|
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #1: 11th Nov 2020 8:41 PM | |
|
|
and maybe ill get a gun and can perform a daykill. I will make it into a show (like Shortcake Lazerblade style) |
##Lynch Vern |
I was going to make a joke about forgetting to create a good character to try to escape this game, but never mind. | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #2: 11th Nov 2020 8:45 PM | |
oh, I've reached the end already. | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #3: 11th Nov 2020 8:49 PM | |
so it seems like the lockers are a risk, but the killers would have to decide whether it's more advantageous to try to put someone into the dying state by visiting an occupied locker or to try to injure a bunch of people who are visiting a generator and also have that regress by 5%. It's an interesting mechanic.
But it looks like the chests are not a risk at all? Other than not helping with the progression of the generators which we need up and running to be able to escape. | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #4: 11th Nov 2020 8:52 PM | |
is it worth lynching someone today? | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #5: 11th Nov 2020 11:22 PM | |
|
I assume the “mafia” are a group of killers. But only 1 killer can be sent out to attack? That could be wrong tho idk. |
This makes much more sense than what I was thinking lol. I guess it depends on the size of the group. Unless it's several independent killers. | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #6: 11th Nov 2020 11:27 PM | |
The rules said "normal nightly kill" though so maybe there is only one attack but with the potential to affect a number of people. | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #7: 12th Nov 2020 10:57 AM | |
|
|
unless someone is inactive tho, with this format, I'm suggesting we don't lynch today because I think this format requires as many hands on deck as possible |
But how would we prove to the less active people that they don't belong in mafia if they don't post 100 times on D1? |
I resent this statement as one who usually posts 100 times on D1. :P | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #8: 12th Nov 2020 10:59 AM | |
|
|
the frustrating part is going to be mafia feigning ignorance about understanding this setup mixed in with a lot of people genuinely not understanding this setup
unrelated, but i dont really understand this setup |
I just don’t understand what generators are at percentage wise |
assuming they start at zero. | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #9: 12th Nov 2020 11:09 AM | |
|
So I know Vern and Nav were starting to make signup lists on who is going where. Should we continue those?
I’m a bit worried that killers will have to choose between generators and locker areas in order to kill a particular person, and I don’t necessarily want to mistakenly telegraph to mafia where each person is going.
But on the other hand, it is good to be coordinated so we don’t all do one of the two options. |
I took the sign-up list as a joke. | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #10: 12th Nov 2020 11:14 AM | |
|
Each killer will get to go to a place and wreck whoever shows up with them. I don't think there is an additional factional kill, unless it is a very small team. |
| |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #11: 12th Nov 2020 11:34 AM | |
the team up no one saw coming! | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #12: 12th Nov 2020 2:48 PM | |
|
##Unlynch
##No Lynch
If we aren't going to lynch Farlig for last game (I mean, that is what D1 is all about), then I agree with the others that this might be the smartest play today. |
I remember what Ahoda did last game, but what did Farlig do? | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #13: 12th Nov 2020 2:50 PM | |
and yeah, I don't feel comfortable lynching anyone this day. There's too much unknown right now. | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #14: 12th Nov 2020 4:26 PM | |
So everyone has these night actions available to them, right?
Visit a generator, a locker or a chest. Only killers aren't permitted to visit chests.
Healing is also a night action but can you perform a heal if you're visiting one of the other locations? | |
| | |
Christian
Captain Charisma
| Reputation: 1,182 | Group: | Godfather | Posts: | 35,995 | Joined: | Apr 29, 2014 |
| Post #15: 12th Nov 2020 4:31 PM | |
what happens when a killer visits a healthy person who's being healed by another healthy person? I've read the Healing section a few times now and I'm trying to make sense of it. I think it says both players will come out of it injured?
OK. So yeah, it seems like a killer can choose to kill a specific player, meaning that the injuries at the generators/lockers are a separate thing. | |
| | |
1 Users Viewing (1 Guests) |
|
|