I finished the game last night and it honestly might be in my top 10. I'm not sure if I've consistently cried more while playing a video game.
Spoiler
+
The one thing I will kinda knock on the final episode is that a lot of the weight of the decisions you make is taken away because you're constantly skipping through different timelines. So like me telling David that Chloe is dead doesn't mean as much since Chloe is going to be alive again like 20 minutes later.
Regardless though, I thought the final episode wrapped everything up in the best way possible. I was never a fan of David but because Team Security man 100%. I let David kill Jefferson because FUCK Jefferson and I also got Joyce to take David back.
I kissed Warren because honestly if I wanted any hope of getting a girl I'm going to need to believe that guys like Warren can seal the deal.
I ultimately sacrificed Chloe instead of Arcadia Bay because it just felt like the right thing for the story. It was super sad but it feel like it brought everything back to the beginning. I looked up the "sacrifice Arcadia Bay" ending and was glad I didn't choose it. It just felt rushed and empty. Kinda like Bioshock's bad ending.
Played and enjoyed this recently. I'll re-post my summary here with a bit extra:
Spoiler
+
I got semi-spoiled on the Jefferson twist so it wasn't really shocking unfortunately but it was still a good run.
Enjoyed the time travel elements. Enjoyed the overall plot and characters and setting. Great aesthetics and music and so on.
My only gripe was the ending felt a bit anti-climactic. I kind of gathered they were going the sacrifice Chloe route so I was geared up a bit more to make the choice (I chose to sacrifice her because it felt like the universe demanded it etc.
I also think Chapter 5 was a lot of padding and little substance. What was there was great and genuinely quite dark and disturbing. The nightmare was definitely troubling in places but downright silly in others. I actually think with the darker elements there was some genuinley quite haunting stuff in there and it did have an effect on me, which a lot of media doesn't so kudos to them for that.
Just wish they'd done a bit more with the B characters at the end. I cared a lot more about Warren and Frank and all those other fucks who quite honestly felt like tertiary background noise to MAH CHLOOEEE who I never much gravitated towards anyway because she came across as such a spoiled brat.
Good game. Not really interested in the prequel beyond reading up on it though.
Also
Spoiler
+
BIG CHOICES:
I kissed Warren (not that it mattered), bro deserved it HE WAS A COOL GUY. I also let him beat Nathan up because fuck Nathan.
I wasn't BFFs enough with Victoria to get her to listen to my advice which ultimately gets her killed anyway, so she just wound up surviving.
I had David kill Jefferson and then rewound because I didn't like leaving him in the alt timeline such a broken wreck of a man.
Kate died. Whoops. I said the wrong Bible verse
I got Nathan kicked out of campus again fuck Nathan
I painstakingly redid the Frank confrontation until we were all buds. TOOK A TIME
I got David kicked out of his house and felt like a dick because even at that point he was obviously being set up as a red herring.
I didn't kill Chloe in the alt timeline because I spent so long traipsing around and talking to her folks that it felt wrong.
Despite me not warming to Chloe in the way the game wanted, I still found the ending tremendously sad and the scene where they discover Rachel's body in the junkyward was one of the most powerful and haunting moments I've come across in media in a long time. I think the juxtaposition of the music and what's happened and the general creepiness/darkness of the whole dark room subplot coupled with Chloe's frantic-ness took it beyond intense.
Like I said in the other thread I think the prequel will help you connect a lot more with Chloe. It'll especially make that sad scene you mentioned have even more of an impact. The relationship at its core is really good