Corey Graves: Well, the time has finally arrived. It's main event time! Michael Cole: And what a journey it's been getting here. Corey Graves: That's right, Cole. A number of superstars are out with critical injuries, and now we're down the final 12 participants. Hopefully by the end of this night, the war will have been settled.
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The following contest is a traditional Survivor Series 5 on 5 tag team elimination match!
Introducing first, being accompanied by Ben, the team of Seb, Dadd, Patrick, Ahoda and Chris!
The first team walks down the ramp, enters the ring, and awaits the arrival of their opponents.
And their opponents, being accompanied by Brian, making their way down the aisle, the team of Jamie, Lamps, Spin, Darren Sanders, and Zach!
Seb and Jamie start the match, and they begin to throw punches back and forth.
Jamie tags in Lamps, who makes quick work of Seb, locking him a painful submission hold, causing him to tap out!
Seb has been eliminated!
Seb has been added to the injured list!
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Welcome, SEB.
You are Kane.
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Role: Firefighter
Alignment: Town
Big Red Machine: Being burned as a child, you will make sure nobody suffers the same fate. Each night, you may visit another player and fix any fire hazards you may find.
You win when all threats to the town have been eliminated.
Hidden Notes: visiting same target as Arsonist on same night will cancel each action out. Only visiting after primed, not before, will prevent target from igniting. Can visit themselves.
Dadd storms the ring and goes right after Lamps. The two fight back and forth for a minute before Lamps tags in Darren Sanders.
Sanders rushes at Dadd but Dadd hits his finisher of nowhere! He covers DS for the 3 count!
Darren Sanders has been eliminated!
Darren Sanders has been added to the injured list!
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Welcome, DARREN SANDERS.
You are Sheamus.
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Role: Mason
Alignment: Town
The Bar: You share a private forum with your Mason partner. While you are both alive, you also share an extra vote to use between the two of you. You may cast it only once per day, via PM to Mod(s) and it will be shown as ???.
You win when all threats to the town have been eliminated.
Hidden: shared vote cannot be stolen/blocked/controlled by any other roles
Dadd looks across the ring as Spin steps in as his new challenger.
Dadd ducks a clothesline, and tags in Chris.
Chris manages to hit Spin with a kick in the face, and Spin looks like he's out!
Chris makes a pin attempt, but Spin kicks out before 3.
Chris hits him again with the same move, and this time the pin is successful.
Spin has been eliminated!
Spin has been added to the injured list!
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Welcome, SPIN.
You are Dean Ambrose.
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Role: Alignment Cop
Alignment: Town
Dirty Deeds: Each night you may choose to inspect another player, thus discovering their alignment. You will receive results in the form of [Guilty] or [Innocent].
You win when all threats to the town have been eliminated.
Hidden Notes: Because you are the ‘Lunatic Fringe’, your results aren’t exactly accurate, in fact they’re quite the opposite. You are actually Insane Cop. Town players will return Guilty results and non-Town players will be shown as Innocent.
Lamps comes back into the ring and charges at Chris.
Chris rolls out of the way, but as he's getting to his feet, Lamps grabs him and executes a swinging neckbreaker and pins him 1-2-3.
Chris has been eliminated!
Chris has been added to the injured list!
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Welcome, CHRIS.
You are Seth Rollins.
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Role: Arsonist
Alignment: Third Party (Self)
Burn it down!: Each night, you will visit another player and prime them for death by fire. Only once per game, you may choose to ignite, killing all targets who had been previously primed.
You win when all threats have been eliminated, and you are the last man standing.
Hidden Notes: bulletproofs can die by fire. If Arsonist is lynched, he will automatically ignite upon death.
We are now even, as Dadd, Patrick and Ahoda remain from their team, while Jamie, Lamps and Zach are on the opposing side.
Ben grabs a chair from underneath the ring and slides it under the bottom rope. Patrick picks it up and smashes Lamps in the face.
The referee calls for the disqualification for use of a foreign object.
Patrick has been eliminated!
While the ref is distracted, Ahoda grabs a ring bell and strikes Jamie in the back. But the referee sees the attack, and disqualifies Ahoda as well!
Ahoda has been eliminated!
And now only Dadd remains, to face Jamie, Lamps and Zach.
"CRUSH!!!!" yells Brian from outside the ring.
To hell with this, Dadd thinks to himself, as he jumps down off the ring apron and slowly walks backwards up the entrance ramp as the referee counts to 10.
Dadd has been eliminated!
Ladies, and gentlemen, your winners and sole survivors are…
Jamie!
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Welcome, JAMIE.
You are The Undertaker.
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Role: Ghoul
Alignment: Town
Dead Man Walking: Each night, you may choose another player. If you are targeted for a kill the same night, you will redirect the kill to that player. You will only be able to successfully redirect the kill once per game.
You win when all threats to the town have been eliminated.
Hidden Notes: strongman kill CAN be redirected.
Lamps!
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Welcome, LAMPS.
You are Bret ‘Hitman’ Hart.
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Role: Even-Night Vigilante
Alignment: Town
Hitman: On even numbered nights, you may choose to kill another player.
You win when all threats to the town have been eliminated.
Hidden Notes: You are the Excellence of Execution, and because of this, your kill attempts cannot be role blocked.
Zach!
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Welcome, ZACH.
You are Naomi.
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Role: Doctor
Alignment: Town
Each night you may attempt to protect another player from being killed at night. You cannot choose yourself and you may not choose the same person on consecutive nights.
You win when all threats to the town have been eliminated.
Hidden Notes: Feel the Glow! Because you literally glow in the dark, you will be publicly shown as visiting your target the next day.
Town has won the game!
Brian!
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Welcome, BRIAN.
You are Lana.
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Role: Inventor
Alignment: Town
You have three items to give out. Each night you give one of your items to another player. You are unaware of what the items do.
You win when all threats to the town have been eliminated.
Hidden Notes: All items received at night and can be used either following day or following night. Microphone allows a player to cut a promo – compose a max. 50 character message to be made public at the start of the following day. Steel chair allows a player to render another player unconscious during the following day, and continue to beat them down until they can no longer compete (die). Championship Belt makes player a target on the night they receive it – draws all actions being used that night towards them.
Ben!
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Welcome, PLAYA.
You are Teddy Long.
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Role: General Manager
Alignment: Town
General Manager: Once per game, during the day, you may announce a match to take place, with the participants being the only players eligible to be voted for that day’s lynch.
Your match options are as follows:
Fatal 4 Way (4 participants)
5 Pack Challenge (5 participants)
Elimination Chamber (6 participants)
You must PM the Mods with the match type and the names of the participants when you wish to use this ability.
You win when all threats to the Town have been eliminated.
Hidden Notes: Sample public announcement - A main event has been announced! [NAMES] will be participating in a [MATCH TYPE]. This means the only people eligible to be this day's lynch are those [NUMBER] people. All votes have been reset, and it still takes [NUMBER] to lynch.
Patrick!
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Welcome, PATRICK.
You are Cesaro.
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Role: Mason
Alignment: Town
Cesaro Section: You share a private forum with your Mason partner. While you are both alive, you also share an extra vote to use between the two of you. You may cast it only once per day, via PM to Mod(s) and it will be shown as ???.
You win when all threats to the town have been eliminated.
Hidden: shared vote cannot be stolen/blocked/controlled by any other roles
Ahoda!
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Welcome, AHODA.
You are Macho Man Randy Savage.
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Role: Motivator
Alignment: Town
Snap into a Slim Jim!: Each day phase, you may choose a player. If they are using an action that night, they will be allowed to use it twice. Oooh, Yeeeah! Your decision must be submitted before the end of the day.
You win when all threats to the town have been eliminated.
Hidden Notes: only allows for active abilities to be used twice, not factional kills.
Dadd!
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Welcome, DADD.
You are Randy Orton.
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Role: Odd-Night Vigilante
Alignment: Town
Apex Predator: On odd numbered nights, you may choose to kill another player.
You win when all threats to the town have been eliminated.
Third Party Sultan of Voodoo has won the game!
Thank you for being with us! We hope you enjoyed tonight's broadcast! We'll see you tomorrow night for Monday Night Raw!
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Hall of Fame/Lame, Night Actions, Mafia/Mason boards to be posted/opened later today.
If the flavour is confusing to follow, there are 8 Town players alive at the end of the game:
Jamie, Lamps, Zach, Ben, Brian, Patrick, Ahoda, Dadd
and of course Third Party Buffy who left the game earlier.
A very big thanks to the other guy, lol. Zersch, we really do make one great tag team.
lol, yeah it's over.
I had everything ready to post last night, which some of you may know was the night of the actual Survivor Series pay per view, which I couldn't have planned better. :P
But I was waiting for a night action, that didn't affect the game outcome, but made the flavour better. :P
Anyway, I wanted to include a few different roles than we usually see, and threw some twists on some of the more common ones. We thought that at first, the Mafia team would be overpowered, and I was a little concerned about giving the Doc a handicap like that, and making the cop insane. But figured throwing in a jailkeeper and a Jack of All Trades with a Cop ability would cover for that. Both jailkeeper and Jack died early, but somehow the Glow in the Dark Doc was never figured out, and the Insane Cop lived until the final day.
It was fun for us to put together, it was fun for us to watch, and we hope that it was fun for you guys to play.
I feel my role was a bit OP but maybe it evened out since the mafia was powerful. I do wonder how much different the game would have been if the mafia wasn't full of Tim, Mittens, and J$.
I feel my role was a bit OP but maybe it evened out since the mafia was powerful. I do wonder how much different the game would have been if the mafia wasn't full of Tim, Mittens, and J$.