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"Through me you go to the grief wracked city; Through me you go to everlasting pain; Through me you go a pass among lost souls. Justice inspired my exalted Creator: I am a creature of the Holiest Power, of Wisdom in the Highest and of Primal Love. Nothing till I was made was made, only eternal beings. And I endure eternally. Abandon all hope - Ye Who Enter Here"

Dante, Inferno

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Role Thread; Role and action submissions
 
Willis
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Post #31: 10th Apr 2012 4:13 AM 
Phase 13 Actions:
You hope that in this holiest of places you'll be safe walking through that door. You figure that all in all, you probably will be. No you certainly will be.

None of the surrounding rooms contain a trap.
 
   
Klaus
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Post #32: 12th Apr 2012 9:13 PM 
Since I have new doors, I need to check for new traps.
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Klaus
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Post #33: 13th Apr 2012 2:40 AM 
duuuude, you never got back to me before deleting the thread. ffffff-
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Klaus
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Post #34: 13th Apr 2012 2:59 AM 
and I have to go too... so, well fuck.
##exit: south (lol, it's worth a shot)
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Klaus
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Post #35: 13th Apr 2012 2:47 PM 
might I check again?
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Willis
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Post #36: 13th Apr 2012 3:01 PM 
Phase 16 Actions:
You're a little worried with all the recent spirit activity about strange new traps that might have occurred. The old place didn't have anything like this, damn. You study the layout of the room a little...and you're sure that...

None of the surrounding rooms contain a trap.
 
   
Klaus
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Post #37: 14th Apr 2012 3:23 AM 
hmm, I this puzzle is puzzling, but the room to the east is what interests me right now.
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Willis
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Post #38: 14th Apr 2012 3:42 AM 
Phase 17 Actions:
Such wonderful architecture but no treasure. It belongs in a museum! Why don't people ever listen. Anyway this one is a doozy. Ancient canal rooms almost certainly...hmmm...

None of the surrounding rooms contain a trap.
 
   
Klaus
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Post #39: 15th Apr 2012 4:14 AM 
ch-ch-check for tr-tr-traps.
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Willis
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Post #40: 15th Apr 2012 2:36 PM 
Phase 18 Actions:
Your teeth chatter away as you study the architecture of a freezer. Nothing that imp-pressive but the c-cold tells you that p-p-probably...

None of the surrounding rooms contain a trap.
 
   
Klaus
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Post #41: 17th Apr 2012 6:29 PM 
Shit there is a dog up north, let's check for other traps.
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Willis
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Post #42: 17th Apr 2012 9:05 PM 
Phase 20 Actions:
A strange sensation occurs in your mind. The feeling of a word forming with no actual speech involved. The word is crystal clear as the guard glows.

"NO"
 
   
Willis
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Post #43: 18th Apr 2012 3:09 AM 
Phase 20 Actions:
Dogs and clowns and everything else that comes with them. Hopefully nothing on the trap front. You still have a good check around though.

None of the surrounding rooms contain a trap.
 
   
Klaus
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Post #44: 18th Apr 2012 3:41 AM 
Phew, I totally made my move before I saw that.

Ok, going to do it again through the locked door. (early this time so as to not call it so close)
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Willis
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Post #45: 18th Apr 2012 6:14 AM 
Phase 21 Actions:
The magnet...it moving poses a problem but you think you still have it. Yeah, it's obvious.

None of the surrounding rooms contain a trap.
 
   
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