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Round 17 - FINALE!
 
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Post #46: 24th Aug 2022 9:46 PM 
1. Reaper
2. Rose

Rolled: 2 (2) [1d2]
 
   
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Post #47: 24th Aug 2022 10:11 PM 
Ski Fall results are in.........











































Rose: 43 rolls
Reaper: 70 rolls


Rose wins Ski Fall!

Rose is up 1-0. Best of 7
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Post #48: 24th Aug 2022 10:12 PM 
And Slime Climb results are in.........











































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Reaper wins Slimb Climb!


Reaper ties it up 1-1. Five challenges left
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Post #49: 24th Aug 2022 10:13 PM 
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1-1!

Moving into tier two. Coming right up
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Post #50: 24th Aug 2022 10:13 PM 
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You will be playing Wall Guys. In this game, the goal is to climb over walls of various heights by building different stairs. Your goal is to scale three walls by building three sets of stairs, from small to medium to large. Here's how it works

To build a small wall, roll the following in the same post

[toll]1d6[/toll]
[toll]2d6[/toll]

You want the total number to always INCREASE in order to build a successful wall. If I rolled a 2 and a 7, I'm good and can move on. If I rolled a 5 and a 3, I have to try the small wall again until my second number is higher than my first. If the numbers are the same, it does not count and you must continue, it has to be higher.

Once you do that small, easiest wall, you move onto a medium wall. By rolling four times:

[toll]1d6[/toll]
[toll]2d6[/toll]
[toll]3d6[/toll]
[toll]4d6[/toll]

This works the same way, just more challenging. Each number must be higher than the one before it. If you don't achieve it on your first roll, roll for the medium wall again until you get it. You do not roll for the small wall again, that's already cleared. Then, the largest wall, roll six times:

[toll]1d6[/toll]
[toll]2d6[/toll]
[toll]3d6[/toll]
[toll]4d6[/toll]
[toll]5d6[/toll]
[toll]6d6[/toll]

You might get lucky and get it in one go, you might get very unlucky and be stuck for awhile! Each time you have to attempt a step it adds a roll onto your total.

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Post #51: 24th Aug 2022 10:14 PM 
Rolled: 10 (10) [1d20] Rolled: 4 (4) [1d20] Rolled: 8 (8) [1d20]
Rolled: 8 (8) [1d20] Rolled: 17 (17) [1d20] Rolled: 15 (15) [1d20] Rolled: 6 (6) [1d20] Rolled: 7 (7) [1d20]
Rolled: 2 (2) [1d20] Rolled: 17 (17) [1d20] Rolled: 19 (19) [1d20] Rolled: 10 (10) [1d20] Rolled: 3 (3) [1d20] Rolled: 6 (6) [1d20]
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Post #52: 24th Aug 2022 10:16 PM 
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You will be playing Door Dash. In this game, you'll have to run through three sets of doors. Some doors are fake, some are real. Your goal is to cross through each row as quickly as you can. Here's how it works

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I've already rolled to assign numbers to doors. You will each start on row one, the very bottom one with six doors. You will rolling the following

[toll]1d20[/toll]

You must then decide which numbered door on the first row you wish to apply your roll to. You want to apply this roll on the door with the CLOSEST number to your roll. Once you apply a number to a door, that door has been cleared and you move onto the next one

REMEMBER! You'll roll 1d20, then post which door you're using it on, THEN roll another 1d20 and so on

For example. If I roll a 12 to start, I'm gonna wanna apply that to the door with the 11 on it, which gives me one point. Points are bad! I'll post that I'm using it on door 11, then I roll again. This time I roll a 7. There's a door with a 7 on it, so I apply it to that and get zero points. Which is good! You want as few points as possible by the end

Once you roll six times for row one and apply your six rolls, you'll repeat the process with the second row. Then the third row at the very top. You must work through each row from top to bottom before moving on. You cant roll a 16 right away and choose to apply it to row two, you have to use it somewhere on row one

You have 24 hours

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Post #53: 24th Aug 2022 10:35 PM 
ROSE
REAPER

Rolled: 1 (1) [1d2]
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Vern
Stargate that right there is the GAME WINNING vote bay bayyyyyyy
   
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Post #54: 24th Aug 2022 11:03 PM 
reaper
rose

Rolled: 2 (2) [1d2]
 
   
dr
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Post #55: 25th Aug 2022 12:08 AM 
I will do this in the morning
d ( i n o s r o a ) r
"She essentially tore apart the Hex Girls with a simple STAT"
LUCK CREATOR | HEART HACKER | BUY GOLD BYE

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Post #56: 25th Aug 2022 12:53 AM 
Rose
Reaper


Cmon roll, hook up rose


Rolled: 1 (1) [1d2]
Curtis @ 25/7/2017 9:44
Great job Ahoda

   
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Post #57: 25th Aug 2022 5:03 AM 
Rose
Reaper
Rolled: 2 (2) [1d2]
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Reaper Of The Dead
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Post #58: 25th Aug 2022 6:26 AM 
Rolled: 6 (6) [1d6]
Rolled: 5 (3+2) [2d6]
Even though I walk through the valley of the shadow of death, I fear no evil...

Season 2 FEll Guys Champion
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Reaper Of The Dead
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Post #59: 25th Aug 2022 6:26 AM 
Rolled: 6 (6) [1d6]
Rolled: 8 (3+5) [2d6]
Even though I walk through the valley of the shadow of death, I fear no evil...

Season 2 FEll Guys Champion
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Reaper Of The Dead
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Post #60: 25th Aug 2022 6:27 AM 
Rolled: 2 (2) [1d6]
Rolled: 8 (2+6) [2d6]
Rolled: 15 (4+6+5) [3d6]
Rolled: 8 (2+1+3+2) [4d6]
Even though I walk through the valley of the shadow of death, I fear no evil...

Season 2 FEll Guys Champion
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