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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #1: 17th Jul 2021 6:16 PM | |
Guess I'll jump on this bandwagon (: I've been playing a bit more singleplayer games lately but would like to do even more since there's SO much in my backlog that are either half-finished or untouched. So maybe this is the motivation I need! Or more likely I'll end up doing like 10% of these before abandoning it. Time will tell!
There's way more untouched/unfinished games in my library than just these, mostly impulsive buys of Steam sales past, but I'm narrowing it down to the ones I can realistically see myself committing to finishing
PC
Outer Wilds (In Progress)
Disco Elysium (In Progress)
Life is Strange 2 (In Progress)
Mass Effect 1 Legendary Edition (In Progress)
Gone Home
The Complex
Dishonored 2
Everything
King's Quest
A Plague Tale: Innocence
Pony Island
Suicide Guy
Unforgiving - A Northern Hymn
The Witness
Mass Effect 2 Legendary Edition
Mass Effect 3 Legendary Edition
Kentucky Route Zero
Danganronpa: Trigger Happy Havoc
OMORI
Half-Life: Alyx
Neo Cab
GRIS
Thumper
The Forgotten City
Hellblade: Senua's Sacrifice (Complete)
Night in the Woods (Complete)
Gorogoa (Complete)
Before Your Eyes (Complete)
Batman - The Telltale Series (Complete)
Tiny Bunny (Complete)
The Artful Escape (Complete)
Valiant Hearts: The Great War (Abandoned)
Chicken Police - Paint it RED! (Abandoned)
SOMA (Abandoned)
WHAT THE GOLF? (Abandoned)
PS5
Shadow of the Tomb Raider
Bugsnax
HITMAN 3 (Complete)
Post Edited by Boc @ 22nd Dec 2021 8:38 PM | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #2: 17th Jul 2021 11:04 PM | |
dam =/ | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #3: 18th Jul 2021 11:08 AM | |
ya I've heard the second season gets better, if I end up enjoying the first one enough I'll def check that out | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #4: 19th Jul 2021 12:40 AM | |
speaking of Night in the Woods! First one down
Rating: 7.5/10
Nice lil indie, very much in the mold of something like Oxenfree where the majority of the gameplay is just reading dialogue and occasionally picking options. Which I happen to love! It does mix in a bit of platforming too but nothing crazy
I really liked the dialogue in this, obviously what a game like this hinges on and it definitely was the strong point. It had a lot of quirky yet somewhat naturalistic dialogue but now and then would hit you with some moments of profundity out of nowhere
Art direction and music were really great
There was a sequence in this that unironically was the most suspenseful I've played through in a game in some time. And that's WITH the relative lack of gameplay! Just the way they pan the camera, use of lighting, dialogue, etc is so well done, throughout the game really but particularly in that part. Really impressive direction
As for the negatives...the story itself is where the game does falter a bit, it had an intriguing enough setup but never quite came together by the end. Didn't LOVE the resolution to the mysteries it set up, it did feel a bit incongruous to what the rest of the game was about. Almost felt forced in there to keep things more enticing rather than just being based on relationships? But don't think it was entirely needed. Could've just let the mystery be tbh
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #5: 19th Jul 2021 7:34 PM | |
lol Vern apparently didn't even reach the core of the plot which starts like 1/3 of the way through the game. You have no room to talk!
I think if you liked something like Oxenfree you'd enjoy it ya. Comparing the two, I did like Oxenfree a bit more but they each have their own strengths. Mainly, NitW delves deeper into its characters (+ has stronger dialogue) and makes you feel more for them by the end, whereas Oxenfree is more plot-driven and has a more satisfying conclusion to its central mystery | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #6: 19th Jul 2021 11:36 PM | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #7: 20th Jul 2021 6:34 PM | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #8: 29th Jul 2021 12:48 AM | |
Rating: 4/10
Meh! Whatever!
I was expecting a silly little time-waster and what I got was more of a boring little time-waster. The levels I did play pretty much felt like a mini-golf flash game where you're...hitting something ~random~ at the hole instead of a golf ball! WOOOOOOAH
Skipping it!
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #9: 29th Jul 2021 12:57 AM | |
Rating: 6.5/10
The simplest way I can explain it is it's a puzzle game made for the right side of your brain, I can't say I ever played anything quite like it. I felt like I wasn't really using reasoning or logic to solve most of the puzzles but moreso intuition. The creativity involved in the puzzle design is pretty mindblowing at times, especially considering the entire game is confined to four squares that you're continually shifting around
It's a game I think I APPRECIATED more than enjoyed though. Like it's something that I'd definitely recommend to someone even if I didn't LOVE it, just because of how unique it is | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #10: 29th Jul 2021 10:37 AM | |
it's ok that you don't get it Vern. You can stop anytime!
(I would admit the pacing is one of the game's weaker points but the easygoing early stuff (which I still enjoyed) is necessary for setting up the more impactful beats later) | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #11: 29th Jul 2021 10:37 AM | |
I'm going to have this entire backlog cleared and Vern's still gonna be hung up on NitW | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #12: 28th Aug 2021 11:55 AM | |
Rating: 7/10
Even if it had nothing else to offer, this game gets props for its incredibly unique mechanics alone. Basically, the main conceit of the game is that your actions are almost entirely controlled via blinks (like, your actual blinks, which it tracks through your webcam). Sometimes blinking functions like a mouse click where you're purposefully doing it to interact with something, while other times it'll be something to avoid (e.g. you'll be drifting through a memory and straining to keep your eyes open just a little longer so you don't miss anything, because one blink will end it). It basically feels like an alternative version of VR, and it's an incredibly unique/creative hook for the game. Felt VERY immersive at times.
And on top of that! The story is decent and complements the mechanics well. Even though you're frequently skipping through bits and pieces of the game from errant blinks, the story always manages to flow very smoothly and it just feels like part of the experience - it never feels like you're missing anything crucial.
The biggest knock I can give against it is...this game really could've been a masterpiece. There was SO much potential with the mechanics they set up and I feel like there was definitely a fair amount they left untapped, and in the end it's "just" a good game. While I did appreciate how concise it was (it took like under 2 hours to complete) I do feel like this could've been fleshed out a bit more.
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I was really expecting the game, after the first flashback, to be a full life flashing before your eyes and the main idea being that you're constantly fighting against blinking in order to soak up as much of your life as you can. Basically a meditation on how fleeting life is and how the years go by in the...blink of an eye! THAT game could've been a masterpiece. There were some elements like that in the actual game, but it definitely didn't seem to be the focus.
One thing I really did like though is the "close your eyes" mechanic they introduced near the end. That was p beautiful and added to the immersion even moreso than the blinking. Such a cool idea to make that an actual part of the game to FORCE you to soak in the moment and block out external stimuli (while also putting yourself into the protagonist's shoes) |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #13: 2nd Sep 2021 12:27 AM | |
Rating: 7/10
Played episode 1 of this yeeears ago and remember finding it very underwhelming at the time. Liked it a lot more this time around! Probably helped that I've been deprived of a new Telltale for so long. Definitely was lower tier for the studio, but I've yet to play a Telltale game I haven't enjoyed.
Gonna keep my actual thoughts/choices to its thread | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #14: 7th Sep 2021 7:50 PM | |
Yeah I can't go anywhere without hearing someone talk about that game! | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,205 | Joined: | Jun 22, 2012 |
| Post #15: 26th Sep 2021 12:59 AM | |
I'm finding that doing ratings for these is gonna be kinda silly since anything below a 6 I probably just won't finish unless it's extremely short. So that's that
Abandoned
speaking of which! This game seemed FINE but apparently is like 10+ hours and I def wasn't enjoying it enough to put more time in. It was like a very generic noir but with a cast of Bojack-esque talking animals, didn't seem that special. Not sure why it had such high reviews on Steam tbh. PASS! | |
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