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Post #376: 2nd Sep 2020 1:48 PM 
Coming from a mod of mafia games: if people keep wanting larger games, then people need to stop lynching/killing all the lower activity people early all the time.

We all know sock/stick is a lower quantity poster. That hasn't changed. He also rarely posts useful information, although his posts are of high quality for other reasons.
 
   
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Post #377: 2nd Sep 2020 1:50 PM 
Our job as town is to find scum and eliminate them. Not to eliminate inactive people. Unless it's Brian, then if he's inactive, he's scum.

Let the SK, or the Town Vig, or whomever else, deal with the inactive problem as the game goes on.
 
   
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Post #378: 2nd Sep 2020 1:52 PM 
In the words of the glorius wordsmith, Helios, "Dumb town is still town". Although, for this situation, I'll modify that statement slightly. "Inactive town is still town".

/soapbox
 
   
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Post #379: 2nd Sep 2020 1:54 PM 
So many people viewing, so few talking.

Did I scare everyone away again? I swear I took a shower this morning! I'm also wearing my dumb mask, so I know it's not a bad breath thing.
 
   
Kyle
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Post #380: 2nd Sep 2020 1:54 PM 
Spin @ 2/9/2020 14:48
Coming from a mod of mafia games: if people keep wanting larger games, then people need to stop lynching/killing all the lower activity people early all the time.

We all know sock/stick is a lower quantity poster. That hasn't changed. He also rarely posts useful information, although his posts are of high quality for other reasons.


idk him so can you elaborate on these "other reasons"?
 
   
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Post #381: 2nd Sep 2020 1:54 PM 
He's one of the funnier people on this board, hands down. Maybe second to Drunk Wikey.
 
   
Kyle
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Post #382: 2nd Sep 2020 1:55 PM 
lmao oh ok, works for me

I guess I'll keep my vote on Rodney then... bc... of that same reason
 
   
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Post #383: 2nd Sep 2020 1:57 PM 
Obviously we want to lynch/kill non-town over town, but when we are at a d1 and there is no info (at least to me), then the next criteria is activity.

So idk what the criticism is for?
 
   
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Post #384: 2nd Sep 2020 1:57 PM 
I'd agree more with Spin if I haven't had multiple instances in the past of it suddenly being d5 and I can't tell sock apart from the the furniture, increasing the difficulty level
Spoiler+

   
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Post #385: 2nd Sep 2020 1:58 PM 
Alright so Spin and Sock are scum buddies, that was 2easy
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Post #386: 2nd Sep 2020 1:58 PM 
Sock make me laugh right now
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Post #387: 2nd Sep 2020 1:59 PM 
Curtis @ 2/9/2020 13:58
Alright so Spin and Sock are scum buddies, that was 2easy


Damn, I was trying to be subtle about it too.
 
   
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Post #388: 2nd Sep 2020 2:00 PM 
Spin feels town for this regardless of socks alignment. Taking that hard of a stance to save your doomed scum buddy sounds like a no
Spoiler+

   
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Post #389: 2nd Sep 2020 2:00 PM 
to be fair, sticks don't do much

neither do socks
 
   
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Post #390: 2nd Sep 2020 2:00 PM 
Pen Newton @ 2/9/2020 13:57
Obviously we want to lynch/kill non-town over town, but when we are at a d1 and there is no info (at least to me), then the next criteria is activity.

So idk what the criticism is for?


So, what do you learn from lynching an inactive? Their role/alignment? You learn that from lynching anyone. By lynching an inactive, you don't get a read on any of the back-and-forth between players.
 
   
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