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7 Days to Die
 
Patrick
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Post #241: 23rd Jan 2015 6:24 AM 
dr @ 23/1/2015 6:24
They made an elaborate tunnel system to escape the spike pit in front of the wall

oh
 
   
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Post #242: 23rd Jan 2015 7:46 PM 
BIG mega horde. I hid under ground as the day began but they are absolutely demolishing our hub house. I snagged all of the medical supplies before they could barf all over it again. The damage sounds very bad
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Patrick
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Post #243: 23rd Jan 2015 9:12 PM 
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rip
 
   
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Post #244: 23rd Jan 2015 9:22 PM 
This one was BRUTAL. Patrick and I are finally cleaning up and repairing now

The hub took it the worst by far. We lost the food fridge, the desk with our forge molds in it, the building material supply crate, and the food supply crate. Luckily KC and I transferred all gun parts/guns to the new armory earlier or else they'd all be gone. I snuck in and snagged all of the medical supplies during the attack so we didn't lose those again

They got down into KC's basement and fucked stuff up down there but I fixed it up. There were three dogs down there

Definitely can't keep all of our stuff in one place like that supply room. If everything was still there then that'd be really bad
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Post #245: 23rd Jan 2015 11:37 PM 
Whoa
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dr
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Post #246: 24th Jan 2015 4:11 AM 
Damn

I have backups of most of those molds minus the sniper riffle molds. I'll try replacing them when I get on
d ( i n o s r o a ) r
"She essentially tore apart the Hex Girls with a simple STAT"
LUCK CREATOR | HEART HACKER | BUY GOLD BYE

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Post #247: 25th Jan 2015 11:48 AM 
We had another encounter with a huge super horde of friends. By we I mean I. Nobody else was on and they tore through my shack pretty brutally. Destroyed a bunch of cliff faces, did some damage to the main building and broke my bed so I spawned in the wilderness. I quit out because I didn't want them to wreck the place while I do a 3km hike back.
 
   
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Post #248: 25th Jan 2015 11:50 AM 
Zombie are dickheads
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Post #249: 25th Jan 2015 11:52 AM 
The sound of six cops spewing on you all at once is one of the worst noises I've encountered in my life.
 
   
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Post #250: 25th Jan 2015 11:52 AM 
I wanna get the new hub house up soon in the other valley. We're thinking about making a strong outer wall surrounding the house completely. It'll be low and thick enough so that we can walk around the top. And a huge trench of spike pits around the outside of that too. No way they get into the new hub house if we have both of those. It'll be a fortress and we won't have to worry anymore
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Post #251: 25th Jan 2015 11:54 AM 
Whoever jumps on next, plz go into my basement and clear it out of zombie infestation.
 
   
dr
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Post #252: 25th Jan 2015 12:13 PM 
I might hop on for a few and see what I can do
d ( i n o s r o a ) r
"She essentially tore apart the Hex Girls with a simple STAT"
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dr
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Post #253: 25th Jan 2015 12:34 PM 
Zombies gone, mostly. There's a hornet hovering over the hub house but I ran out of bolts and couldn't find my spare feather collection. Didn't feel like using the magnum on it was worth it since I already used it to take out the cops.

The mob in your house was gone when I got on. I think the batch I fought may have spawned in when I got in.
d ( i n o s r o a ) r
"She essentially tore apart the Hex Girls with a simple STAT"
LUCK CREATOR | HEART HACKER | BUY GOLD BYE

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dr
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Post #254: 25th Jan 2015 2:46 PM 
I just saw the pawn shop. It looks shady as fuck. It's perfect
d ( i n o s r o a ) r
"She essentially tore apart the Hex Girls with a simple STAT"
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Post #255: 25th Jan 2015 3:03 PM 
dr @ 25/1/2015 15:46
I just saw the pawn shop. It looks shady as fuck. It's perfect

I'm enjoying all these new structures every time I get on. The clinic is a nice touch.
 
   
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