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"Through me you go to the grief wracked city; Through me you go to everlasting pain; Through me you go a pass among lost souls. Justice inspired my exalted Creator: I am a creature of the Holiest Power, of Wisdom in the Highest and of Primal Love. Nothing till I was made was made, only eternal beings. And I endure eternally. Abandon all hope - Ye Who Enter Here"

Dante, Inferno

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Phase 51
 
Bryce
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Post #31: 20th May 2012 5:16 AM 
And also what's our plan from here on out?
Obviously take the shuttle. But are we going to go to that corner that hasn't been explored yet to try and find the weapon?

And did we get to pick up Helios' revives or was that a power?
 
   
Bryce
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Post #32: 20th May 2012 5:16 AM 
This whole thing has just really gone downhill for us.. -_____-
 
   
Ninefingers
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Post #33: 20th May 2012 5:17 AM 
Oh, Klaus wasn't really specific about that. I think he said he was helping it map out the area around the CoS? I don't remember. But I was posting theories about it being evil for the past few rounds as I went through everything it had said to me. I don't think Klaus had talked to it for a while because I asked him last round or the one before if anything was on the Walkie and he said no.
In this world the weak are always the victims of the strong.
   
Ninefingers
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Post #34: 20th May 2012 5:21 AM 
Bryce @ 19/5/2012 16:16
And also what's our plan from here on out?
Obviously take the shuttle. But are we going to go to that corner that hasn't been explored yet to try and find the weapon?

And did we get to pick up Helios' revives or was that a power?


I have the Shuttle Map from Helios - that was all that was on either of them. The spirit or someone lurking snatched the Walkie before I thought to.

Jeff and Malarkey are the map guys so they're the ones who'll be setting our path. I think we were taking this shuttle to get away from Cerb, but they might want to alter that in light of what's happened.

I don't trust the existence of this Sword of Peleus now. The spirit brought it up. Those worthless guardians confirmed it. He wants us to go exploring and trip the traps and die.
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Ninefingers
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Post #35: 20th May 2012 5:23 AM 
Downhill indeed.

And I think going this way brings us near to the Turret Control room to maybe stop him from massacring us if that's what his plan is.

Jeff or Klaus pre death or Mal were talking about it.
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Ninefingers
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Post #36: 20th May 2012 5:27 AM 
If the thing's permanent shell is still alive we could theoretically wait it out once (if) we take over the Turret room. It can only possess bodies once and would eventually be stuck as a spirit until we slipped up and someone.

It made some brief references to becoming less human the longer it's out of a body or something of the sort.
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Ninefingers
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Post #37: 20th May 2012 5:36 AM 
When I was talking to the thing it gave me the list of people alive at that time:

AlexORG
Bryce
Happy
Helios
Jeffrey Fernandis
Klaus
Korru
Leos
Malarkey
Mercator
Ninefingers
Randolph Carter
Roth

Adjusted to reflect the slaughter last round and the assumed state of the Turret Room.

I wonder how Leos fares. G, too, even though he didn't list him I had scoped him to our North before we crossed the bridge.
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Ninefingers
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Post #38: 20th May 2012 5:40 AM 
Jeffrey thank the seven.
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Bryce
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Post #39: 20th May 2012 5:41 AM 
We should probably get to the turret control room or get to the computer room and we should kill everyone not in our group.

I don't trust Leos being alive and anyone else. It may get the spirit some time, but I think those people will do more harm than good.

And do you think the walkie with the spirit on the other end is HOW it got connected to Klaus and that's how it possessed him? Maybe that was his only gateway to us and it was just a matter of time while he waited on the walkie until one of us died. Seems weird that the turret specifically targeted Klaus.
 
   
Jeffrey Fernandis
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Post #40: 20th May 2012 5:41 AM 
Hoooly shit this is a lot to digest... figures I miss the only activity in the past couple days (:

I haven't read most of it so ill catch up later... but at least the shuttle's here!

##board shuttle

BTW probably won't be on much tomorrow either... but i should be active as normal after that
 
   
Ninefingers
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Post #41: 20th May 2012 5:44 AM 
Bryce @ 19/5/2012 16:41
We should probably get to the turret control room or get to the computer room and we should kill everyone not in our group.

I don't trust Leos being alive and anyone else. It may get the spirit some time, but I think those people will do more harm than good.

And do you think the walkie with the spirit on the other end is HOW it got connected to Klaus and that's how it possessed him? Maybe that was his only gateway to us and it was just a matter of time while he waited on the walkie until one of us died. Seems weird that the turret specifically targeted Klaus.


No, not at all. He can't possess the living. That's why he had to get into the turret room, to use the turret to kill Klaus and get the ball rolling. He then took over Klaus and killed Helios, probably knocking two people off his list. He obviously wanted to take our Walkie too, because it disappeared. It was a calculated attack.
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Ninefingers
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Post #42: 20th May 2012 5:48 AM 
Okay this is what happened in steps. Speculation in brackets.

- [Spirit somehow got control of the Turret room or has a conspirator in there]
- The turret opens fire, killing Klaus.
- Klaus once dead was able to be possessed by the thing, as Baby Pete was.
- It shot and killed Helios. This part is weird - [unless Klaus told it he had a gun.]
- I use the "leader" gun on UnKlaus, wasting ammo and/or killing it again.
- It swooped off with our Walkie. [Or is still lingering here with it.]

I scoped South to see if it body hopped that way.
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Bryce
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Post #43: 20th May 2012 5:51 AM 
But you killed Klaus, but what keeps him from taking over Helios' body and following us?

And how can a spirit control a turret???
 
   
Ninefingers
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Post #44: 20th May 2012 5:55 AM 
Bryce @ 19/5/2012 16:51
But you killed Klaus, but what keeps him from taking over Helios' body and following us?

And how can a spirit control a turret???


Dude. We don't know what has happened in the turret room but it is or was in enemy hands last phase. That's why we need to get there. Either it possessed Rayne and used the turret or teamed up with someone you left in that room (which I think is a possibility since the spirit wanted both Walkie Talkies) and they turned the turret on us.

Nothing keeps him from taking over Helios's body. That's why I'm looking South. If he does I'll see him.
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Ninefingers
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Post #45: 20th May 2012 5:56 AM 
When this spirit possess a corpse it has full access to all of its host's items/abilities (I think)/journal.
In this world the weak are always the victims of the strong.
   
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