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Malarkey
| Reputation: -4 | Group: | Lost Soul | Posts: | 1,644 |
| Post #151: 26th Apr 2012 1:06 PM | |
Also if Aspen decides to be a dick and attack, 4 would be a good number. Strength in numbers | |
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Rayne Lhant
| Reputation: 5 | Group: | Lost Soul | Posts: | 247 |
| Post #152: 26th Apr 2012 1:08 PM | |
I thought Hupu might have been following Roth. ....Which still would have left us where we stand.
That being said, four people isn't back, but I really think leaving more than 3 people here is too many. With 3 people here, it keeps all three people in check, and we can execute Aspen and Rob while the rest of the group moves around. After the nine phases of that, I think the rest of the group should head back here, and we'll figure out what to do from there. | |
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Rayne Lhant
| Reputation: 5 | Group: | Lost Soul | Posts: | 247 |
| Post #153: 26th Apr 2012 1:09 PM | |
I mean, if he walks into the room, only one of us has to punch in 1436 and Target Aspen. | |
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Rayne Lhant
| Reputation: 5 | Group: | Lost Soul | Posts: | 247 |
| Post #154: 26th Apr 2012 1:13 PM | |
Walter White - Alive with Group 1
Natalie - Alive with Group 1
Ninefingers - Alive with Group 1
Iron Face - Alive with Group 1
G - Alive with Group 1
Donovan Ray - Alive with Group 1
AlexORG - Alive with Group 1
Paco - Alive with Group 2
Klaus - Alive with Group 2
Korru - Alive with Group 2
Malarkey - Alive with Group 2
Baby Pete - Alive with Group 2
Bagshot - Alive with Group 2
Happy - Alive with Group 2
Helios Garabandia - Alive with Group 2
Mercator - Alive with Group 2
Randolph Carter - Alive with Group 2
Bryce - Alive with Group 2
Hupu - Alive with Group 2
Rayne Lhant - Alive with Group 2
Roth - Alive with Group 2
Jeffrey Fernandis - Alive with Group 2
Aspen - Zombied
ublazrob - Alive Alone
Eduardo Vega - Dead
Brock Keithem - Dead
Roy - Dead
Zelda - Dead
MLWW - Dead
MCP - Dead
Leos - Dead
Kiwi - Dead
Wikey - Dead
Robert - Dead
Raking Czair - Dead
James the Mime - Dead
King Frostilicious - Dead
Rose/Drr - Dead
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Malarkey
| Reputation: -4 | Group: | Lost Soul | Posts: | 1,644 |
| Post #155: 26th Apr 2012 1:14 PM | |
true that.
Not to be offensive or anything but our group of 11 has been cleared by a statue that only tells the truth :P
Id like there to be no wildcards when we go looking for the key. When we find it we probably have to go through this room anyways to head to the exit | |
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Malarkey
| Reputation: -4 | Group: | Lost Soul | Posts: | 1,644 |
| Post #156: 26th Apr 2012 1:17 PM | |
Where are Brockīs and Jamesīs bodies?
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Rayne Lhant
| Reputation: 5 | Group: | Lost Soul | Posts: | 247 |
| Post #157: 26th Apr 2012 1:17 PM | |
I mean, not to sound rude, but if you really don't want an afk follower like Hupu, chuck him in the CoS and change him out for someone who died, who you cleared. | |
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Malarkey
| Reputation: -4 | Group: | Lost Soul | Posts: | 1,644 |
| Post #158: 26th Apr 2012 1:20 PM | |
There is no guarantee that the person we revive with the COS will be good.
We are bringing someone back from the depths of hell, whats stopping something to come along with him? | |
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Rayne Lhant
| Reputation: 5 | Group: | Lost Soul | Posts: | 247 |
| Post #159: 26th Apr 2012 1:21 PM | |
Also, alternatively, wouldn't you like to have one of your group with us? What if the four of us had been plotting to start killing people off? Leaving two group two members here with me would alleviate that.
(All of this playing devil's advocate btw. If we truly believe that by just leaving me, Roth, Bryce and Hupu here is the best idea, then go for it) | |
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Rayne Lhant
| Reputation: 5 | Group: | Lost Soul | Posts: | 247 |
| Post #160: 26th Apr 2012 1:23 PM | |
I'd still like to see that map btw, so I can begin plotting the rest of the maze around it. | |
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Malarkey
| Reputation: -4 | Group: | Lost Soul | Posts: | 1,644 |
| Post #161: 26th Apr 2012 1:24 PM | |
Well you havnt misused this power as of yet :P
I also trust Roth, I think his story makes sense.
Also if you started killing people off, leaving someone from our group behind would only ensure that he died first.
You wont be able to kill us all before we can track back, so attacking us would be pretty stupid from a bad guy point of view.
We arnt going to go very far from this room, only like 4-6 rooms. Shouldnt take much time | |
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Malarkey
| Reputation: -4 | Group: | Lost Soul | Posts: | 1,644 |
| Post #162: 26th Apr 2012 1:30 PM | |
The map isnt really needed.
We know where the key is and we know where the exit is. Rest is kind of irrelevent. Bagshot has the best map though so his decision.
I would kindly like to remind everyone what happened in the last game when the map of the maze was given to the wrong person
Curtis got a map of the whole maze, fooled Henry into walking into a number of traps and found all the rest of the people in the maze and murdered them... Thus ending the game in a bad guy victory.
I was already dead when this happened, but I wont be as stupid as those who where alive and stand idly by while the bad guys are given the means to win the game :D
Nothing personal, just what I think is needed to be done to win the game. | |
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Malarkey
| Reputation: -4 | Group: | Lost Soul | Posts: | 1,644 |
| Post #163: 26th Apr 2012 1:49 PM | |
I think we even have 3 people here who know that Curtis story from experience. | |
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Paco
| Reputation: -2 | Group: | Lost Soul | Posts: | 221 |
| Post #164: 26th Apr 2012 1:59 PM | |
##Follow Malarkey
Gonna be another busy day at work.... | Get me outta here! |
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Rayne Lhant
| Reputation: 5 | Group: | Lost Soul | Posts: | 247 |
| Post #165: 26th Apr 2012 2:10 PM | |
Well, regardless if you let me see the map or not to begin with, I'll be making one of my own. I'm just trying to see what everyone else has for ease of life. I'll share whatever I have as soon as everyone gets back. | |
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