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Final Destination
 
Zersch
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Post #46: 26th Jan 2017 11:47 PM 
Angi's gonna be pissed.
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Post #47: 26th Jan 2017 11:50 PM 
YAY. Fun game, thanks Boc!
 
   
mal
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Post #48: 26th Jan 2017 11:50 PM 
Zersch @ 27/1/2017 0:42
Malion 🏴 @ 26/1/2017 23:41
I only had 20 damage in the end. Not bad.

20% physical damage, 999% emotional damage.


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Timmah
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Post #49: 26th Jan 2017 11:54 PM 
Sorry Mal! I was SO wrong!
 
   
Timmah
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Post #50: 26th Jan 2017 11:56 PM 
Also, big props to Zersch for his color coded hard work. That first one you did spurred me into making those long, likely confusing posts
 
   
mal
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Post #51: 26th Jan 2017 11:56 PM 
Timmah @ 27/1/2017 0:54
Sorry Mal! I was SO wrong!


That's all I needed to hear.
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Post #52: 26th Jan 2017 11:57 PM 
Boc
Lucas' PSI Magnet was really their only healing ability, but the cooldown was long and Brian was never exactly a high priority target so he didn't get hit even when it was used. WITH THAT SAID, I really thought the strategy the Mafia would take with that role would be focusing their attacks on Brian for a night and letting him heal himself and another member. It may have "wasted" their attacks for the night but it's a guaranteed heal in a game where healing was fairly scarce. Even Farlig(?) mentioned it as a powerful option for the mafia when Brian role revealed so I was kinda surprised they never went ahead with it.


To be fair, other than when Christian was going to suicide and when DS was obviously scum and going to be lynched, we never really had a member that was close to being KO'd (afaik). With our numbers going down quickly starting mid-game, we (well, me, since I was the only one active) decided that we needed to get offensive and take people out if we wanted a chance to win.

One more member would have been nice, but it wasn't too out of balance imo. Maybe if there wouldn't have been Town/Mafia mirrored roles, it would have been a bit easier to hide among the town.
 
   
Zersch
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Post #53: 26th Jan 2017 11:58 PM 
Timmah @ 26/1/2017 23:56
Also, big props to Zersch for his color coded hard work. That first one you did spurred me into making those long, likely confusing posts

I'm glad you were able to take them and really get use out of them.
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Post #54: 27th Jan 2017 12:00 AM 
Timmah @ 26/1/2017 20:29
Also, lmfao at Darren "hating the way I play" because he fucked up his role claim about 6 times


You were tunneling. You were just right.
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Post #55: 27th Jan 2017 12:00 AM 
Zersch @ 26/1/2017 22:58
Timmah @ 26/1/2017 23:56
Also, big props to Zersch for his color coded hard work. That first one you did spurred me into making those long, likely confusing posts

I'm glad you were able to take them and really get use out of them.


Once I saw them, I knew I was screwed. Even though my votes/item grabs early on were unplanned as I had a couple of days get stupid busy and I couldn't switch to something less scummy.
 
   
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Post #56: 27th Jan 2017 12:05 AM 
Thank you for the game boc! It was a lot of fun and a lot of work on your part.
 
   
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Post #57: 27th Jan 2017 12:05 AM 
Fun game Boc, thanks for running it
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Zersch
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Post #58: 27th Jan 2017 12:07 AM 
Yes, thank you Boc, a very fun game but certainly looked like a pain in the ass to host.
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Zersch
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Post #59: 27th Jan 2017 12:08 AM 
Mario being the first death was great.
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Vic
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Post #60: 27th Jan 2017 12:10 AM 
Which character(s) were left out?
 
   
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