Role: Vigilante Cult Recruiter Alignment: Town Cult Description: You can pick a player to kill each night.
If you kill a member of the Town, you won't be able to kill the next night.
If you kill a member of the Cult, you won't be able to kill the next night.
Every day you give someone a key to the City of Light. They have a choice to accept it or reject it.
If the target accepts, they join the Cult. If they refuse, they die at the end of the following night phase. Hidden: If a member of the Mafia is picked and they take the chip, they die immediately. If they reject it, they survive
If a player is protected by a doctor on the night after the rejection, they will survive. Win condition: You win when Cult makes up more than 50% of the remaining players