After Stick/Sock was lynched, people at the party started to panic. They killed an innocent person!
And then all of a sudden, everyone went quiet all at once. Just long enough for someone to scream.
"It came from that direction!" Roger shouted as he pointed, in that direction. :P
Everyone ran over to find that...
Moose has died.
Spoiler
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Character
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You are Tenderheart Bear from Care Bears.
Exemplifying the very best qualities of the Care Bears, Tenderheart is thought of the de facto leader of his fuzzy brethren, organizing their efforts to help spread love and care around the world.
Role
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Role: Town Healer
With the power of your Care Bear Stare, you will try to turn the baddest of baddies into loving, caring individuals.
In this game, however, you are looking to bring light and love to one specific person. If you find them, you will help your friends and the world a great deal.
Each night, you may choose another player. You will be told whether or not that is the person you are looking for, but not what will happen.
Win Condition
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Win Condition:
You win when you all threats to the Town have been eliminated.
"Oh no," Roger said as his eyes moved past Moose's body.
"There's another one!"
Lamps has died.
Spoiler
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Character
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You are Sterling Archer from Archer.
Handsome, skilled, and confident are just some of the words that could be used to describe Sterling Archer. Some other words: insensitive, selfish, arrogant, self-absorbed, sex-crazed, narcissistic, appalling. Did I mention insensitive, selfish and arrogant?
Role
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Role: Town Spy
As one of the most experienced members of your mother's secret spy organization, you have the following one-shot actions at your disposal. You may only use one action per night.
Watch - Choose a player at night. You will told the names of anyone who visits that player during that night.
Track - Choose a player at night. You will told the names of anyone that player visits during that night.
Kill - Sometimes, it's necessary to permanently remove a target. Choose another player to kill during the night phase.
Win Condition
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Win Condition:
You win when you all threats to the Town have been eliminated.