Basic Rules
1. NEVER delete or edit a post! Especially when it's a roll, obviously. There are cheating warnings in place that'll put you on blast if you attempt to fudge rolls, so don't try it!
2. Most votes and competitions will have 24 hour deadlines unless stated otherwise. Please try to get your rolls in as soon as you can to keep the game moving
3. If you miss a voting deadline or competition deadline, you'll receive a strike. Two strikes and you're out of the game! If someone receives two strikes, it will not cancel that current round and anyone in danger of being eliminated will still be eliminated. There will be some exceptions depending on the round, some rounds will result in no strikes and an auto elimination if you fail to compete. If you receive a strike, you also receive one vote against you if you are attending a Yeet vote that round
4. To roll, type [toll]2d6[/toll] for example, but replace toll with roll
5. If a vote ties, it will go to a revote between those in the tie. They will still be allowed to vote if there's more than two of them. If there's still a tie after the revote, the people tied will become safe, and the voters will be in danger of a random purple dice roll
6. I cant think of anything else but if I will I'll add it |