I don't think the industry is in a good state at the moment. I read an article recently about a pissed off Diablo III player (never played any of the series myself but I hear its quite good!), who was complaining about having to sign into an online account just to play the single player game. And if their connection is down, they couldn't play at all.
More and more games appear to be have been doing shit like this recently. Its as if they all looked at the success of facebook and said:
"Gee this thing sure is popular, we should force it upon all our customers!"
And then you have the success of fucking COD (which is a total fucking mystery to me) and all its carbon copy rip off's.
I am tired of FPS's now. A healthy decision for all developers would be to stop making FPS's, with the exception of battlefront 3, which totally needs to happen.
I don't play games as much as I used to, but I can easily get hooked when a good one comes along.
At the moment I am completely addicted to crusader kings 2, possibly the nerdiest game in existence. It shouldn't be fun but it is. Any strategy fans here should check it out.
The mass effect series is probably one of my favourite set of games of all time.
Does this include 3? If you throw your hat in the ring for it I'm going to start it tonight.
I think the general consensus with 3 is that it was great but had a bad ending.
My opinion is that it was better than the first but not as good as the second.
The ending leaves a lot to the imagination so you have to be prepared for the fact that you won't have a long cut scene at the end answering every question you can think of.
So many people complained about the ending that they released a free DLC just to expand on it (unnecessary in my opinion. I downloaded it anyway, but haven't got around to installing it yet...that is how bothered I am).
But whether you end up thinking the ending sucks or not, I would always recommend playing it.
The mass effect series is probably one of my favourite set of games of all time.
Does this include 3? If you throw your hat in the ring for it I'm going to start it tonight.
I think the general consensus with 3 is that it was great but had a bad ending.
My opinion is that it was better than the first but not as good as the second.
The ending leaves a lot to the imagination so you have to be prepared for the fact that you won't have a long cut scene at the end answering every question you can think of.
So many people complained about the ending that they released a free DLC just to expand on it (unnecessary in my opinion. I downloaded it anyway, but haven't got around to installing it yet...that is how bothered I am).
But whether you end up thinking the ending sucks or not, I would always recommend playing it.
Since I see a lot of people saying 1 was better than 2, and I also thought 2 was better than 1 (maybe not the storyline, but since it's one big storyline I don't really count that) I'm p. sure I'll dig it. My copy of Mass Effect 3 thanks you for buying its freedom from the shelf.
Did you play on the PC or console? I've got it on the 360. I'm guessing I'd need to resub for gold in order to do the multiplayer stuff since IIRC it is somewhat vital to the endgame, right?
I played on PC with no multiplayer help and I did just fine. No need to resubscribe in my opinion.
Ill just go back and play Fallout then! Probably my favorite game series
Fallout has to be the best RPG I have ever played.
Fallout 1 that is. The amount of options at your disposal are ridiculous. You saw direct results of your character creation. For example, I have played the game twice now and am in the middle of my third. First I played as a suave charismatic dude who could talk his way out of anything, secondly as a neutral mercenary with shit hot gun skills, and more recently as a retard with 1 intelligence but super strength. The latter was probably the best example of how versatile character creation in the game is, as I am really struggling to complete the game.
The same diversity cannot be said of fallout 3 and new vegas. I think new vegas did alot of things right but it also demonstrated yet again the problem with a lot of games today.
Too scripted and too dumbed down. I hate how we have games which claim to allow the player to complete it any way they want, and then tell them they can only choose from option A, B, C and D. I understand that it has always been this way, but at least in older games you weren't spoon-fed your possible courses of action. It didn't feel like choices were been forced upon you in fallout 1. You had to think of ways to go about doing quests rather than get told all of your options.
And the dumbing down has being unbelievable. Whilst it is understandable that they wanted to narrow the learning curve which old games demanded, they just seemed to completely remove it altogether.
I shouldn't receive a quest to find something, only to check my map and see its location marked out for me before I even make an effort to find it. What is the point in that?
Henry_42 @ 2/7/2012 14:43
the disappointment/bordome/fatiguè-wave (whatever you wanna call it) is some kind of phenomenon with multiple factors coming into play. you see, games have actually never been better from a presentation point of view, all the possibilties with motion capturing, voice acting, video sequences, 3D, all the technique, holy moly namsayin?
What seems to bother people most is the fact that games have become dull, from a content (challenging) point of view. And while I certainly agree there are of course exceptions which make things bearable.'
Completely agree.
A lot of new games today seem to sell based on their technological innovations alone, whilst content seems to come second. I think eventually all these improvements will prove their worth, but only when the novelty value wears off.
PS: I just remembered a rare example of a choice I made in New Vegas which didn't seem scripted at all at the time.
For those who have played the game all the way through, you should all understand this. For those who haven't. probably better off not reading this!
Basically, it was during the late game phase, where you choose who you want to side with for the war for vegas. The choice is between Mr House, Caesar's Legion, NCR, and Yes Man.
At the time I had killed Benny but had no idea about Yes Man's existence. I had missed the quest where you find him by accident.
So I decided to work with the NCR after killing Mr House. My guy was generally good so he killed anyone from the legion on sight. There was no way he was ever going to work for them. NCR seemed to be my only option, but I wanted to go down the independence route that the developers claimed you could follow.
So during the mission for NCR where you have to protect President Eden from the legion assassins, I decided to take cover with a sniper and instead of protecting the president I assassinated him myself.
It was hands down the best moment of the game, because it seemed like it was my own choice, not one that the game had forced upon me.
After killing the president, for a time it seemed like I had isolated myself from every faction in the game. I thought I had ruined any chance of winning by cutting off ties with all the factions. But then I came across yes man and it all started to make sense.
That moment it hands down the best experience on a modern game I have had. The game told me to protect the president. I decided to kill him and join an independence movement. I wasn't told that was an option, and that it why it was so memorable for me. If the game had said "protect the president or kill him" it would have being shit.