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Post #1: 20th Nov 2017 7:14 PM 
Items

Not For Sale


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Key: Can be used at various times throughout the game when directed.


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Skeleton Key: There's only one Skeleton Key in the game. If it's in your possession at the end of the course, you'll earn +50% of your total candies for that course. (rounded down). This will go into effect before any Main/Side Quest coins are factored in.

This item can be stolen if someone posts "##Steal Skeleton Key from [Name]" and exactly one hour later, "##Steal Successful". If the player you're attempting to steal from, or anyone else, posts "##Stop Steal" within that hour, the steal is thwarted. Everyone can only attempt a steal once per course. The Skeleton Key may also be stolen using other items.


For Sale
Basic

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[5]

Lantern: Using a lantern will privately tell you the outcome of a main, multiple choice answer that you select. You may only use one per course.


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[10]

Mushroom: Eating a wild mushroom will prove to be nutritious or poisonous. 50% chance of doubling the total amount of coins you will win from the quests that course. 50% chance of halving it.


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[10]

Acorn: Throw an acorn to momentarily distract another player. 50% chance of stealing a random item from them and giving it to yourself. 50% chance of the item being sent to another player at random.


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[10]

You can consume a pinecone one time throughout the course of the game. When eaten, you may select two options in the Main Quest for that course. Of the two, whichever option would grant you the most coins (or is the most positive) is the one that will go into effect for you (coins>item>no effect>negative effect).


For Sale
Intermediate

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[15]

Fork: Fork stab another player allowing you to steal one random item from them.


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[20]

Pilgrim Hat: When worn, you'll automatically select the highest present value option for yourself in a multiple choice Main Quest. Runs out after one use. Can also be played on someone else.


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[20]

Teepee: When played, you will hide in your teepee for the entirety of the course. No items may be used against you from the moment you hide until the course ends.

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[20]

Rotting Pumpkin: Force-feed a rotting pumpkin to a player of your choice to poison them for the course. If they're still poisoned by the end of the course, they'll automatically select a random negative multiple choice answer for themselves in the Main Quest.

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[20]

Antidote: Prevents you from being poisoned as long as you hold it. Runs out after one successful use. Can also be bought while you're poisoned to heal yourself. May be used to heal a fellow player from poison effects.


For Sale
Advanced

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[35]

Slingshot: Sling an acorn at a player of your choice. That player cannot buy or use any items for the rest of the course.

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[50]

Bow: Choose to shoot an arrow at any other player. That player has 2 hours from that point to post in the thread. If they fail to post, you'll steal half of their coins. If they do post, they'll steal half of your coins.

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