:36
I wanna scan, I wanna scan!!! :D


Empress Rita @ 18/5/2013 23:40
I KNEW IT!

2154
- standard sized room
- exit to the North
- stone floor and walls

Then the water begins to ripple and then I see:

- still standard sized, exit to the North
- floor is black metal
- walls are metallic
- pink shuttle on the Eastern wall

Then the image faded back to the stone room and disappeared.


Airlea @ 18/5/2013 23:41
Have any of these rooms been visited in the past? They are rooms I have future results only (I believe, I tried to check through my results, but will admit I'm feeling somewhat overwhelmed in numbers, particularly this phase) If any of these have been visited, I wouldn't scan those rooms. Also, there is a chance there may not even be a past parallel for some of these, but should have a better chance of finding something than just randomly entering numbers.

2019
4889
2830
2844
2946
3345
3512
5401
1955
9238


Maria @ 18/5/2013 23:44
Rooms Scanned
Mark: 9682

Brie: 9392
Brie
- Standard Size
- Exits East and West
- Red hue immediately hits me.
- Red everywhere
- Red candles
- Red lights
- staircase leading up to sealed door
- skulls at base


Airlea: 3571

Peter: 5939
Peter
- Standard Size
- Exits North and South
- Red hue immediately hits me.
- Red everywhere
- Red lights around walls
- Great staircase in the center leading up to sealed door
- Candles lined up the stairs
- Foreboding skulls at the base


Maria: 7342*
Maria
- Standard size
- North and South exits, but North is locked
- Room is covered in sticky white spiderwebs


Rita: 2154
Rita
- standard sized room
- exit to the North
- stone floor and walls

Then the water begins to ripple and then I see:

- still standard sized, exit to the North
- floor is black metal
- walls are metallic
- pink shuttle on the Eastern wall

Then the image faded back to the stone room and disappeared.


Urk: 9036


Empress Rita @ 18/5/2013 23:46
Airlea @ 18/5/2013 22:41
Have any of these rooms been visited in the past? They are rooms I have future results only (I believe, I tried to check through my results, but will admit I'm feeling somewhat overwhelmed in numbers, particularly this phase) If any of these have been visited, I wouldn't scan those rooms. Also, there is a chance there may not even be a past parallel for some of these, but should have a better chance of finding something than just randomly entering numbers.

2019
4889
2830
2844
2946
3345
3512
5401
1955
9238

4889, 2830, 5401, 9238 have all been visited in the past.

So any of these can be scanned:
2019
2844
2946
3345
3512
1955


Kristoff the Grey @ 18/5/2013 23:49
Kristoff - 2019

2844
2946
3345
3512
1955


Head Knight Mark @ 18/5/2013 23:50
NOT 2019 THAT'S FTURE ONLY

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #8: 19th May 2013 5:50:08 AM 
7

Head Knight Mark @ 18/5/2013 23:50
Woah, typos galore, I just wanted to make sure that that was said before Kristoff scanned it.

2019 was future only, no stars attached.


Empress Rita @ 18/5/2013 23:51
Someone should scan whatever room Boone sees the monster in (assuming we have the room number).


Head Knight Mark @ 18/5/2013 23:50
Woah, typos galore, I just wanted to make sure that that was said before Kristoff scanned it.

2019 was future only, no stars attached.


Empress Rita @ 18/5/2013 23:51
Someone should scan whatever room Boone sees the monster in (assuming we have the room number).


Kristoff the Grey @ 18/5/2013 23:51
Head Knight Mark @ 19/5/2013 15:50
NOT 2019 THAT'S FTURE ONLY


Ya was just gonna post this.


Airlea @ 18/5/2013 23:53
Head Knight Mark @ 18/5/2013 23:50
Woah, typos galore, I just wanted to make sure that that was said before Kristoff scanned it.

2019 was future only, no stars attached.


Thank you. Sorry. I took the list from my scans and I only get the description and * isn't included.


Head Knight Mark @ 18/5/2013 23:53
Excellent Rita! Also my scan.

- Standard Sized
- Exits North, West, SOUTH
- Dark U shaped pool.. shallow it's weird..

Then there's something very interesting that I don't know if should be shared..


Kristoff the Grey @ 18/5/2013 23:54
I don't see 2844 on the map? Is this a room Airlea has scanned that has an unknown location?


Kristoff the Grey @ 18/5/2013 23:55
What about 6006?


Head Knight Mark @ 18/5/2013 23:56
Kristoff the Grey @ 18/5/2013 23:55
What about 6006?


There are scans for both of those rooms, but if you would like to scan it go ahead, it's the Cerberus tracking room


Helm @ 18/5/2013 23:56
we'll have time to remience throughout the phase.

and hey what a great way to celebrate our anniversary than getting a gift?

...which we'll get in the future.


Head Knight Mark @ 18/5/2013 23:56
Kristoff the Grey @ 18/5/2013 23:54
I don't see 2844 on the map? Is this a room Airlea has scanned that has an unknown location?


All those numbers Airlea put were scans of rooms that she had seen in the future but not in the past.


Kristoff the Grey @ 18/5/2013 23:57
Head Knight Mark @ 19/5/2013 15:56
Kristoff the Grey @ 18/5/2013 23:55
What about 6006?


There are scans for both of those rooms, but if you would like to scan it go ahead, it's the Cerberus tracking room


Oh ok.

2844 sound good?


Airlea @ 18/5/2013 23:58
Kristoff the Grey @ 18/5/2013 23:54
I don't see 2844 on the map? Is this a room Airlea has scanned that has an unknown location?


2844 is a scanned shuttle room.


Maria @ 18/5/2013 23:58
Maria @ 18/5/2013 23:44
Rooms Scanned
Mark: 9682
Mark
- Standard Sized
- Exits North, West, SOUTH
- Dark U shaped pool.. shallow it's weird..


Brie: 9392
Brie
- Standard Size
- Exits East and West
- Red hue immediately hits me.
- Red everywhere
- Red candles
- Red lights
- staircase leading up to sealed door
- skulls at base


Airlea: 3571

Peter: 5939
Peter
- Standard Size
- Exits North and South
- Red hue immediately hits me.
- Red everywhere
- Red lights around walls
- Great staircase in the center leading up to sealed door
- Candles lined up the stairs
- Foreboding skulls at the base


Maria: 7342*
Maria
- Standard size
- North and South exits, but North is locked
- Room is covered in sticky white spiderwebs


Rita: 2154
Rita
- standard sized room
- exit to the North
- stone floor and walls

Then the water begins to ripple and then I see:

- still standard sized, exit to the North
- floor is black metal
- walls are metallic
- pink shuttle on the Eastern wall

Then the image faded back to the stone room and disappeared.


Urk: 9036


Kristoff the Grey @ 19/5/2013 0:00
So I can check 2844 then?


Head Knight Mark @ 19/5/2013 0:04
Alright let's say, and put it officially out there.

I will use the caduceus at 2PM EST or 4PM EST tomorrow depending on what suits everybody better for the splits.

I didn't save last phase, so does anyone have a list of the follows that are in place, the groups, and the items list that are made before we split.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #9: 19th May 2013 5:51:03 AM 
8

Helm @ 19/5/2013 0:05
was 1955 a parallel room?

If so I'll do that one.


Maria @ 19/5/2013 0:08
Helm @ 19/5/2013 0:05
was 1955 a parallel room?

If so I'll do that one.

It's not a parallel.


Kristoff the Grey @ 19/5/2013 0:08
##speak: 2844


Kristoff the Grey @ 19/5/2013 0:09
Pretty sure everyone is following Boone/you/Airlea. Idk about Frederick.


Head Knight Mark @ 19/5/2013 0:09
Helm @ 19/5/2013 0:05
was 1955 a parallel room?

If so I'll do that one.


The problem with Airlea's scans is we don't know whether or not any on that list are parallel's. It's a ballpark guess with them as far as parallels.

I'd say most of them are almost guarantees by their door exits.


Warrior Walton @ 19/5/2013 0:14
Should I do 3512?


Airlea @ 19/5/2013 0:14
Helm @ 19/5/2013 0:05
was 1955 a parallel room?

If so I'll do that one.


We were through that one and it wasn't. It was in that corner of no parallels to be seen.


Warrior Walton @ 19/5/2013 0:18
##Speak: 3512


Head Knight Mark @ 19/5/2013 0:22
In other news, Stefon and Seth just got married ;_;


Stonehard Lee @ 19/5/2013 0:23
I am here now friends. Did I miss anything of importance during my blackout?

Please give me a room and I will check it. Glad to see you all again, the blackout times get lonely. I even miss the bickering.


Head Knight Mark @ 19/5/2013 0:26
Past Map currently updated:

Posted Image

Boone, Airlea, if 9682* is what I think it is.. it's definitely a utility.


Head Knight Mark @ 19/5/2013 0:26
Lee I think the other two are open, anyone correct me?

2844 - Kristoff
2946
3345
3512 - Walton


Warrior Walton @ 19/5/2013 0:27
Stonehard Lee @ 19/5/2013 0:23
I am here now friends. Did I miss anything of importance during my blackout?

Please give me a room and I will check it. Glad to see you all again, the blackout times get lonely. I even miss the bickering.


I'm going to remember that last sentence.


Warrior Walton @ 19/5/2013 0:27
Head Knight Mark @ 19/5/2013 0:26
Lee I think the other two are open, anyone correct me?

2844 - Kristoff
2946
3345
3512 - Walton


I haven't seen anyone scan the other two


Stonehard Lee @ 19/5/2013 0:27
Head Knight Mark @ 19/5/2013 0:26
Lee I think the other two are open, anyone correct me?

2844 - Kristoff
2946
3345
3512 - Walton



2844 - Kristoff
2946
3345 - Lee
3512 - Walton

I will wait 5 minutes before putting it in, in case someone says to change it.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #10: 19th May 2013 6:11:43 AM 
9

Helm @ 19/5/2013 0:28
Head Knight Mark @ 19/5/2013 0:26
Lee I think the other two are open, anyone correct me?

2844 - Kristoff
2946
3345
3512 - Walton


I can try 3345


Helm @ 19/5/2013 0:28
oop 2946 then


Maria @ 19/5/2013 0:30
Here's the list again.

Rooms Scanned
Mark: 9682
Mark
- Standard Sized
- Exits North, West, SOUTH
- Dark U shaped pool.. shallow it's weird..


Brie: 9392
Brie
- Standard Size
- Exits East and West
- Red hue immediately hits me.
- Red everywhere
- Red candles
- Red lights
- staircase leading up to sealed door
- skulls at base


Airlea: 3571

Peter: 5939
Peter
- Standard Size
- Exits North and South
- Red hue immediately hits me.
- Red everywhere
- Red lights around walls
- Great staircase in the center leading up to sealed door
- Candles lined up the stairs
- Foreboding skulls at the base


Maria: 7342*
Maria
- Standard size
- North and South exits, but North is locked
- Room is covered in sticky white spiderwebs


Rita: 2154
Rita
- standard sized room
- exit to the North
- stone floor and walls

Then the water begins to ripple and then I see:

- still standard sized, exit to the North
- floor is black metal
- walls are metallic
- pink shuttle on the Eastern wall

Then the image faded back to the stone room and disappeared.


Urk: 9036


Maria @ 19/5/2013 0:31
I'm going to rest now, but I'll check back in later.


Andrael @ 19/5/2013 0:35
Gods be willing I can scan 4889


Stonehard Lee @ 19/5/2013 0:35
##speak: 3345


Marek @ 19/5/2013 0:39
Any specific other rooms that should be checked?


Empress Rita @ 19/5/2013 0:42
Andrael @ 18/5/2013 23:35
Gods be willing I can scan 4889

No, don't scan that. That room was already visited in the past, it's the spikes room.


Helm @ 19/5/2013 0:44
##speak: 2946


Marek @ 19/5/2013 0:46
If no one has a good room for me to scan, i would kind of like to see what mark saw but didn't report. Time allowing we could converse about it via the walkies before splitting up.


Head Knight Mark @ 19/5/2013 0:51
Marek @ 19/5/2013 0:46
If no one has a good room for me to scan, i would kind of like to see what mark saw but didn't report. Time allowing we could converse about it via the walkies before splitting up.


Mhm. Go for it Marek and see if you come to the same conclusion that I did.

We didn't really have any more rooms that need scanning necessarily.


Head Knight Mark @ 19/5/2013 0:51
Marek @ 19/5/2013 0:46
If no one has a good room for me to scan, i would kind of like to see what mark saw but didn't report. Time allowing we could converse about it via the walkies before splitting up.


Mhm. Go for it Marek and see if you come to the same conclusion that I did.

We didn't really have any more rooms that need scanning necessarily.


Stonehard Lee @ 19/5/2013 0:54
Were the items exchanged while I was blacked out?


Head Knight Mark @ 19/5/2013 0:54
Stonehard Lee @ 19/5/2013 0:54
Were the items exchanged while I was blacked out?


.. We don't really know honestly.


Tyrese @ 19/5/2013 0:54
2844 - Kristoff
2946 - Tyrese
3345 - Lee
3512 - Walton


Empress Rita @ 19/5/2013 0:55
Wait Tyrese, I think Helm said she was taking 2946

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #11: 19th May 2013 6:32:07 AM 
10

Tyrese @ 19/5/2013 0:55
nvm, just saw Helms post

Let me know when and what you want me to scan.


Marek @ 19/5/2013 1:04
## speak 9682


Airlea @ 19/5/2013 1:05
Head Knight Mark @ 19/5/2013 0:04
Alright let's say, and put it officially out there.

I will use the caduceus at 2PM EST or 4PM EST tomorrow depending on what suits everybody better for the splits.

I didn't save last phase, so does anyone have a list of the follows that are in place, the groups, and the items list that are made before we split.



Marek - follow boone
Helm - follow: Boone
Walton - Follow Boone
Rita - follow Boone
Peter - Follow: Airlea
Hobert - follow: Airlea
Eleanor - Follow: Airlea
Airlea - follow: Mark
Kristoff - follow: Mark
Mark - Follow Tyrese
General - follow: Kristoff
Sophia - Follow Mark
Andrael - follow: Boone
Maria - Follow: Brie
Brie - follow: Boone


Eleanor @ 17/5/2013 18:38
Team Gold: (Going SW)

Boone
Brie
Rita
Marek
Lee
Helm
Maria
Tyrese
Walton
Urk
Andreal

Proposed Items

Walkie talkie (obv)


Regular Pistol
Explosives

Gloves
Teleporter
Mermaid Scale
Time travel crystal
Notebook
Medusa's tears
Key

Stony arch message
Map of Theseus
Virgil Note
Neptune Note

Team Aqua: (Going South to Pink shuttle)

Hobert
Kristoff
Britt
Eleanor
Airlea
Frederick
General
Peter
Sophia
Mark
Dennis

Hobert

Proposed Items

Walkie talkie

Regular Pistol
Hatchet

Orb
Sword of Theseus
The Staff
Teleporter
Escape Pack
Chalk
Rope
Key



Stonehard Lee @ 19/5/2013 1:07
##Unfollow
##Follow: Boone


Head Knight Mark @ 19/5/2013 1:14
Hopefully people make sure that those items are in each of those groups, passed to people they trust.


Empress Rita @ 19/5/2013 1:15
Urk also put a follow on me this phase, Airlea.

Also have you and Boone discussed the groups on the walkies yet? Just wondering if that list is final.


Kristoff the Grey @ 19/5/2013 1:17
I have passed the portal to someone not in Brit's group that I trust so up to them if they reveal it. But it has been done.


Airlea @ 19/5/2013 1:20
Empress Rita @ 19/5/2013 1:15
Urk also put a follow on me this phase, Airlea.

Also have you and Boone discussed the groups on the walkies yet? Just wondering if that list is final.


We discussed them a bit, I gave him my feelings on how my previous group had been divided on those lists and I am comfortable with them. I'll let him decide if he is also ok with his previous group, but I was under the impression he was.


Airlea @ 19/5/2013 1:22
And thank you for mentioning the follow, I just checked back through last phase, didn't check the beginning of this one.


Airlea @ 19/5/2013 1:23
Am I scanning randomly this phase? (for the role scan)


Kristoff the Grey @ 19/5/2013 1:32
In both time's, the West is not trapped.


Kristoff the Grey @ 19/5/2013 1:32
In both time's, the West is not trapped.


Kristoff the Grey @ 19/5/2013 1:48
2844

- Standard size
- Exits North and South
- Ground in the room has been dug out and its covered in dirt and a pool of mud sis at the side with long grass dotted throughout.
- Western wall has a cage. Inside the cage are dark shapes moving around, impossible to make out what they are though.


Head Knight Mark @ 19/5/2013 1:54
Kristoff, just curious, with your ability, do red rooms show up as trapped?


Helm @ 19/5/2013 1:55
Head Knight Mark @ 19/5/2013 1:54
Kristoff, just curious, with your ability, do red rooms show up as trapped?


They don't.

Room flavour coming soon!


Head Knight Mark @ 19/5/2013 1:58
Maria @ 19/5/2013 0:30
Here's the list again.

Rooms Scanned
Mark: 9682
Mark
- Standard Sized
- Exits North, West, SOUTH
- Dark U shaped pool.. shallow it's weird..


Brie: 9392
Brie
- Standard Size
- Exits East and West
- Red hue immediately hits me.
- Red everywhere
- Red candles
- Red lights
- staircase leading up to sealed door
- skulls at base


Airlea: 3571

Peter: 5939
Peter
- Standard Size
- Exits North and South
- Red hue immediately hits me.
- Red everywhere
- Red lights around walls
- Great staircase in the center leading up to sealed door
- Candles lined up the stairs
- Foreboding skulls at the base


Maria: 7342*
Maria
- Standard size
- North and South exits, but North is locked
- Room is covered in sticky white spiderwebs


Rita: 2154
Rita
- standard sized room
- exit to the North
- stone floor and walls

Then the water begins to ripple and then I see:

- still standard sized, exit to the North
- floor is black metal
- walls are metallic
- pink shuttle on the Eastern wall

Then the image faded back to the stone room and disappeared.


Urk: 9036

Kristoff: 2844

Kristoff
- Standard size
- Exits North and South
- Ground in the room has been dug out and its covered in dirt and a pool of mud sis at the side with long grass dotted throughout.
- Western wall has a cage. Inside the cage are dark shapes moving around, impossible to make out what they are though.



Post Edited by Airlea @ 19th May 2013 7:12:35 AM
A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #12: 19th May 2013 12:48:20 PM 
10/11


Head Knight Mark @ 19/5/2013 1:58
Maria @ 19/5/2013 0:30
Here's the list again.

Rooms Scanned
Mark: 9682
Mark
- Standard Sized
- Exits North, West, SOUTH
- Dark U shaped pool.. shallow it's weird..


Brie: 9392
Brie
- Standard Size
- Exits East and West
- Red hue immediately hits me.
- Red everywhere
- Red candles
- Red lights
- staircase leading up to sealed door
- skulls at base


Airlea: 3571

Peter: 5939
Peter
- Standard Size
- Exits North and South
- Red hue immediately hits me.
- Red everywhere
- Red lights around walls
- Great staircase in the center leading up to sealed door
- Candles lined up the stairs
- Foreboding skulls at the base


Maria: 7342*
Maria
- Standard size
- North and South exits, but North is locked
- Room is covered in sticky white spiderwebs


Rita: 2154
Rita
- standard sized room
- exit to the North
- stone floor and walls

Then the water begins to ripple and then I see:

- still standard sized, exit to the North
- floor is black metal
- walls are metallic
- pink shuttle on the Eastern wall

Then the image faded back to the stone room and disappeared.


Urk: 9036

Kristoff: 2844

Kristoff
- Standard size
- Exits North and South
- Ground in the room has been dug out and its covered in dirt and a pool of mud sis at the side with long grass dotted throughout.
- Western wall has a cage. Inside the cage are dark shapes moving around, impossible to make out what they are though.


Helm @ 19/5/2013 2:04
2956 Past

Standard 1x1 room.

Exits North and West but west is locked.

There is a dry canal on the western side of the room running from north to south.

The canal passes through iron bars but they are too small and narrow to go through.

The room has a red tint to it and the ceiling looks as if it has an open ceiling.

Looks being the key word, it appears to have a fire filled dismal sky.

There is a statue of a man in the room.

He seems to be conflicted or in pain by the looks of his face.

And he is holding his arms out as if stopping a large boulder which rests against his hands.

to the south is an incline leading to a hole in the wall.

I assume the boulder came out of the hold and rolled into the statue.

There is a lot of blood on the statue and the boulder.

I assume it was a trap that hit someone...

someone...

in particular.

Someone who is still dead in the room.

...

The Queen!

I saw her body in there and could just barely make her out but she's there, dead all right.

Reason for celebration if there ever was one!


Kristoff the Grey @ 19/5/2013 2:08
:garydance: :garydance: :garydance: :yay: :yay: :yay: :hooray: :hooray: :hooray:


Empress Rita @ 19/5/2013 2:08
Was...was she naked?


Helm @ 19/5/2013 2:10
Empress Rita @ 19/5/2013 2:08
Was...was she naked?


I couldn't tell for sure.

(it wasn't mentioned!)

I suppose we'll see if we ever stumble on her.


Tribute Peter @ 19/5/2013 2:14
OMG :D :D :D D: :D :D :D D: :D :D D: D:D:D:


Head Knight Mark @ 19/5/2013 2:23
That just quickly made Helm's room one of the most important to find in the labyrinth.

Especially because in the future there's a locked door to the west where this alledged river is, which means basically were dealing with two different river shapes.

Kill me now.


Helm @ 19/5/2013 2:28
Well it is a narrow dry canal.

I can only assume that means it's on the north eastern side.

Did angela sense anyone being crushed by a rolling stone?


Head Knight Mark @ 19/5/2013 2:43
Helm @ 19/5/2013 2:28
Well it is a narrow dry canal.

I can only assume that means it's on the north eastern side.

Did angela sense anyone being crushed by a rolling stone?


We don't have a list of her entire empaths, despite the fact we should have asked for them. I personally have til phase 35, can anyone from StoneGroup top that?


Queen Sophia @ 19/5/2013 2:57
Need a room scanned?


Queen Sophia @ 19/5/2013 3:02
Officially the queen of the lab. Fuck yes.


Eleanor @ 19/5/2013 4:29
Hope you guys have distributed items as best you can.

Underlined have their follows in:

LISTS+



Eleanor @ 19/5/2013 4:30
Give me a number to speak, and I will.


Chellurk @ 19/5/2013 6:28
My results for 9036:

- twice the width of a standard room.
- one exit to the W and one to the E.
- dry stone canal to the N, guarded by unpassable iron bars, going from E to W.
- hole in the middle of the room surrounded by a row of stone seats
- Beneath the hole is a track etched from sand and dirt which circles around a tall stone spire that touches the ceiling.


Chellurk @ 19/5/2013 6:32
Helm @ 19/5/2013 6:04
2956 Past

Standard 1x1 room.

Exits North and West but west is locked.

There is a dry canal on the western side of the room running from north to south.

The canal passes through iron bars but they are too small and narrow to go through.

The room has a red tint to it and the ceiling looks as if it has an open ceiling.

Looks being the key word, it appears to have a fire filled dismal sky.

There is a statue of a man in the room.

He seems to be conflicted or in pain by the looks of his face.

And he is holding his arms out as if stopping a large boulder which rests against his hands.

to the south is an incline leading to a hole in the wall.

I assume the boulder came out of the hold and rolled into the statue.

There is a lot of blood on the statue and the boulder.

I assume it was a trap that hit someone...

someone...

in particular.

Someone who is still dead in the room.

...

The Queen!

I saw her body in there and could just barely make her out but she's there, dead all right.

Reason for celebration if there ever was one!


Atlas?

Posted Image


Chellurk @ 19/5/2013 7:34
My theory is that the Queen failed Atlas' geography quiz and she got her ass handed.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #13: 19th May 2013 2:11:16 PM 
Kristoff the Grey @ 19/5/2013 8:42
I think we should leave. Don't want to waste more time here....


Marek @ 19/5/2013 8:50
I was thinking Sisyphus when i read that, actually.

Also, i got my results in. Mark, i would like to quickly chat about them, but we can wait untill al the chaos is done. We can always do it after the split as long as boone and airlea don't mind.


Kristoff the Grey @ 19/5/2013 8:56
Is it urgent Marek?


Kristoff the Grey @ 19/5/2013 9:03
Mark. We should go now while less people are online. Gives time for you or Walton to grab the items.


Warrior Walton @ 19/5/2013 9:05
Results for my room incoming.


Warrior Walton @ 19/5/2013 9:09
3512:

-Standard size room
-Exits North, East and West
-Walls covered in tapestries with images of deer and woodlands
-Statue of a woman with a bow and arrow held high
-Shrouded above by leaves and overgrowth giving the floor a dark appearance
-Canopy overhead but impossible to see above it

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #14: 19th May 2013 2:59:36 PM 
12

Kristoff the Grey @ 19/5/2013 8:42
I think we should leave. Don't want to waste more time here....


Marek @ 19/5/2013 8:50
I was thinking Sisyphus when i read that, actually.

Also, i got my results in. Mark, i would like to quickly chat about them, but we can wait untill al the chaos is done. We can always do it after the split as long as boone and airlea don't mind.


Kristoff the Grey @ 19/5/2013 8:56
Is it urgent Marek?


Kristoff the Grey @ 19/5/2013 8:56
Is it urgent Marek?


Kristoff the Grey @ 19/5/2013 9:03
Mark. We should go now while less people are online. Gives time for you or Walton to grab the items.


Warrior Walton @ 19/5/2013 9:05
Results for my room incoming.


Warrior Walton @ 19/5/2013 9:09
3512:

-Standard size room
-Exits North, East and West
-Walls covered in tapestries with images of deer and woodlands
-Statue of a woman with a bow and arrow held high
-Shrouded above by leaves and overgrowth giving the floor a dark appearance
-Canopy overhead but impossible to see above it


Kristoff the Grey @ 19/5/2013 9:11
Warrior Walton @ 20/5/2013 1:09
3512:

-Statue of a woman with a bow and arrow held high


This sounds like Peter's Katherine.


Warrior Walton @ 19/5/2013 9:13
Yeah, that statue has me intrigued


Pokemon Master @ 19/5/2013 9:34
I'm just curious why a room description matters enough to not share.


Kristoff the Grey @ 19/5/2013 9:36
Pokemon Master @ 20/5/2013 1:34
I'm just curious why a room description matters enough to not share.


Same...


Warrior Walton @ 19/5/2013 9:36
Pokemon Master @ 19/5/2013 9:34
I'm just curious why a room description matters enough to not share.


Who didn't share?


Kristoff the Grey @ 19/5/2013 9:38
Warrior Walton @ 20/5/2013 1:36
Pokemon Master @ 19/5/2013 9:34
I'm just curious why a room description matters enough to not share.


Who didn't share?


Mark which made Marek use his scan to find out.


Warrior Walton @ 19/5/2013 9:41
Head Knight Mark @ 19/5/2013 2:43
Helm @ 19/5/2013 2:28
Well it is a narrow dry canal.

I can only assume that means it's on the north eastern side.

Did angela sense anyone being crushed by a rolling stone?


We don't have a list of her entire empaths, despite the fact we should have asked for them. I personally have til phase 35, can anyone from StoneGroup top that?


Angela did sense someone being "crushed by a strong force against a hard surface" during phase 20, but the person survived.


Warrior Walton @ 19/5/2013 9:41
Kristoff the Grey @ 19/5/2013 9:38
Warrior Walton @ 20/5/2013 1:36
Pokemon Master @ 19/5/2013 9:34
I'm just curious why a room description matters enough to not share.


Who didn't share?


Mark which made Marek use his scan to find out.


Oh, I missed that. Why can't you share Mark?


Airlea @ 19/5/2013 9:54
Room Scan:
- twice the length of a standard room

- exits far north and south side west

- large and cavernous, marble floor

- in the middle is a platform with stairs all directions

- 4 pillars above each corner holding a flaming torch

- On east wall is a throne, with a human shaped figure. Dressed in think red robes, no visible face, a crown with two horns and a scepter.



I believe we have found Pollux my friends. And that description doesn't seem to work with our NW corner room.

A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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Post #15: 19th May 2013 3:42:00 PM 
13
Kristoff the Grey @ 19/5/2013 9:54
:O Wonder what he does!


Warrior Walton @ 19/5/2013 9:58
I didn't know we could run into Pollux in here, interesting


Queen Sophia @ 19/5/2013 9:59
Omg guys


Kristoff the Grey @ 19/5/2013 10:00
Is he living or a statue?

Wonder if Willis would be described if you scanned his tower....


Airlea @ 19/5/2013 10:05
It's described as a figure. All other statues have clearly been as one. This makes no mention of a statue.


Kristoff the Grey @ 19/5/2013 10:06
Thats somewhat scary.


Airlea @ 19/5/2013 10:13
clearly been *described as one


Marek @ 19/5/2013 10:20
Kristoff the Grey @ 19/5/2013 8:54
:O Wonder what he does!


Someone probably has a win condition to kill pollux


Brie @ 19/5/2013 10:27
sisyphus, Athena, AND Pollux? Those will be fun rooms indeed.


Brie @ 19/5/2013 10:28
I want to go the the Pollux room. Can you IMAGINE the sass?


Marek @ 19/5/2013 10:30
Kristoff the Grey @ 19/5/2013 7:56
Is it urgent Marek?


Its not crazy urgent. Id be fine discussing it later. Im a little wary of sharing, mostly because marks desire for secrecy made me think about it more. I will say that if possible, that room should be avoided for the time being.


Marek @ 19/5/2013 10:33
Brie @ 19/5/2013 9:28
I want to go the the Pollux room. Can you IMAGINE the sass?


If we go to the pollux room, we should make sure all weapons are in the hands of people who will not use them and agree ahead of time that no matter what, we do NOT lynch him. Seriously, it will probably give someone the win if pollux dies.


Pokemon Master @ 19/5/2013 10:35
Marek @ 19/5/2013 8:30
Kristoff the Grey @ 19/5/2013 7:56
Is it urgent Marek?


Its not crazy urgent. Id be fine discussing it later. Im a little wary of sharing, mostly because marks desire for secrecy made me think about it more. I will say that if possible, that room should be avoided for the time being.


If you guys won't share, then I'll scan it myself.


Pokemon Master @ 19/5/2013 10:36
Which then I would say you guys are wasting scans by not sharing.


Airlea @ 19/5/2013 10:37
Pokemon Master @ 19/5/2013 10:36
Which then I would say you guys are wasting scans by not sharing.


Which is exactly what I knew would happen if I said there was further info on the Pollux room and didn't share that part.


A hero is no braver than an ordinary man,
but he is brave five minutes longer.

   
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