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Malarkey
| Reputation: -4 | Group: | Lost Soul | Posts: | 1,644 |
| Post #61: 23rd May 2012 10:39 PM | |
In phase 52 we where in 3673, Leos was two rooms south > 2953
Phase 53 we are in 2766, Leos obviously in 5643
Phase 54 we are in 1324 and Leos in 3745
Sooo he didnt move any further then usual Jeffrey, his movments match up with just 1 more per phase :)
Also im pretty sure he would have shot you already if he intended too | |
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Jeffrey Fernandis
| Reputation: 33 | Group: | Lost Soul | Posts: | 1,909 |
| Post #62: 23rd May 2012 10:54 PM | |
yes that is what I said Malarkey, but I think it still would be better if I held onto the vest for this phase since he's more likely to shoot me than you :P | |
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Jeffrey Fernandis
| Reputation: 33 | Group: | Lost Soul | Posts: | 1,909 |
| Post #63: 23rd May 2012 10:56 PM | |
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In phase 52 we where in 3673, Leos was two rooms south > 2953
Phase 53 we are in 2766, Leos obviously in 5643
Phase 54 we are in 1324 and Leos in 3745
Sooo he didnt move any further then usual Jeffrey, his movments match up with just 1 more per phase :) |
umm that's not what I was saying at all :)
Im saying Leos can't be the killer cuz the killing happened 4 phases ago and he's 3 rooms away from the computer room. If he shot Klaus and killed Roth/Happy he'd be 4 rooms away right now | |
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Jeffrey Fernandis
| Reputation: 33 | Group: | Lost Soul | Posts: | 1,909 |
| Post #64: 23rd May 2012 10:59 PM | |
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In phase 52 we where in 3673, Leos was two rooms south > 2953
Phase 53 we are in 2766, Leos obviously in 5643
Phase 54 we are in 1324 and Leos in 3745
Sooo he didnt move any further then usual Jeffrey, his movments match up with just 1 more per phase :) |
umm that's not what I was saying at all :)
Im saying Leos can't be the killer cuz the killing happened 4 phases ago and he's 3 rooms away from the computer room. If he shot Klaus and killed Roth/Happy he'd be 4 rooms away right now |
lol wait I said htat wrong. What I meant to say is that TWO phases after Klaus got shot, we were in room 3673 and LEOS was in 2953. But 2953 is 3 rooms away from the computer room | |
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Jeffrey Fernandis
| Reputation: 33 | Group: | Lost Soul | Posts: | 1,909 |
| Post #65: 23rd May 2012 11:01 PM | |
so basically my point is NOT that he's been moving abnormally the past few phases, but that he couldn't have been the killer | |
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Jeffrey Fernandis
| Reputation: 33 | Group: | Lost Soul | Posts: | 1,909 |
| Post #66: 23rd May 2012 11:09 PM | |
so... I just got a reply back from Willis and he says if twinsie were ever to come back to life he'd notify me that my role has changed back to CAIN. But my role never did change back...
so this seems to imply that this isn't twinsie at all! I don't get it though. If this is Patterson he's doing a ridiculously accurate impression and Willis is still writing the flavor as if it's the real Raking. There's something very fishy going on | |
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Ninefingers
| Reputation: 94 | Group: | Lost Soul | Posts: | 3,886 |
| Post #67: 23rd May 2012 11:12 PM | |
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I asked him when he was resurrected and he says phase 45. Niney didn't Patterson tell you the list of alive ppl AFTER this phase and Raking wasn't on it? |
I haven't finished reading this thread but stopping to address this - let me double check the phase. Raking definitely wasn't on the list. | In this world the weak are always the victims of the strong. |
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Ninefingers
| Reputation: 94 | Group: | Lost Soul | Posts: | 3,886 |
| Post #68: 23rd May 2012 11:13 PM | |
Phase 45 was my last day talking to Patterson as Paco.
(Let me triple check my text files that I saved from talking with him to make sure he gave me the list during 45 and not 44.) | In this world the weak are always the victims of the strong. |
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Jeffrey Fernandis
| Reputation: 33 | Group: | Lost Soul | Posts: | 1,909 |
| Post #69: 23rd May 2012 11:16 PM | |
this is the last thing we've said to each other: |
any idea who this jackass is? |
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we have... some idea. If the killer is who we think it is, his name is Dr. Patterson and he floats around inhabiting dead bodies for a couple phases at a time. The reason we know this is that he's been in contact with us through the walkie before. He was inhabiting Hupu's corpse at one point and then Paco's corpse. He never did come off as very evil but he did say he needed some people dead... a very mysterious fellow he is |
he's online but hasn't replied... he was replying to pretty much everything else until I said that. Dunno what to make of it. You'd think if this wasn't Patty he'd be more interested/inquisitive about this? | |
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Jeffrey Fernandis
| Reputation: 33 | Group: | Lost Soul | Posts: | 1,909 |
| Post #70: 23rd May 2012 11:18 PM | |
anyway I gotta go for a bit, should be back before the phase ends tho | |
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Ninefingers
| Reputation: 94 | Group: | Lost Soul | Posts: | 3,886 |
| Post #71: 23rd May 2012 11:19 PM | |
"I am a player. I have a role, a win condition, even a fairly fleshed out little backstory..."
This suggests to me that yes, he would be getting flavor for every room. Not saying this is damning evidence against Raking actually being Raking. But either way - we have to kill this guy. Even if it is actually Raking he needs Jeffrey dead. And again there was this that really makes me think Roy is his final shell:
"The first body I took was Brock. Very dull, rather pointless. But that's my I chose him. I figured he would not be of any use later."
Here it is, and he gave the list to me on Phase 45. (No time stamp unfortunately.)
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Since I can't copy paste my list, I'll just remove all the names of the dead from the player roster. One moment...
AlexORG
Bryce
Happy
Helios Garabandia
Jeffrey Fernandis
Klaus
Korru
Leos
Malarkey
Mercator
Ninefingers
Randolph Carter
Roth
They're alive. |
| In this world the weak are always the victims of the strong. |
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Ninefingers
| Reputation: 94 | Group: | Lost Soul | Posts: | 3,886 |
| Post #72: 23rd May 2012 11:31 PM | |
"He never did come off as very evil..."
I must have gravely understated his niceness. Yes, he was forthcoming and VERY chatty, but at the same time he never made himself out to be good at all. He wasn't even going to tell me about him and Wikey coming to kill me until I called him on it.
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If he rose from the grave, I would know about it. Every genuine revival is removed from my list. The times that the dead have started walking on their own, they stayed on my list.
Wikey had never died until the turrets got him a few rounds ago. That was the first time he appeared on my list. He was always alive until that point.
Names have only been removed 5 times all game, though when Helios blew himself up, I got to watch that. The list was never updated though. I assume he's the reviver and revived himself automatically? |
He told me he would see death flavors while in spirit form, curious that he also saw the Helios thing. For the record I never even noticed the last question he asked there until now. I never answered it, but he was interested in Helios too. Hm. | In this world the weak are always the victims of the strong. |
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Jeffrey Fernandis
| Reputation: 33 | Group: | Lost Soul | Posts: | 1,909 |
| Post #73: 24th May 2012 12:35 AM | |
ohhhh men
Donovan lives! and he's 4 rooms away from the computer room. That fits in with him being the killer. Im telling Raking to pull the trigger on him | |
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Jeffrey Fernandis
| Reputation: 33 | Group: | Lost Soul | Posts: | 1,909 |
| Post #74: 24th May 2012 12:37 AM | |
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#1546
A deep red room appeared. A staircase was visible leading upwards into something. Exits were to the North and South.
"No valid target acquired."
#1874
A room appeared with two gigantic staircases either side of one another. The floor beneath was rocky and ancient looking. There was a screen embedded into it. Exits were to the North and West. A shuttle station led out to the North. It was empty.
"No valid target acquired."
#2625
A brownish room appeared made entirely from black metal. A large turret was situated at the top of it. Exits were to the North, East and West.
"No valid target acquired."
#2651
A strange purple room appeared. The floor of the room was sunk in slightly. Exits were to the East and West
"No valid target acquired"
#2873
A room with a flashing computer terminal appeared. The terminal flickered on and off around a mass of machinery. It was very dark. Exits were to the East and West.
"No valid target acquired."
#4319
A dark room appeared. In the middle of it was a podium. A corpse lay next to it with a lot of blood everywhere. The corpse had a pack over its head. Exits were visible to the North and South.
"No valid target acquired."
#4357
A room appeared with a lake of fire stretching beneath the floor. The floor was covered in gratings arranged in a circle. Occasionally jets of fire pushed up to raise the gratings a little. Exits were visible to the East and West.
"No valid target acquired."
#4644
A room appeared with a series of steps leading upwards. Light shone through from the door at the end of the steps. The door was rather old looking and had a giant eye across it. An immense lock covered the door. An exit was visible to the North.
"No valid target acquired."
#4667
A deep red room appeared. It was empty. Exits were visible to the East and South.
"No valid target acquired."
#5028
A room appeared that was quite dark. It was covered in fungus and creepy undergrowth. There were two dead trees stood upright. Cobwebs were scattered throughout the back of the room. Exits were visible to the South and West.
"No valid target acquired."
#5122
A rather plain room appeared. There was a corpse laying in the centre of the floor. Overhead the remains of a backpack swung back and forth from a pipe. Exits were visible to the East and West. A ferocious beast was stood in the room, menacingly.
"No valid target acquired."
#5128
A room appeared which looked almost identical to the room he was currently in. There was an exit to the West.
"No valid target acquired."
#5277
A room appeared with the air simmering and waving from a great heat. Some kind of mechanical devices covered the walls. Steam filled the air. There were exits visible to the East and West.
"No valid target acquired."
#5927
A deep red room appeared. The room was empty. A shuttle was docked on a platform to the North. Exits were visible to the East and West.
"No valid target acquired."
#6054
A solitary gravestone appeared above some steps on a stony floor. The room was very empty. An exit was visible to the West.
"No valid target acquired."
#6071
A darkened room appeared with a series of empty cases against the wall. There was a metal fence in the middle of it. Some blood was splattered on the floor. A metal bench was set against one of the walls. Exits were visible to the North, East and South.
"No valid target acquired."
#7122
A clinical looking room appeared. Nothing appeared to be in it from above. Exits were visible to the North and South.
"No valid target acquired."
#8534
A dark room appeared with a little alcove visible. The alcove had a few items scattered across it. Exits were visible to the East and South.
"No valid target acquired."
#9827
Two demon statues guarded the room to the North. They both stared intently at the Northern door with white glowing eyes. A grate beneath the room bubbled up with lava every so often. Exits were visible to the North and South. A figure stood in the center, staring up at the statues
"Target Donovan Ray? Y/N"
#9884
A large black room appeared with a solitary chest in the centre of the room, lit by floodlights. The chest was open wide. Exits were visible to the North and South.
"No valid target acquired."
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Jeffrey Fernandis
| Reputation: 33 | Group: | Lost Soul | Posts: | 1,909 |
| Post #75: 24th May 2012 12:39 AM | |
unrelated, but after reading 1874's description again, that "ancient looking floor" with the staircases really makes me think that's the sword room. and I think that room's only 2 south of the computer room so we should be seeing it soon | |
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