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Round 11
 
Curtis
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Post #1: 2nd Feb 2022 10:14 PM 
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Curtis
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Post #2: 2nd Feb 2022 10:14 PM 
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Curtis
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Post #3: 2nd Feb 2022 10:15 PM 
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Welcome to your next Race round! You will be playing Jump Club. In Jump Club, the seven of you will be standing on a platform attempting to jump over a bar as it rotates around. If the bar hits you, it knocks you off the platform and you will fail to qualify. Here's how it works

There will be five rounds. Each round the bar will make one full rotation. The numbers rolled here represent each round:

Round 1. Rolled: 11 (11) [1d30]
Round 2. Rolled: 23 (23) [1d30]
Round 3. Rolled: 7 (7) [1d30]
Round 4. Rolled: 19 (19) [1d30]
Round 5. Rolled: 22 (22) [1d30]

Each of you must roll the following one time in one post

Round 1. [toll]1d30[/toll]
Round 2. [toll]1d30[/toll]
Round 3. [toll]1d30[/toll]
Round 4. [toll]1d30[/toll]
Round 5. [toll]1d30[/toll]


Your goal is to be as close to the number that I rolled for each round. The person who is FURTHEST from the number each round will be hit by the bar and knocked from the platform. Each round one person will be eliminated, leaving us with two players left standing. Those two players will qualify and be safe. The five who were knocked out will Yeet one of their own from the competition

Example. If the number for Round 1 is 12, and everyone rolled a 9, 13, 12, 17, and 29, then the person who rolled the 29 will be hit by the bar and eliminated since they are the furthest away from the target number

If there happens to be a tie on a round and two people are equidistant from the round's number, both will be knocked out that round and we will take one round off the end. If there happens to be a tie for the final eliminated position then both tied players will be eliminated and will be voting

You have 24 hours, but please roll asap!

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Rodney
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Post #4: 2nd Feb 2022 10:19 PM 
Round 1. Rolled: 26 (26) [1d30]
Round 2. Rolled: 13 (13) [1d30]
Round 3. Rolled: 10 (10) [1d30]
Round 4. Rolled: 17 (17) [1d30]
Round 5. Rolled: 20 (20) [1d30]
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Post #5: 2nd Feb 2022 10:20 PM 
Damn my first two rounds are brutal but would look good after that if I somehow survived them
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Christian
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Post #6: 2nd Feb 2022 10:22 PM 
this was always one of my favourite challenges on Wipeout.
 
   
Stargate
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Post #7: 2nd Feb 2022 10:24 PM 
Round 1. Rolled: 20 (20) [1d30]
Round 2. Rolled: 16 (16) [1d30]
Round 3. Rolled: 8 (8) [1d30]
Round 4. Rolled: 26 (26) [1d30]
Round 5. Rolled: 13 (13) [1d30]
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Vern
Stargate that right there is the GAME WINNING vote bay bayyyyyyy
   
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Post #8: 2nd Feb 2022 10:26 PM 
LET THEM FIGHT
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Vern
Stargate that right there is the GAME WINNING vote bay bayyyyyyy
   
*kimmy
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Post #9: 2nd Feb 2022 10:26 PM 
Round 1: Rolled: 8 (8) [1d30]
Round 2: Rolled: 21 (21) [1d30]
Round 3: Rolled: 29 (29) [1d30]
Round 4: Rolled: 6 (6) [1d30]
Round 5: Rolled: 11 (11) [1d30]
 
   
Curtis
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Post #10: 2nd Feb 2022 10:29 PM 
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Red means you're furthest away on that round as of right now
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Zersch
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Post #11: 2nd Feb 2022 10:29 PM 
Round 1. Rolled: 20 (20) [1d30]
Round 2. Rolled: 30 (30) [1d30]
Round 3. Rolled: 4 (4) [1d30]
Round 4. Rolled: 19 (19) [1d30]
Round 5. Rolled: 23 (23) [1d30]
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Curtis
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Post #12: 2nd Feb 2022 10:29 PM 
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Rodney
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Post #13: 2nd Feb 2022 10:31 PM 
I need one of you to botch round 1 for me please
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Curtis
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Post #14: 2nd Feb 2022 10:31 PM 
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Rodney
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Post #15: 2nd Feb 2022 10:32 PM 
Round 4 the bar is on 19 not 29
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