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Day Two; Autohaven Wreckers
 
Quizmaster Vern!
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Post #301: 14th Nov 2020 5:01 PM 
I’m seeing over 50% not 33%
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Cody
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Post #302: 14th Nov 2020 5:05 PM 
Navt's Watch @ 14/11/2020 13:06
If an injured Survivor goes to a generator that a Killer is also going to, do they get out in the dying state?


Yes.
 
   
Cody
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Post #303: 14th Nov 2020 5:07 PM 
Not that many ppl liked ur post its just me Vern @ 14/11/2020 14:46
Do roles work inside of lockers?


Some can yes. Just to piggy back and confirm what curtis said.
 
   
Cody
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Post #304: 14th Nov 2020 5:07 PM 
Stargate @ 14/11/2020 14:48
Once a generator reaches 100% does it stabilize at that? Or can a killer visit it and regress it by 5%? Sounds like it regresses if hit even at 100%? If all the killers can visit a generator each night, would it even be possible to get 5 generators to 100%? I guess it could if we bumrush them early when we have lots of numbers.

Isn't it like 10 visits to get one generator to full. So 50 visits from a cast of 22 where 5-6 are probably killers. And some nights people will need to be healed, etc. and others have been going for chests and lockers.

50 visits to a generator minimum, plus extra for each time a killer visits one. Plus we need to unlock the gates after that. Did anyone compile that master list to see how many times we've visited generators so far?


If we go based off the game, once a Gen is at 100% it’s at 100% and a killer can’t touch it
 
   
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Post #305: 14th Nov 2020 5:08 PM 
Also. Thank GOD Animal cleared up the % business. So the 10% and 5% ARE just a flat number. Whew. Praise heavens.
 
   
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Post #306: 14th Nov 2020 5:12 PM 
I feel like Farlig and Animal are pretty confirmed now.

What if animal and Farlig heal each other tonight. The only risk is the killers attempting to kill one of them. But if any watcher or protect roles are out there they should go to one of them tonight. How does this sound
 
   
Curtis
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Post #307: 14th Nov 2020 5:18 PM 
Would it be better if they just hid in lockers or naw
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Thisisbourbon
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Post #308: 14th Nov 2020 5:20 PM 
Cody @ 14/11/2020 17:12
I feel like Farlig and Animal are pretty confirmed now.

What if animal and Farlig heal each other tonight. The only risk is the killers attempting to kill one of them. But if any watcher or protect roles are out there they should go to one of them tonight. How does this sound


Bad.

If the player healing is already injured, the heal will not go through and both players will be in the dying state -- but the kill will not go through.
 
   
Mittens
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Post #309: 14th Nov 2020 5:24 PM 
Makes sense to me for the injured players to claim 3 chests they’ll visit. I don’t have any original strategy ideas.

I’d much prefer to lynch an inactive over Kyle right now. We need activity like we need these generators.
 
   
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Post #310: 14th Nov 2020 5:31 PM 
I agree injured should chest-hunt. If they work on gens and get hit again and then put in dying state, we lose their abilities?

Non-injured should mostly do gens or heal? I'm sure some people have healer perks so maybe save healers for healing and gen perks for gen fixing. Everyone's abilities will make them better at something diff
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Post #311: 14th Nov 2020 5:32 PM 
Injured players, assuming they aren’t lying are survivors. While killers can’t visit a chest, can the night kill? If so, we probably don’t want scum being able to possibly kill the person maybe getting a gift.

I thought using the chests was also to help flush out scum since they can’t visit them?
 
   
im317
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Post #312: 14th Nov 2020 5:34 PM 
the single factional night kill can still kill someone going for a chest but all the other injured people cant be further injured that way. at least that is how i read the mechanics.
 
   
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Post #313: 14th Nov 2020 5:36 PM 
Mittens @ 14/11/2020 17:24
Makes sense to me for the injured players to claim 3 chests they’ll visit. I don’t have any original strategy ideas.

I’d much prefer to lynch an inactive over Kyle right now. We need activity like we need these generators.


This is an ironic argument since Kyle didn’t go to a generator last night and so long as the inactive is a survivor that at least submitted a night action to go to a generator they would still be more useful than Kyle so far (:
 
   
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Post #314: 14th Nov 2020 5:39 PM 
Thisisbourbon @ 14/11/2020 15:20
Cody @ 14/11/2020 17:12
I feel like Farlig and Animal are pretty confirmed now.

What if animal and Farlig heal each other tonight. The only risk is the killers attempting to kill one of them. But if any watcher or protect roles are out there they should go to one of them tonight. How does this sound


Bad.

If the player healing is already injured, the heal will not go through and both players will be in the dying state -- but the kill will not go through.


Right. But I thought a killer visiting someone to injure them could only happen at generators. If neither of you are on a Gen and just healing each other. Then...?

Or are we saying that when a killer goes to kill someone. There’s a chance of killing them completely. And if that chance fails they just injure?
 
   
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Post #315: 14th Nov 2020 5:41 PM 
I'm still reading but Cody is asking my big question.
How did Christian die? Did killers hit 2 different generators and still manage to kill him or is that seperate?
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He likes his sandwiches to be Turkey and Swiss. Triangle cut. Let vern have his crust. Poison the part Rodney eats.

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