|
Zashua Crabson
Domingo
| Reputation: 2 | Group: | Novice | Posts: | 216 | Joined: | Aug 8, 2017 |
| Post #1: 8th Aug 2017 9:37 PM | |
Alive (5/31)
6. Spin
11. Curtis
19. TiB
26. JJ
29. Zersch
| |
| | |
Zashua Crabson
Domingo
| Reputation: 2 | Group: | Novice | Posts: | 216 | Joined: | Aug 8, 2017 |
| Post #2: 9th Aug 2017 2:25 PM | |
R-ead R-eople
15. Ender // Amelia Von Butch // Survivor - Killed Day 1
|
Welcome, Ender, to Scooby Doo mafia!
You are Amelia Von Butch, a modern day Lara Croft villainess and overall feminist icon. You prefer to spend your days raiding old pyramids and crypts in order to find the treasures that lie within. You work for yourself and yourself alone, and that will not change during this Scooby Doo murder party.
You are the survivor with two bulletproof vests. Every night you may PM the mod to say that you want to put on one of your bulletproof vests. You will then be protected from any attacks on you that night and the following day. However, your vest will expire after that, even if you are not shot.
You win if you are alive at the endgame, regardless of which alignment ends up winning the game.
|
27. Nofo // Yowie Yahoo // 1-shot Bulletproof - Modkilled Day 1
|
Welcome, Nofo, to Scooby Doo mafia!
You are Yowie Yahoo. You are the projection of a legendary vampire. You are capable of summoning tornadoes and your vampire minions to help you out. Unfortunately, none of this is real, you’re just a hologram. But it takes people awhile to realize.
You are a one shot bulletproof. You will survive the first time you are targeted for a kill.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
25. Patrick // Janet Nettles // Double Voter - Lynched Day 1
|
Welcome, Patrick, to Scooby Doo mafia!
You are Janet Nettles. You are the mayor of Crystal Cove, one of the many locations where the Scooby Doo gang solve their mysteries. As the mayor, you are very helpful with the Scooby Doo gang and provide lots of assistance for their mysteries.
You are a double voter. During the day you may cast two votes - one public and one private. You will cast your public vote as you would normally in the day thread. However, you may cast your private vote to the mods via PM. You may only cast this private vote once per day. You cannot change or retract your vote once you have cast it.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
7. Merc // Dusk // Even Night Serial Killer - Killed Day 2
|
Welcome, Merc, to Scooby Doo mafia!
You are Dusk. You are the drummer for the eco-goth girl band known as The Hex Girls. While your intentions never seemed sinister, you’ve decided that it’s time to link up with your bandmates and show the Scooby Doo gang and everyone else how great your music is. And there’s no better place for them to appreciate your ghoulish tails than from the grave.
You are the even night serial killer. Every even evening, you may choose a player to kill. You are immune to night kills and appear as town on investigative reports.
Every odd evening, you may search for your bandmates. Submit a player to search for, and if they are Thorn or Luna, you will be added to a secret forum with them. If you target Thorn or Luna for the kill, they will instead join you.
You are aligned with THE HEX GIRLS. You win when all threats to The Hex Girls have been eliminated.
|
2. Maddie // Spooky Space Kook // Roleblocker - Killed Day 2
|
Welcome, Maddie, to Scooby Doo mafia!
You are the spooky space kook. The disguise of Henry Bascombe, you wanted everyone in the local air base to flee so you could take it over and then resell it for a major profit. You had a very high pitched laugh that you used to scare off the locals.
You are the roleblocker. Once an night, you may visit another player and then scream very loudly to scare them. They will not be able to perform their action that evening. You may not target the same player two nights in a row.
You are aligned with the MAFIA. You win when all threats to the mafia have been eliminated.
|
12. Vlady The Laddy // Luna // Back-Up Serial Killer - Lynched Day 2
|
Welcome, Vlady, to Scooby Doo Mafia!
You are Luna. You are the keyboardist for the eco-goth girl band known as The Hex Girls. You have been separated from your bandmates and will do whatever you can to reunite with them.
Every evening, you may search for your bandmates. Submit a player to search for, and if they are Thorn or Dusk, you will be added to a secret forum with them.
You are aligned with THE HEX GIRLS. You win when all threats to the Hex Girls have been eliminated.
|
17. Herm // Velma Dinkley// Watcher - Killed Day 3
|
Welcome, Herm, to Scooby Doo Mafia!
You are Velma Dinkley. You are the nerd of the Scooby Doo gang, always using your wits to help pin who’s hiding behind the bad guy’s mask this week. You also have a knack for losing your glasses.
You are the watcher. You may pick a player each night, and you will be told all players that visited them that night. You will not know what those players did. You may not pick the same person twice in a row.
However, if you are ever visited during an evening, you will “lose your glasses,” and have to spend the next evening finding them, unable to perform your action. If someone visits you while you are searching for your glasses, you will still be able to watch the following evening.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
24. Shadow // Thorn // Odd Night Serial Killer - Lynched Day 3
|
Welcome, Shadow, to Scooby Doo mafia!
You are Thorn. You are the lead singer for the eco-goth girl band known as The Hex Girls. While your intentions never seemed sinister, you’ve decided that it’s time to link up with your bandmates and show the Scooby Doo gang and everyone else how great your music is. And there’s no better place for them to appreciate your ghoulish tales than from the grave.
You are the odd night serial killer. Every odd evening, you may choose a player to kill. You are immune to night kills and appear as town on investigative reports.
Your two bandmates, Dusk and Luna, are also in this game and searching for you. Every even night, you may search for your bandmates. Submit a player to search for, and if they are Dusk or Luna, they will be added to a secret forum. If you target Dusk or Luna for the kill on an odd night, the kill will not go through, and they will join your forum.
You are aligned with THE HEX GIRLS. You win when all threats to the Hex Girls have been eliminated.
|
8. DS // Shaggy Rogers // Roleblocker - Killed Night 3
|
Welcome, DS, to Scooby Doo mafia!
You are Shaggy Roger. You are the stoner cool, funny, chill guy of the Scooby Doo gang. You have quite a knack for eating and hanging out with your best pal, Scooby.
You are the roleblocker. At night, you may submit a name of a fellow player here. You will then smoke some dank weed with that player share some Scooby snacks with them, and they will be unable to perform any action they may perform that evening. You may not pick the same person twice in a row.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
23. Dadd // Old Iron Face // Transporter - Killed Day 4
|
Welcome, Dadd, to Scooby Doo mafia!
You are Old Iron Face. Old Iron Face is known for his ability to surf on mechanical sharks, terrorizing the town of Skull Island to keep them away. Out of your disguise, you are Mama Mione, the owner of a local cafe. You are known for your grumpy attitude and general distaste for outsiders.
You are a transporter. Once per night you are able to choose one player and reroute their role to another player of your choice. You may reroute another player to yourself, but you cannot reroute the same person two nights in a row.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
3. Jamie // Phantom Virus // Role Investigator - Lynched Day 4
|
Welcome, Jamie, to Scooby Doo mafia!
You are the phantom virus. You were a computer virus designed by a baseball obsessed nerd in order to sabotage some computer projects or something. You terrorized the Scooby Doo gang in cyber space, and you are so excited to do it again.
You are the role investigator. Pick one person and you will learn their role, however you will get no information on alignment.
You are aligned with the MAFIA. You win when all threats to the mafia have been eliminated.
|
20. Ahoda // Sunny St. Cloud // Doctor - Killed Night 4
|
[img][http://statici.behindthevoiceactors.com/behindthevoiceactors/_img/chars/sunny-st-cloud-scooby-doo-pirates-ahoy--4.79.jpg/img]
Welcome, Ahoda, to Scooby Doo mafai!
You are Sunny St. Cloud. You are the director for the mystery cruise ship Poseidon. You are a very meticulous person, always making sure everything happens on schedule.
You are the doctor. You may pick one person each night. That person will be protected from any attacks on them that evening.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
14. Christian // Jacques // Miller - Killed Day 5
|
Welcome, Christian, to Scooby Doo mafia!
You are Jacques. You are the groundskeeper on a Louisiana bayou manor, owned by your employer Simonee Lenoir. You are also secretly a werecat, which is kinda suspicious.
You are the miller. You will appear as guilty on investigative reports. However, you have a chance to clear your name! Your fellow werecats, Simonee Lenoir and Lena Dupree, are also here on this island and can attest to your good nature. Every night, you may submit the name of another player in this game. If they are Simonee or Lena, your name will be cleared and you will appear as innocent on investigative reports.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
10. Farlig // Mr. Mysterio // Redirector - Lynched Day 5
|
Welcome, Farlig, to Scooby Doo mafia!
You are Mr. Mysterio. You were a hypnotist who was trying to steal a golden meteor. You have much prowess in the skills of hypnotism, but unfortunately, were unable to steal that darn meteor thanks to those meddling kids.
You are a redirector. At night, choose one person. Any actions done to you at night will instead be directed into the person that you choose.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
18. Ben // Snookie Waeawa // Reflexive Silencer - Killed Day 6
|
Welcome, Ben, to Scooby Doo mafia!
You are Snookie Waeawa. On the surface, you are just a Hawaiian chick who loves to have fun on an island filled with tiny tiki robots. But what the Scooby Doo gang didn’t know (initially) was that you were actually an expert in rocket science and robotics and were the one actually designing these tiki bots. Wow, far out!
You are the reflexive silencer. If someone tries to visit you, their result will still go through. However, they will be taken away by your tiki robots, unable to speak or vote in the following day thread. If multiple people visit you, only the first person to visit you will be silenced.
You are aligned with the MAFIA. You win when all threats to the mafia have been eliminated.
|
5. Sock // Sibella // Day Kill Immune Townie - Lynched Day 6
|
Welcome, Sock, to Scooby Doo mafia!
You are Sibella. You are the daughter of Count Dracula himself, attending an academy for ghouls that the gang ends up visiting. You have the ability to transform into a bat, hiding at sudden signs of danger.
You are a day kill immune townie. You cannot be killed during the day.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
30. Vic // Fred Jones // Cop - Killed Night 6
|
Welcome, Vic, to Scooby Doo Mafia!
You are Fred Jones. You are the leader of the Scooby Doo gang, known primarily for your ascots and also for totally making out with Daphne while the gang is “split up.”
You are the alignment cop. Each night, you may submit the name of one player. You will then be told their alignment.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
9. Lamps // The Creeper // Town Traitor - Killed Day 7
|
Welcome, Lamps, to Scooby Doo mafia!
You are the creeper. The disguise of Mr. Carswell, you were a bank clerk by day and bank robber by night. You used your disguise to cover your crimes but when the Scooby Doo gang caught you, you were very angry at them. You vowed to stop the Scooby Doo gang but unfortunately, you did not get an invite to the gang that is hellbent on destroying them. Despite this, you will do anything to find the mafia team and work with them, even if they didn’t accept you at first.
You are the town traitor. You do not know who the mafia are, and they do not know who you are. Every evening, you may search for the mafia by submitting a name of a player to search. If you find the mafia you will join their team as a goon. If a mafia player uses an action on you, their action will be nullified and you will join the team instead.
You are aligned with the MAFIA. You win when all threats to the mafia have been eliminated.
|
21. Timmah // The Burger Monster // Vengeful Townie - Lynched Day 7
|
Welcome, Timmah, to Scooby Doo mafia!
You are the Burger Monster. In reality, you are a disgruntled fast food employee who never got a raise while working at your burger joint. Pretty rude right? So in general you are just a very angry crabby person.
You are the vengeful townie. If you are lynched, you will choose one person who was on your wagon. They will die with you.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
16. Primate // JOHN CENA!!! // Day Vigilante - Killed Night 7
|
Welcome, Primate, to Scooby Doo mafia!
You are JOHN CENA!!!!!!! Known primarily in the real world for your WWE exploits, meme status, and many charitable ventures, you had an unexpected bad ass appearance in a Scooby Doo episode. Nice!
You are the day vigilante. Every day, PM the name of someone you’d like to kill to the mod. That player will then die during the day. If you are roleblocked during the night, you will not be able to use your day kill during the next day.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
1. Angi // Mamba Wamba // 2-shot Ninja - Lynched Day 8
|
Welcome, Angi, to Scooby Doo mafia!
You are Mamba Wamba. You are a voodoo priest, revived by a band that the Scooby Doo gang was watching perform. Although your grand plan to turn the gang and all the other concert attendees into zombies failed, you’ve been given another chance to add the gang into your zombie army.
You are the two shot ninja. During two nights, you may kill a player in the game via voodoo doll. This means it is impossible to trace you as the killer.
You are aligned with the MAFIA. You win when all threats to the mafia have been eliminated.
|
13. Brian // Crystal // Bleeder - Bled Out Day 8
|
Welcome, Brian, to Scooby Doo mafia!
You are Crystal. You are a government agent from another planet posing as a freelance nature photographer. You are known for your hippy style and the groovy lingo you use. The peace sign pendant around your neck allows you to transform into your alien form, giving you superhuman strength.
You are a bleeder. When attacked the first time, you transform into your alien form and survive throughout the next day phase. If you get attacked during a day phase, you will survive through the next one. You will then die after that.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
| |
| | |
Zashua Crabson
Domingo
| Reputation: 2 | Group: | Novice | Posts: | 216 | Joined: | Aug 8, 2017 |
| Post #3: 27th Aug 2017 12:43 PM | |
R-ead People II
22. Mittens // Daphne Blake // Closet Looter - Killed Night 8
|
Welcome, Mittens, to Scooby Doo Mafia!
You are Daphne Blake. You are the damsel of the Scooby Doo gang, known for your amazing fashion sense and also for being the one most likely to get caught by the monster.
You are the closet looter. You have an eye for fashion and what a shame it would be to have a dead person’s clothes go to waste! Every night you are able to raid the closet of one player that has died the immediate day or night before. This will give you the ability to have a one-shot use of their role on that night.
At the start of each night, the hosts will give you a list of town roles that you can use that evening, consisting of the roles of certain players that died either the previous day or night. Some roles will not be valid for you to use, and will not appear on your list. You will then pick one of the roles and use it that night. The list will then be cleared.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
31. David // Harlem Globetrotters // Mayor - Lynched Day 9
|
Welcome, David, to Scooby Doo mafia!
You are the Harlem Globetrotters. You are a very famous exhibition basketball team, playing in over 26,000 games since 1926. The team also appeared on several episodes of Scooby Doo, helping the gang solve mysteries.
You are the mayor. After the lynch has been decided during the day but before results are posted, you may PM the moderator that you want to start a basketball game. The Harlem Globetrotters will then set up a basketball game to distract the players, thus cancelling the lynch. The person being lynched will survive, and the game will progress to night without a lynch. You may only do this once per game.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
28. DR // The Chupacabra // Tracker - Killed Night 9
|
Welcome, DR, to Scooby Doo mafia!
You are the chupacabra. You were actually Charlene in disguise, trying to scare people in a Mexican village so your boyfriend could use it for his attraction. Kinda rude.
You are the tracker. Every night, pick a player. You will know who they visited that evening, if anyone.
You are aligned with the TOWN. You win when all threats to the town have been eliminated.
|
4. im317 // The Ghost Clown // Inventor - Lynched Day 10
|
Welcome, im317, to Scooby Doo mafia!
You are the ghost clown. You are one of the Scooby Doo gang’s first villains. Underneath your ghost mask, you are Harry the Hypnotist, and you primarily terrorized an old circus. While there, you found many items lying around that you could use to terrorize the scooby doo gang.
You are the inventor. You have many items that you can anonymously give to other players. However, two times, you may also opt to sabotage one of the items before you give it out. Whomever you give the item out to will not know it was sabotaged.
The items, as well as their effect if sabotaged. are as follows:
Lie detector: The player who receives this will send a statement said by a player to the mod. The mod will then, to the best of his ability, tell you if that statement is true or a lie. If sabotaged, the lie detector will give an opposite result.
The mirror: An item that allows a player to see who visits them at night. If sabotaged, it will tell the player no one visited them that night.
The pocket watch: An item that allows a player to roleblock another player. If sabotaged, it will end up hypnotizing the owner of the pocket watch, silencing them that next day phase.
The gun: An item that will allow a player to kill another during the day. If sabotaged, the gun will backfire, removing its shooter from the day phase and roleblocking them the following night.
You are aligned with the MAFIA. You win when all threats to the mafia have been eliminated.
|
| |
| | |
1 Users Viewing (1 Guests) |
|
|