As soon as the remaining members of Overwatch set foot on Gibraltar, it was glaringly apparent that something was amiss. A swarm of flies had quickly begun to form around Overseer Blaise's rotting corpse. With no one else on this island but their fellow heroes, it quickly became apparent what they had just walked into: a death trap. But who were the villains among them?
Guns immediately were drawn, fists were raised. When the dust settled, just about everyone had eyes on them. Ahoda immediately began to wilt under the pressure.
"If you force me to claim we are all screwed!!!!" he screamed.
"Dumbass. I hate when people say this." Dadd spat back.
"Guys I really don't want to claim. PLEASE don't make me!!!" he cried.
"No one's asking you to!" someone shouted from the back.
"FINE! I'll do it! I'M HANZO!" Ahoda's voice echoed out across all of Gibraltar.
"What the fuck is with you people and claiming." Helios sighed.
Soon enough, however, the group turned their attention to the man who was violently flailing about, jumping from target to target.
"Sorry! Gotta get those points!" Herm smiled at each of them. The group wasn't having it, however, as a couple of them grabbed Herm and began to drag him towards the cliffside.
And there he sat for an entire night.
"You do it!"
"I'm not doing it! What if we're wrong? I need those sweet, sweet ult points!"
This continued until the sun came up, and one solitary figure stepped forth. The sun silhouetted them from behind, as they stood still with their hands on their hips.
"I'll do it." Ole Vern's voice boomed out.
Wasting no time, Vern grabbed Herm by the neck and dangled him over the cliffside.
"Fingers crossed boys and girls ;) " he said before releasing Herm, sending him careening off the steep drop.
"He did it the absolute madman" Mercator said in awe.
All that could be heard from Herm on the long way down was a faint
"How unsightly" before hitting the jagged rocks at the bottom.
|
Herm (Symmetra), TOWN, has been lynched.
Regular abilities:
- Sentry Turret: Set up a turret over someone's door (including your own). Anyone who tries to visit them that night will destroy it, but also get damaged 50 HP. If they were aiming to attack that person, they will get partially distracted by the turret and only do 50% damage to their target. You will be notified if your turret gets destroyed. On subsequent nights, you can choose to either place a turret elsewhere or place it on top of a previous one (if it wasn't destroyed), which will stack the effectiveness. (5 ult points + 5 bonus for every turret triggered)
Ultimate:
- Teleporter: Choose two players; you may choose yourself. Any actions directed towards Player A will now go to Player B (Note that this is strictly a one way redirect). This teleporter will persist until you or Player A dies.
Passive:
- You start with a Photon Shield, which is a +100 HP shield. If this is destroyed, it will regenerate after one night. |
It is now Night 1. The night will end at 10 PM EST (11.5 hours from now). Get your actions in!