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Kat
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Post #1: 18th Apr 2022 9:28 AM 
Hey everyone!
Welcome to Sit or Stand 2

Mercator @ 27/3/2022 15:28
Could do one where when the round ends the host rolls a d2 to see if the lowest or highest roller gets eliminated.

Each round, everyone will roll [roll ]1d100[/roll]. After every 24 hours or until everyone has rolled, I will roll [roll ]1d3[/roll] to determine whether the lowest, middle or highest roller is eliminated.
1 = lowest 2 = middle 3 = highest

Highest/lowest round:
The person who rolls the lowest/highest number each round is eliminated. But if two or more people roll the same number, you're all eliminated and the lowest/highest roller is spared.

Middle round:
If there are two people in the middle, whoever rolls the lowest between the two in the middle is eliminated.
You can roll the same number as someone else but if you're in the middle during an even round, you both will be eliminated.

To win the game:
The final 2 will roll and then I'll roll 1d3 to determine how the winner is decided
1 = lowest number wins the game
2 = closest to the middle wins the game
3 = highest number wins the game

I'm gonna leave this thread up for 48 hours. Then after that the deadline will be 24 hours. If you fail to roll within the 24 hours, you are eliminated.

Thanks and good roll~
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Kat
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Post #2: 18th Apr 2022 9:28 AM 
I included the middle because I liked last game

The next game after this will be:

Curtis @ 5/4/2022 6:02
Everyone rolls 1d100 then immediately assigns that number to a remaining opponent, that’s that person’s number for the round. Everyone rolls once and assigns their number to one person so everyone gets one. Lowest number is out. If you rolled high you can assign it to someone to protect them. If you rolled low you can try to assassinate someone


Should be fun / interesting

Post Edited by Kat @ 18th Apr 2022 9:34 AM
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Kat
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Post #3: 18th Apr 2022 9:28 AM 
Rolled: 51 (51) [1d100]
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Kat
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Post #4: 20th Apr 2022 7:25 AM 
Curtis is very interested in that statement
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Kat
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Post #5: 20th Apr 2022 9:55 AM 
This is gonna be juicy

Rolled: 3 (3) [1d3]
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Kat
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Post #6: 20th Apr 2022 10:02 AM 
ROUND 1

Locky: 1
Boc: 17
Spin: 27
Merc: 35
Herm: 35

Jamie: 36

JJ: 38
Curtis: 44

Kat: 51
Armin: 52
Badger: 52

Vern: 58
Animal: 85
Kim: 93

By rolling a 3, the elimination pool was elongated.
Merc, Herm, Armin and Badger are unfortunately eliminated for rolling the same number :(

Round 2 begins now
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Kat
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Post #7: 20th Apr 2022 10:02 AM 
Rolled: 97 (97) [1d100]
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Kat
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Post #8: 20th Apr 2022 11:37 PM 
Just locky left to roll


Boc: 3
Animal: 4
Kim: 23
JJ: 52

Vern: 57

Curtis: 67
Jamie: 69
Spin: 83
Kat: 97


I am feeling nervous. I hope I don't get 3 spotted

Post Edited by Kat @ 20th Apr 2022 11:37 PM
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Kat
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Post #9: 21st Apr 2022 10:15 AM 
Omg here I go

Rolled: 2 (2) [1d3]
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Kat
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Post #10: 21st Apr 2022 10:17 AM 
ROUND 2


Boc: 3
Animal: 4
Kim: 23
JJ: 52

Locky: 53
Vern: 57


Curtis: 67
Jamie: 69
Spin: 83
Kat: 97

Locky is eliminated :(

Round 3 begins now
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Post #11: 21st Apr 2022 10:17 AM 
Rolled: 74 (74) [1d100]
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Kat
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Post #12: 21st Apr 2022 1:46 PM 
Curtis: 9
Jamie: 39

JJ: 54

Kat: 74
Vern: 77
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Post #13: 21st Apr 2022 10:43 PM 
Okay here I go

Rolled: 1 (1) [1d3]
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Kat
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Post #14: 21st Apr 2022 10:44 PM 
ROUND 3


Curtis: 9
Animal: 16
Jamie: 39
JJ: 54

Kim: 59

Boc: 69
Kat: 74
Vern: 77
Spin: 96

Curtis is eliminated :(

Round 4 begins now

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Kat
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Post #15: 21st Apr 2022 10:44 PM 
Rolled: 6 (6) [1d100]
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