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Curtis
First Place Dick
| Reputation: 1,168 | Group: | Admin | Posts: | 78,300 | Joined: | Jun 22, 2012 |
| Post #1: 3rd Feb 2022 8:35 PM | |
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Curtis
First Place Dick
| Reputation: 1,168 | Group: | Admin | Posts: | 78,300 | Joined: | Jun 22, 2012 |
| Post #2: 3rd Feb 2022 8:35 PM | |
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Curtis
First Place Dick
| Reputation: 1,168 | Group: | Admin | Posts: | 78,300 | Joined: | Jun 22, 2012 |
| Post #3: 3rd Feb 2022 8:49 PM | |
Welcome to your FINAL Survival round! You will be playing Tip Toe. In this game, your goal is to create a path from the bottom row of the grid to the top row. Here's how it works
This is your grid. When you're ready, roll the following
[toll]1d9[/toll]
Your goal is to roll a number on the bottom row. Once you do, assuming you're satisfied with that number, then you must state that you're going to step onto that platform. Then, roll another 1d9. Your goal is to now roll one of the three numbers above you - either the one directly above you or one of the two diagonally from you. Once you do, state that you wish to move to that platform, roll another 1d9, and continue.
Your goal is to keep moving up the grid until you finally roll a number on the very top row. Once you step onto the top row, you're done
The TWO contestants who create a path from start to end in the most amount of rolls will be eliminated from Fell Guys. The four who do this the quickest will qualify.
If there's a tie for an elimination spot.....there will be a Tip-Toe-Off
Note, if you roll a number ahead of you but you don't want to take it, say if it puts you against the edge and you don't like those odds, you may choose not to step onto that platform. Your funeral! You may also choose to move sideways for the same reason, if you roll the number beside you that is
You have 24 hours. GL!
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #4: 3rd Feb 2022 8:54 PM | |
Final 6. This is officially going on my org spreadsheet | |
Vern | Scums |Rod
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #5: 3rd Feb 2022 8:55 PM | |
Row 1
Rolled: 1 (1) [1d9] | |
Vern | Scums |Rod
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #6: 3rd Feb 2022 8:55 PM | |
Rolled: 6 (6) [1d9] | |
Vern | Scums |Rod
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #7: 3rd Feb 2022 8:55 PM | |
Rolled: 5 (5) [1d9] | |
Vern | Scums |Rod
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #8: 3rd Feb 2022 8:56 PM | |
Steps to row 1
Rolled: 3 (3) [1d9] | |
Vern | Scums |Rod
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Rodney
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| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #9: 3rd Feb 2022 8:56 PM | |
Steps directly forward to 2
Rolled: 8 (8) [1d9] | |
Vern | Scums |Rod
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #10: 3rd Feb 2022 8:56 PM | |
Rolled: 7 (7) [1d9] | |
Vern | Scums |Rod
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #11: 3rd Feb 2022 8:57 PM | |
Steps to 3
Rolled: 6 (6) [1d9] | |
Vern | Scums |Rod
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #12: 3rd Feb 2022 8:57 PM | |
Rolled: 5 (5) [1d9] | |
Vern | Scums |Rod
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #13: 3rd Feb 2022 8:57 PM | |
Steps to 4 | |
Vern | Scums |Rod
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #14: 3rd Feb 2022 8:57 PM | |
Rolled: 2 (2) [1d9] | |
Vern | Scums |Rod
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Rodney
Butt Not Even Visible
| Reputation: 100 | Group: | Overlord | Posts: | 13,645 | Joined: | Dec 4, 2015 |
| Post #15: 3rd Feb 2022 8:57 PM | |
Rolled: 1 (1) [1d9] | |
Vern | Scums |Rod
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