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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,032 | Joined: | Jun 22, 2012 |
| Post #31: 24th Feb 2021 1:08 AM | |
yeah but then I would lose out on grabbing all the LOOT! Maybe I'll just turn it to easy mode...IF...I give it another shot...
something similar happened with Disco Elysium (though that wasn't a crash but actually an annoying part of the game design that if you die you get set WAY back if you haven't been savescumming) and I lost 90 mins of gameplay and...I still haven't really gave that game another shot a year later even though I was enjoying it
I simply can't STAND it! | |
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Curtis
First Place Dick
| Reputation: 1,168 | Group: | Admin | Posts: | 78,296 | Joined: | Jun 22, 2012 |
| Post #32: 24th Feb 2021 1:12 AM | |
Yeah but at least this is the world of Rapture you get to zip through | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,032 | Joined: | Jun 22, 2012 |
| Post #33: 25th Feb 2021 1:50 AM | |
so anyway
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wowee turns out when you're not scraping through and trying to discover every nook & cranny you can breeze through a level P QUICK! What took me around an hour last night I was able to get through in like...15-20 mins
this new camera mechanic seems like something I won't be using at all! Apparently that existed in the first game too but I have zero memory of that
The SHOTTY on the other hand...helllll yeah. Always my fav gun
the writing is a bit on the nose so far but o well, still p good. None of the BioShock games have exactly been SUBTLE I suppose
Spared Grace ofc, I was halfway expecting her to punish me anyway
I can't get over how funny/weird it is that there's such a thing as stealth when you're playing as a BIG DADDY.
Like the visual of me crouch-walking over to a splicer and them somehow being completely oblivious to the seismic footsteps behind them |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,032 | Joined: | Jun 22, 2012 |
| Post #34: 27th Feb 2021 2:30 PM | |
no more crashes since that one time hooray! Still been savescumming just in case tho
@Curt I did change two settings for the game under its Steam properties, one was checking the box to run as Admin, the other was to disable the Steam Overlay while in-game. No idea if either of those are the reason I haven't had further problems but worth a shot
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getting some FITZROY vibes from Lamb now. Seems like she might've started with good intentions but lived long enough to see herself become a villain
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until the Kid Killer retcon ofc (: Which was COOL but I'm still mixed on if it was necessary |
walking back through Siren Alley after it flooded was a really cool visual. Love those kinds of things, especially in these games, when you get familiar with a level's layout/look just to see it flipped on its head
the insect swarm is back babyyyy! Rapture's version of Murder of Crows, both of those are my fav vigors/plasmids in either game
same here with the resource overload Curt. I was MAXED out on cash for most of this level which felt weird, but then it usually only takes one Big Daddy fight before I'm having to burn half of it on more ammo again
although I did have a really FORTUNATE Big Daddy fight on this level where he was poking his head in a room where I'd hacked two turrets. They didn't start firing right away since he was still neutral, but as soon as I shot a bullet into him they just UNLEASHED and he got absolutely obliterated with very little assistance from me. It was actually p brutal to watch! Poor guy |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,032 | Joined: | Jun 22, 2012 |
| Post #35: 3rd Mar 2021 12:53 AM | |
aaand it crashed on me again so I didn't quite finish but
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HEYYY they did the ATTWS3 thing with Mark's latest audio tape intersecting into Delta's timeline. That was p NEAT! Glad we could give them some inspiration |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,032 | Joined: | Jun 22, 2012 |
| Post #36: 4th Mar 2021 1:15 AM | |
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o wow I'm apparently at the final level already! I knew this game was on the shorter side but I feel like I was just getting STARTED! Assuming this isn't a fakeout and the game will extend past Fontaine's but I kinda doubt it
this is...really shaping up to be a derivative ending of BioShock 1's (: We'll SEE what Lamb's plan is with Eleanor and the ADAM but it suuure sounds like the Atlas boss fight of BS1. Which was easily the worst part of that game so I sure hope they have something more creative in store than roided out big boss battle |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,032 | Joined: | Jun 22, 2012 |
| Post #37: 7th Mar 2021 2:22 AM | |
DUN!
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first of all, yeah that was pretty damn derivative of BioShock 1's ending. Light vs. dark ending (I got the light ending where Lamb is spared - p sure I made all the 'good' decisions since I saved/spared everyone I could besides the Doctor in the fish tank which was a mercy kill), Little Sisters being saved and brought to the surface, etc.
That being said...! There were def some neat elements to this one. I did really like that bit where you got to see the world through a Little Sister's eyes, would've been fine with that going on a bit longer tbh
Eleanor turning into a Big Sister was...interesting, considering I thought the process for turning people into Big Daddies was this gruesome procedure where they meld their flesh directly into the suit? Not just slipping on a uniform. Unless the rules are different for Big Sisters but eh. p TOUGH armor to withstand all those boxes of dynamite!
The ending battle was simple (it's kinda funny comparing this to Infinite's insane last battle) but at least it wasn't silly like the Atlas boss battle. It was p liberating getting to go full bore with my ARSENAL knowing it was the end considering how stingy I am with my resources usually. The first part of the battle no one could even get NEAR me with all the trap rivets/mines/harpoons I laid out...and then I got Eleanor right after that so it rly wasn't that much of a challenge
A little underwhelmed by the storyline/characters overall but it was fine. It's only disappointing compared with the rest of the series, otherwise it's definitely a SOLID game |
Minerva's Den SOON. p excited | |
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Curtis
First Place Dick
| Reputation: 1,168 | Group: | Admin | Posts: | 78,296 | Joined: | Jun 22, 2012 |
| Post #38: 9th Mar 2021 5:22 PM | |
Dionysus Park
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Back at it!
Ooo Houdini enemies
Oh noooo I just heard that poor sap Mark Meltzer’s inevitable death through the door didn’t I
Oh fun, we caught up to his tape
Crash time! Will edit later
How dope would it be if the twist was that YOU were one of the people who left behind tapes but you didn’t remember. Like if we were playing as Mark Meltzer this whole time and we were following our own trail without realizing it
lol it crashed seconds before I hit the train control to end the level
Fine level, kinda average. It was alllll Little Sister adopt and protect based, usually I like something more
AUDIO DIARIES: 15/15
Stanley Poole
Billy Parson
Andrew Ryan
Andrew Ryan
Mark Meltzer
Big Kate
Stanley Poole
Sofia Lamb
Frank Fontaine
Stanley Poole
Gil Alexander
Sofia Lamb
Gil Alexander
Gil Alexander
Stanley Poole
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Post Edited by Curtis @ 20th Mar 2021 7:41 PM | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,032 | Joined: | Jun 22, 2012 |
| Post #39: 10th Mar 2021 1:09 AM | |
Minerva's Den ✔
short & sweet
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wowee this felt like the game BS2 shoulda been. EVERYTHING was better about this. Within the first 15 minutes I already cared way more about CM Porter than any character from BS2
great twist too, I like that they sprinkled in enough ahead of time to let you figure it out for yourself before the outright reveal. That sequence where Wahl points out the man you've been talking to was taken by Andrew Ryan's secret police -> the vox where Porter mentions they've been turning prisoners into Big Daddies -> the scribblings about Sigma/Porter/Thinker on the floor was well-done. And ofc they had all those tapes with the Pearl tests throughout the game to leave the DOOR open for the Thinker to be anyone
Speaking of which! That emotional core with CM and Pearl was great, all those voxes were well written/performed. Honestly that's instantly the most character depth the series has given outside of Booker/Elizabeth. BS1 was good in a lot of ways but emotional depth was NOT one of them!
Really liked the quiet walkthrough Porter's living quarters at the end, that was nice. The Rapture entries in this series could really use more contemplative moments like that (according to the wiki the producers asked for combat to be added to that environment too and the developers refused. That would've been SILLY!) |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,032 | Joined: | Jun 22, 2012 |
| Post #40: 10th Mar 2021 1:11 AM | |
series rankings:
Infinite - 10/10
Burial at Sea - 9/10
BioShock 1 - 8/10
Minerva's Den - 7.5/10
BioShock 2 - 6/10 | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,032 | Joined: | Jun 22, 2012 |
| Post #41: 17th Mar 2021 12:13 AM | |
was it a mistake to post that outside of spoiler tags | |
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Curtis
First Place Dick
| Reputation: 1,168 | Group: | Admin | Posts: | 78,296 | Joined: | Jun 22, 2012 |
| Post #42: 17th Mar 2021 12:15 AM | |
Naw nawww doesn’t matter to me | |
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Boc
| Reputation: 157 | Group: | Admin | Posts: | 19,032 | Joined: | Jun 22, 2012 |
| Post #43: 17th Mar 2021 12:46 AM | |
ok :)
btw Minerva's Den had zero crash problems for me | |
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Curtis
First Place Dick
| Reputation: 1,168 | Group: | Admin | Posts: | 78,296 | Joined: | Jun 22, 2012 |
| Post #44: 20th Mar 2021 7:42 PM | |
It’s been crashing on me every time I try to continue but I finally managed it today. Edited my few final thoughts into Dionysus Park. Next stage..another day! | |
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Curtis
First Place Dick
| Reputation: 1,168 | Group: | Admin | Posts: | 78,296 | Joined: | Jun 22, 2012 |
| Post #45: 23rd Mar 2021 7:59 PM | |
Fontaine Futuristics
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Oh I think I forgot to mention that I didn’t kill Stanley Poole
I like when I can see my shadow and I’m like oh yeah..I’m a Big Daddy!
Literally the second I thought I should save it it crashed. Sigh. Tiiiime to start over!!
Audio: 17
Andrew Ryan
Gil Alexander
Sofia Lamb
Eleanor Lamb |
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