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Milk Bowl
| Reputation: 119 | Group: | Godfather | Posts: | 25,300 | Joined: | Feb 18, 2015 |
| Post #1: 23rd Oct 2023 3:25 PM | |
The wincon I use for when I mod games is the following:
Mafia: Eliminate all threats to the Mafia and have 50% (or greater) of remaining players.
This way, once all the threats are eliminated to prevent the voting majority from happening, it's game over. No need to play out the rest. You can define 'threats' however you want, based on the roles in play in that game. | |
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Milk Bowl
| Reputation: 119 | Group: | Godfather | Posts: | 25,300 | Joined: | Feb 18, 2015 |
| Post #2: 23rd Oct 2023 6:54 PM | |
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What would you all do if it was like the following:
4 mafia
5 town, a townie gets lynched, game would usually be over but we’re doing the kill the threats rule etc
1 townie is a roleblocker and one is a redirector
Mafia kills another townie, so it’s 4 mafia and 3 townies, two are RBer and redirector
At that point it’s a playing with your food scenario a bit. Let’s say the RBer blocks a kill the next night and excitedly is like guess what everyone, I blocked xyz and there was no kill so they’re mafia. And they think they’re the man and everyone is like yay good job, and then scum dumps 4 votes on the roleblocker throughout the day instead of the person they blocked. Fun? Annoying? Cruel? I dunno! Are these scenarios too unlikely for this to even matter? |
If it's 4 mafia and 3 town going into a day phase, then it's game over. Mafia control the vote.
If you wanted to play it out, Mafia lynch town that day, making it 4v2 going into night, and even if the redirector is still alive, and redirects mafia killer into mafia, it's still 3v2 after the night. Mafia lynch whomever they want the next day, making it 3v1, and in the rare case the redirector is still there (and has no restrictions on who they can redirect), it's at best 2v1 going into the last day, in which mafia still lynch the town member, and win. If the roleblocker lives, it's the same, just potentially without the kills of mafia, making the numbers for town even worse. | |
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Milk Bowl
| Reputation: 119 | Group: | Godfather | Posts: | 25,300 | Joined: | Feb 18, 2015 |
| Post #3: 23rd Oct 2023 6:57 PM | |
If it's 4v4 (or whatever number you want to use) going into a day phase, I always play it out, because you never know when one of the mafia will go AWOL and not be around to vote. I'm not going to reward a group/player for inactivity, ever. | |
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Milk Bowl
| Reputation: 119 | Group: | Godfather | Posts: | 25,300 | Joined: | Feb 18, 2015 |
| Post #4: 26th Oct 2023 1:28 PM | |
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wasn't og mafia just 1 cop and the rest vanilla? |
Def, but that rule still makes sense to me, kinda feels like the best of both worlds? Game doesn’t end if a day ends at 50%, but if a new day STARTS at 50% then sorry town, game over |
Wouldn’t a 50/50 game to start a day almost always end the day 50/50 and tied? If so, and you’d play out the night in that case, why not play out the day? | |
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