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Day One; The MacMillan Estate
 
Curtis
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Post #136: 12th Nov 2020 8:14 AM 
jamie @ 12/11/2020 6:01
Penner @ 12/11/2020 6:57
It was really amazing in the last game how, even after Mittens flipped and showed he could recruit, nobody questioned whether I was still town or not 😂😂😂

ya last game was so fun...…………………………………………………………...not


I thought it was a slam dunk!
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Herm
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Post #137: 12th Nov 2020 8:25 AM 
Hello again.
 
   
Herm
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Post #138: 12th Nov 2020 8:27 AM 
Hello TIB.

Hello Farlig.
 
   
Herm
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Post #139: 12th Nov 2020 8:27 AM 
It's been a while.
 
   
Thisisbad
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Post #140: 12th Nov 2020 8:33 AM 
Herm @ 12/11/2020 8:27
Hello TIB.

Hello Farlig.


I liked this then realized he might not be talking to me
Rodney is a great guy. Oops, nevermind he's a terrible human being.
He likes his sandwiches to be Turkey and Swiss. Triangle cut. Let vern have his crust. Poison the part Rodney eats.

TIB - 2 time award winner "Worst mafia player" at FE (maybe everywhere)

2020 winner of World’s Best Brother Award


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Curtis said he wishes I never joined FE.

2020 winner funniest FE member.

https://youtu.be/7wlcNEh_OdQ
   
Thisisbourbon
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Post #141: 12th Nov 2020 8:33 AM 
Hi all, especially non-real TIB.
 
   
Herm
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Post #142: 12th Nov 2020 8:41 AM 
Not that many ppl liked ur post its just me Vern @ 12/11/2020 7:59
Navt's Watch @ 11/11/2020 22:28
the frustrating part is going to be mafia feigning ignorance about understanding this setup mixed in with a lot of people genuinely not understanding this setup

unrelated, but i dont really understand this setup


I just don’t understand what generators are at percentage wise

My guess is 0%.
 
   
Herm
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Post #143: 12th Nov 2020 8:43 AM 
Thisisbad @ 12/11/2020 15:33
Herm @ 12/11/2020 8:27
Hello TIB.

Hello Farlig.


I liked this then realized he might not be talking to me

I guess you're both TIB now.
 
   
Herm
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Post #144: 12th Nov 2020 8:49 AM 
When I first saw the extra set of rules, I was confused.

Then I read it.

We just need to either visit generators or locks at night.

Generator probably starts at 0%, then we up it to 100%, move on to the next step.

Getting some fancy items from the chests sounds nice as well.
 
   
Spin
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Post #145: 12th Nov 2020 9:21 AM 
Herm @ 12/11/2020 8:49
When I first saw the extra set of rules, I was confused.

Then I read it.

We just need to either visit generators or locks at night.

Generator probably starts at 0%, then we up it to 100%, move on to the next step.

Getting some fancy items from the chests sounds nice as well.


I figure there are probably 15-18 survivors (if this is more of a normal setup, balance-wise), and if we all repair the generators 10% each night, that's 150%-180% repaired each night. We should have these three working again in no time. We need 5 working generators, which we should get by the end of Night 4, no problem.
 
   
Lamps
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Post #146: 12th Nov 2020 9:32 AM 
##unlynch
##no lynch

Are we going to try this? I can see why we normally lynch ppl day one in order to have some info to work with day 2, but maybe it's better to have as many ppl as possible going into the night...

If there's an inactive then I'm ok with going for the inactive.
 
   
Penner
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Post #147: 12th Nov 2020 9:48 AM 
Spin the Pirate @ 12/11/2020 9:21
Herm @ 12/11/2020 8:49
When I first saw the extra set of rules, I was confused.

Then I read it.

We just need to either visit generators or locks at night.

Generator probably starts at 0%, then we up it to 100%, move on to the next step.

Getting some fancy items from the chests sounds nice as well.


I figure there are probably 15-18 survivors (if this is more of a normal setup, balance-wise), and if we all repair the generators 10% each night, that's 150%-180% repaired each night. We should have these three working again in no time. We need 5 working generators, which we should get by the end of Night 4, no problem.


Well if all of us go to the same generator that'll be a problem
 
   
Spin
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Post #148: 12th Nov 2020 9:49 AM 
People who haven't posted yet: Animal

That's the only one so far. There are a couple of people who have 2 or less posts (im317, Ender, Jackie), but that's not uncommon for D1.
 
   
Spin
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Post #149: 12th Nov 2020 9:50 AM 
Penner @ 12/11/2020 9:48
Spin the Pirate @ 12/11/2020 9:21
Herm @ 12/11/2020 8:49
When I first saw the extra set of rules, I was confused.

Then I read it.

We just need to either visit generators or locks at night.

Generator probably starts at 0%, then we up it to 100%, move on to the next step.

Getting some fancy items from the chests sounds nice as well.


I figure there are probably 15-18 survivors (if this is more of a normal setup, balance-wise), and if we all repair the generators 10% each night, that's 150%-180% repaired each night. We should have these three working again in no time. We need 5 working generators, which we should get by the end of Night 4, no problem.


Well if all of us go to the same generator that'll be a problem


Who said anything about everybody going to the same generator? Unless you want everybody injured.
 
   
Penner
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Post #150: 12th Nov 2020 9:55 AM 
Spin the Pirate @ 12/11/2020 9:50
Penner @ 12/11/2020 9:48
Spin the Pirate @ 12/11/2020 9:21
Herm @ 12/11/2020 8:49
When I first saw the extra set of rules, I was confused.

Then I read it.

We just need to either visit generators or locks at night.

Generator probably starts at 0%, then we up it to 100%, move on to the next step.

Getting some fancy items from the chests sounds nice as well.


I figure there are probably 15-18 survivors (if this is more of a normal setup, balance-wise), and if we all repair the generators 10% each night, that's 150%-180% repaired each night. We should have these three working again in no time. We need 5 working generators, which we should get by the end of Night 4, no problem.


Well if all of us go to the same generator that'll be a problem


Who said anything about everybody going to the same generator? Unless you want everybody injured.


No, i'm saying if we all go to the same generator (which is unlikely N1 from an odds perspective, but you mentioned actions thru night 4) then we won't be optimizing the amount of repair these generators need. You can't just blanketly assume we will repair a minimum of 150% of total generators each night even if everyone goes to a generator.
 
   
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