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Roth
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Post #1: 13th Sep 2012 10:36 PM 
The assembled group stood behind the door and gave sheepish looks. It was now or never. They charged down the corridor and past the medical bay where the figure was storming around, it gave out an unholy shriek as they moved past.

Running back to the cargo bay, they held their position as it came on the approach. Helios stepped out of the shadows and leaped in front of it.

"Come on big guy! You want a piece of this?" He yelled towards the monstrous figure of Kristoff. It shrieked and roared out towards him as it gave chase. He charged around the bay, with the figure in tow. The others held their position in hiding.

Reaching the entry-way to the corridor, Helios began to dash. This was too easy. He readied himself and....

"Shit!" He yelled out as he slipped over on the floor, sending himself toppling down. The group watched transfixed at the horror of the spectacle in front.

Kristoff grabbed his hand with a snarl as Helios screamed. Trying to crawl away in desperation, he struggled as the beast snorted and twisted with a gruesome snapping noise. Helios looked down at the stump of his arm, where his hand had once been.

"....Motherfucker." He said as Kristoff picked him up and hurled him into a metal wall.

Bloodied and still, Helios lay. He didn't get back up again.

You have been killed. However this is a game with revives. Please refrain from discussing the game in the meantime.
 
   
Roth
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Post #2: 13th Sep 2012 10:41 PM 
Because Hostie is a moron.

Hang on, fixing shit :\
 
   
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Post #3: 13th Sep 2012 10:44 PM 
Alright done. I played it out how I would've played out a genuine attack on your person in any case. I'm just struggling a bit with the update cycle of this game. It being on-site is a pain. I have no idea how I ran the entire of the first labyrinth game in subforums.

I never even stopped to think about role uses because I was running late with the flavour.
 
   
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Post #4: 13th Sep 2012 10:51 PM 
Mask changing is my personal nightmare. I've installed a mask checker tool on NDim that lets you select users and give you a readout of everything they can see because it's by far the scariest thing with these games.

I recall in the last lab game there was a phase where everybody could see what a group had been doing. Didn't help that Vernon was the first to report it and he usually does the hilarious "hey how come I can see the other group's threads" gag.

Phase change is stressful which is why these things are better with co-hosts. This should be small enough that it won't be a problem though.
 
   
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